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I use 1.2 on the render scale
specs:
Ryzen 5 5600x
RTSX 3070
16gb 3600mhz ram
nvme m.2
1440p 165hz display w/Gsync
unless you got a good GPU and decent panel... don't go above 1.0
it increases the internal resolution of the game.
Thereforce your gpu has to render a ressolution of 2.880i at 200 render scale. Eating your frames like you figured out.
(The amount of folks in here asking for help and then being a complete douche to folks who help them is astonishing)
Weren't you the one making fun of "console peasants" in other topics? Looks like you failed to mention that you match the description too.
You are right. I only know how you present yourself to others and you have been behaving like an absolute toddler in almost every thread I've seen you post in.
The game cant look better than 100% at 1440p, because your monitor literally cant display a higher resolution. "render scale" just means that your 1440p image is sampled higher, but the output remains 1440p because you are limited by the monitor itself. At best some textures might appear a bit more defined, but you are better off going into your GPU settings and turning up sharpening or using extra overhead for something like a reshade profile if you wanna push the graphics and get a bit more definition at the cost of performance.