Days Gone

Days Gone

Statistieken weergeven:
I absolutely don't get the hype about this game
EDIT: I was wrong about some things and this game is mostly pretty good.

90% positive reviews? Are we playing the same game?
I played it for 10 hours already and I struggle to find a single thing that is not bad or annoying. 10 hours in, and it still feels like I'm playing some prologue and I just didn't get to the great open world filled with activites yet.

Probably I can say that graphics are really good. Other than that:
1. Terrible bike controls. Until you get some upgrades, and that took me around 3-4 hours, the bike feels incredibly slow, it's like its top speed is comparable to a bicycle, and you reach it instantly after you start driving. Boost barely does anything, I don't notice any difference before and after using it. Then after upgrades it just feels kind of annoying to drive that thing. And also babysitting it is terrible. Every 10 minutes you have to stop and find fuel, then watch this long animation of refueling.

2. Empty world. You just drive around and everything is empty. Yes there are some enemy outposts, nests and almost identical survivor saving events but that's it. In a game about a biker you'd think they put more effort into making it entertaining to drive around and explore, rather than forcing people to use fast travel because it's pointless to waste your time on a bike.

3. Awful combat. Melee is kind of okay, but this game has the most weird shooting mechanic I've ever seen in any game. It's like crosshair doesn't work, you can aim at the head point blank and still somehow it misses even after standing still for a couple of seconds. Bullets just live their own live and go wherever they want. Terrible jerky zombie animations don't help either.

4. Who the hell put these damn snipers on the roads? Do you reall think it's fun to be thrown off of your bike every now and then, to be ambushed by several people and forced to waste your ammo on them? And then you also have to repair you bike because for some reason it gets destroyed to 0%.

5. Out of place voice lines, on the road MC can switch between emotions in a matter of seconds. One seconds he's whispering something, then suddenly he screams "NAH NOT TODAY COPE", then he's talking like he's out of breath or something.

I genuinely tried to like this game, but so far I don't get what exactly is good about it. Compared to RDR2 with its 90% positive reviews, the real score of this game should be around 50-60% positive tops.
Laatst bewerkt door Dr. Albert Meowsker; 9 aug 2024 om 12:32
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16-30 van 66 reacties weergegeven
Yeah I would say the target demographic for a game like this is straight white male between 15 and 35 that likes zombie apocalypses. Sons of Anarchy meets The Walking Dead is a pretty fair assessment of the game. Its a journey game, lots of ups and downs broken up by player engagement with the "open" world.

I would say that one of the appeals of Days Gone is the fact that they wen't the extra mile in explaining the freakers, and their behaviour, crafting the apocalypse around that behaviour and then reengaging the survivors around that behaviour.

I don't know how many people have ever been out enjoying a ride, maybe doing a little looting when all of a sudden you see a horde, it sees you, and you scramble for your bike and just get away before being swarmed. That is an epic moment, and really makes being out there in the open world for exciting.
All of Days Gone's problems are fixed with mods, and all mods are free, as well as easy to install.

Don't like how guns feel, get perfect accuracy. Hate fuel management, unlimited fuel mod. And so on.
I found this game to be one of the biggest surprises honestly. I enjoyed the story, and the gameplay. Sure the open world could have used some more things to do, and climbing up and down ladders needed a fast speed setting, but overall the game is definitely high on my list of top tier. Obviously my opinion of course.

Shame there's no second game to take what they did in this one and just expand it, and make it all better. I actually was super curious at the end of the story, a 2nd part could be really interesting with the way they were going with it.
Everyone enjoys different things.

For me, this game is one of the best games I have ever played. Its easily in my top 3.
The story, the world, the voice actors, it just really got to me.

I was actually really sad when I finally finished it and all the post game content and realised I was done with this masterpiece and that it would be a long time before anything else matched it.
Origineel geplaatst door Heretic:
I would say that one of the appeals of Days Gone is the fact that they wen't the extra mile in explaining the freakers, and their behaviour, crafting the apocalypse around that behaviour and then reengaging the survivors around that behaviour.

