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As a result of all these factors, I wanted to find out the answers to your questions for myself. So I opened up Google maps and investigated. Bend Studios is in Seattle, outside the studio there are 3 or 4 tall masts. You see these masts in the cut scene video where Sarah, Boozer and Deacon are trying to escape from Farewell. The small white wooden church in Marion Forks is taken from an actual large white wooden church in Tumelo. All the major geographical regions of the game exist in real life Oregon. All of the buildings are modelled on actual buildings from the wilderness regions of Oregon.
The actual map of Days Gone Oregon is a hugely compressed map. There are several hundred miles between each of the actual areas. Mount Scott, Klamath Marshes, Crater Lake and so on. But the waterfalls near Crater Lake are actually there. Things like this crop up all through the game.
I think Bend Studios wanted to put a spot light on the Oregon Wilderness area too. So they featured some of the highlights of the region and compessed them into the Oregon of Days Gone.
Do you think the name Bend Studios might have anything to do with them being located in Bend by any chance?
But, the 3 or 4 masts outside their studios appear in that video cut scene :)
And scroll below, you have a photo of the Bend site with the three masts.
I've already seen it, but several months ago. That was when I went exploring Oregon on Google maps as well. Street view and users photos were very helpful in my exploring That's also how I know many of the buildings and all of the major buildings are based on actual building through the area. Bend Studios did a fantastic job of the world / visual design.
Oregon looks like a very beautiful region where life is good, we never hear about it. This region reminds me of the westerns of my childhood such as "The conquest of the West"
( How the West Was Won ) and the history of the Macahan family...