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I don't know if your rig will run a 2070, but I think I'd upgrade your RAM to 16GB of the fastest ram in your budget before considering a GPU upgrade anyway.
My 750ti was running a 1080p standard screen, factory locked at 60Hz. As I said earlier, the game ran ok on that rig, just ok, not even OK. Some minor stuttering on the bike occasionally, and I could see items filling detail out when walking/running through the woods. I kind of expected these things anyway. It was only a 750ti. I didn't have an fps counter on. It didn't matter that much to me, so I've no idea what fps I was getting.
New Cpu and ram are so cheap these days
+/- ddr4 2400 not great not bad
On my old rig, I had 16GB of 1600MHz DDR3 RAM I think. It might have been 1333, but it was 2 matching sticks, whichever speed it was. (AMD FX 8300 cpu and GTX 750ti gpu.) My daughter and family are using it now and are happy with it.
If you mix different speed RAM sticks, the faster stick is throttled to the same speed as the slower stick. Which I'm sure you're aware of.
DDR4 RAM at 2400MHz is much quicker than anything DDR3 can offer Zentun. But you need a DDR4 compatible mo/bo. I'm sure Dixon would have gone for DDR4 if he could. I think you're comparing 2 different generations of mo/bo, cpu and ram here. That's a bit like comparing apples with pears. They're totally different.
My new rig is AMD Zen 5, AMD R7 7700X cpu, 32GB 6000MHz DDR5 ram, using an RTX 2070 Super gpu for now. I'll get a new gen gpu shortly, once the initial rush and euphoria has died down, and prices stabilise at something a bit more sensible than they are at the moment. I also upgraded my monitor, from the old rigs 16:9 1080p 60Hz 22inch, to a 21:9 1440p 144Hz 32 inch ultrawide. There's no comparison between the two rigs. This one is amazing, the old one seemed decent enough when it was all I had.
I don't know what fps I'm getting with this game. To me it doesn't matter, the game plays the way it plays. The same on my old rig. The frame rate is what it is, as long as your rig is running well, whatever your rig is, then that's the frame rate you're going to get. If there's a problem with your rig. Isolate the problem, then fix it. Get your rig running well.
Benchmarking Tests and the associated Stress Tests are a good way of finding where the problem lies. I've used 3D Mark for that, for a long time. It's on my new rig too. I've already run some tests, to get a base line for this rig. If at some point in the future I find a game isn't running well, I'll run the tests again and compare the results. A hugely different result in one particular test will point out the problem area. But the test program will highlight a possible problem anyway, it's part of the programs job to do that.
Guessing and spending, to 'fix' the wrong thing doesn't work, it never has. Find the root cause of the problem first. Then fix that. It saves spending twice.
I'm old, well not really, I'm only 63