I don't know how many people have ever been out enjoying a ride, maybe doing a little looting when all of a sudden you see a horde, it sees you, and you scramble for your bike and just get away before being swarmed. That is an epic moment, and really makes being out there in the open world for exciting.

Yeh, I stuck with the game, after some initial doubts about it, the world seemed 'over-dangerous' with very few choices/abilities to deal with it, but, I'm glad I've stuck with it, it's turned into a good game, despite a few things which still irk me a bit :)

.. and yeh, my first encounter with a horde ended just that way!
Somehow I managed to wake it up and it began streaming out towards me, I managed to run back to my bike in time and ride away .. that was a turning point in enjoying the game, for sure.
It's true. The beginning is slow and unsatisfactory. And the story also takes time to become interesting and involve us. The bike is unsatisfactory to ride. It is a somewhat rough and demanding game.

However, a phrase said by the protagonist during the final third made me appreciate his tone. Something along the lines of "let me take care of the horde. I have experience." Which is true. And one, as a player, really feels the most suitable and apt to solve the matter, because we really have experience and we can feel how that overwhelming challenge is solved with great ease.

I understand the criticism of this game and I'm sorry that it was a commercial failure (I refused to buy a PS5 and bought a new computer when I found out that its sequel was cancelled).

But even so, I think the most tragic thing is that Days Gone is not being appreciated as the cult game that it is. The video game community pursues games with mystique. But sadly, this game failed to have one.

It is an experience with heart.
The power balance between the player and the enemies changes many times during the game. I killed my first horde, if not by accident, completely without setting out to do it. They jumped me and I retreated while firing, but happened into a strong defensive position. After a few molotovs and some reloading, I had won. "Wow, I can kill a horde."
When they have the edge, you want to be ready to speed away if things get too hot. When you have the edge you will take on tougher challenges and pack more ammo. To me that is a masterwork of balance, and a masterwork of open world, because if I don't want to engage an encounter I can zoom past it (sorry Skyrim).
i absolutely dont get this retarded thread . it seems the op was going through a heavy overdose of wierd alien stuff when decided to write this. you think honestly that modern titles getting released now are better than days gone? really? this brings back to my original thought then i found the answer.
Origineel geplaatst door upuaut2:
i absolutely dont get this retarded thread . it seems the op was going through a heavy overdose of wierd alien stuff when decided to write this. you think honestly that modern titles getting released now are better than days gone? really? this brings back to my original thought then i found the answer.
Considering how aggressive you are, I can only assume you're the one who's overdosing on something heavy right now. I didn't even say a single word about other 'modern titles', besides RDR2 lmao.
Origineel geplaatst door Dr. Albert Wesker:
Origineel geplaatst door upuaut2:
i absolutely dont get this retarded thread . it seems the op was going through a heavy overdose of wierd alien stuff when decided to write this. you think honestly that modern titles getting released now are better than days gone? really? this brings back to my original thought then i found the answer.
Considering how aggressive you are, I can only assume you're the one who's overdosing on something heavy right now. I didn't even say a single word about other 'modern titles', besides RDR2 lmao.

oh i touched a nerve. seems i was right lol
I think there are two ways to approach the game. One is by making the character feel satisfying from the start, even if we need to build up the character throughout the adventure. For example, the Tomb Raider reboot, Wolfenstein New Order.

Other games give us a rough experience in which, little by little, the character and gameplay become better and better calibrated and satisfying. Deus Ex, Elex, Metal Gear Survive.

Days Gone takes its time to make the experience satisfying. Meanwhile, we have to get used to the same heaviness and feeling of boredom that the protagonist lives in the first hours of the game (throughout the game).
Disagree with just about everything you said, that's not my experience. I love this game and I hated RDR2.
I've noticed some flaws and certain voice lines that are repetitive and dumb, but I still think it's a good game overall and well above average on the entertainment scale. Everyone has their own preferences though.
Awesome game, i have no issues other than the obvious woke pandering couple.
Not liking this game is totally fine and not included in the 90% who liked and reviewed the game is fine too lol.
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