Days Gone

Days Gone

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Does Deacon ever shut up?
Seriously, is there any way to shut this guy up? He's always talking or mumbling over everything I'm doing. Either that or he's yapping away with Copeland or Boozer over the radio when I'm trying to play the game. I guess I just assumed the zombie apocalypse would have less talking than this.
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Showing 1-15 of 50 comments
Zuluknob May 29, 2021 @ 4:45am 
What gets me is him shouting at the radio while hiding in a bush.
Supernautilus May 29, 2021 @ 4:48am 
Originally posted by Zuluknob:
What gets me is him shouting at the radio while hiding in a bush.

LOL yes that's I mean!! It's like...dude I'm trying to hide from zombies, shut the ♥♥♥♥ up!!!! 😂
Rooby May 29, 2021 @ 5:29am 
Originally posted by Supernautilus:
Seriously, is there any way to shut this guy up? He's always talking or mumbling over everything I'm doing. Either that or he's yapping away with Copeland or Boozer over the radio when I'm trying to play the game. I guess I just assumed the zombie apocalypse would have less talking than this.

The overall dialogue (outside of cutscenes) is a huge issue for me. I was playing just now and within 3 minutes, no exaggeration, Copeland was on the radio to me twice and then on Radio Free Oregon!! The clashing dialogue over the radio is also hugely annoying and I am absolutely shocked that this bug made its way from the PS4 and wasn't fixed!!

Deek's constant commentary is insanely annoying too! Not to mention the fact he absolutely screams at people on his bike when they are just talking normally.
ChicaChonker May 29, 2021 @ 6:11am 
Hahaha yes
ChicaChonker May 29, 2021 @ 6:12am 
:steamfacepalm:
bizarre May 29, 2021 @ 6:15am 
I was wondering that the first 20 hours but it grows on you
Jamie May 29, 2021 @ 6:32am 
Then dont play it. Thats part of the game. To make you have a connection. Its called Character Development. Something good games have...something Fortnite and every other game out now LACKS
Jamie May 29, 2021 @ 6:33am 
Originally posted by Ruby:
Originally posted by Supernautilus:
Seriously, is there any way to shut this guy up? He's always talking or mumbling over everything I'm doing. Either that or he's yapping away with Copeland or Boozer over the radio when I'm trying to play the game. I guess I just assumed the zombie apocalypse would have less talking than this.

The overall dialogue (outside of cutscenes) is a huge issue for me. I was playing just now and within 3 minutes, no exaggeration, Copeland was on the radio to me twice and then on Radio Free Oregon!! The clashing dialogue over the radio is also hugely annoying and I am absolutely shocked that this bug made its way from the PS4 and wasn't fixed!!

Deek's constant commentary is insanely annoying too! Not to mention the fact he absolutely screams at people on his bike when they are just talking normally.
Radio Free Oregon are collectibles. Not just radio stations. Once they play all the way through they dont play again
Rooby May 29, 2021 @ 7:00am 
Originally posted by CharmCitysKing:
Originally posted by Ruby:

The overall dialogue (outside of cutscenes) is a huge issue for me. I was playing just now and within 3 minutes, no exaggeration, Copeland was on the radio to me twice and then on Radio Free Oregon!! The clashing dialogue over the radio is also hugely annoying and I am absolutely shocked that this bug made its way from the PS4 and wasn't fixed!!

Deek's constant commentary is insanely annoying too! Not to mention the fact he absolutely screams at people on his bike when they are just talking normally.
Radio Free Oregon are collectibles. Not just radio stations. Once they play all the way through they dont play again

Copeland will speak over the radio with no prompt, no trigger, no interaction - it will just happen. They might be collectible things too, I don't look for that ♥♥♥♥ - but I know for an absolute fact that you will get unprompted radio calls regularly, some of which will clash with mission/story dialogue
Rogan May 29, 2021 @ 8:05am 
I've only noticed voice spam when I die after certain checkpoints and the audio cues up again. I do more open world stuff than missions so far, though, so maybe it's worse if you are churning through the storyline faster?

Really doesn't seem too bad tbh, and how immersed are you if hearing the character speak in a bush is pissing you off? lol Id pay extra for your experience, game I play is beardy muscledood whacks zombies with axe then runs away throwing stuff while doing loads of meth.
Last edited by Rogan; May 29, 2021 @ 8:06am
Peelsepuuppi May 29, 2021 @ 9:06am 
I like it. Some people are chatty even to themselves, Deacon is that person. The only time when it bothers me is when two different dialog segments overlap.
WolfishMeat7 May 29, 2021 @ 9:53am 
I like that he talks to himself all the time,he's a bit crazy its a part of his character
JerBeware May 29, 2021 @ 9:56am 
Originally posted by Rogz:
I've only noticed voice spam when I die after certain checkpoints and the audio cues up again. I do more open world stuff than missions so far, though, so maybe it's worse if you are churning through the storyline faster?

Really doesn't seem too bad tbh, and how immersed are you if hearing the character speak in a bush is pissing you off? lol Id pay extra for your experience, game I play is beardy muscledood whacks zombies with axe then runs away throwing stuff while doing loads of meth.

This is part of the issue. If you rush missions only and fast travel, etc. it happens far more often.

That being said, yes it can be disruptive mid-encounter. But let's be honest. At every point in the game you're almost always in an encounter.

I'd rather have them radio'ing in to me to develop the story/characters, let me know about missions - than not. Is it perfect? No. Is it worse if you rush story missions, yes.
Bealla Donna May 29, 2021 @ 10:12am 
It'z quirky boi Deacon back at it again with the talking
IvantheFormidable May 29, 2021 @ 11:09am 
Originally posted by JerBeware:
This is part of the issue. If you rush missions only and fast travel, etc. it happens far more often.
^ This. I've only played on Survival so I was always kind of confused by people complaining about dialogue spam, but this makes a lot of sense. What happens is you're completing too many story/side missions and not giving the game a break by driving around while doing so to properly space out the calls. That way they'll just keep stacking up until you spend some time riding outside of camp and it'll hit you all at once rather than one at a time like it should.

Playing on survival, I have to say that Deacon really doesn't talk a whole lot unless I'm engaging enemies or running into a random encounter.
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Date Posted: May 29, 2021 @ 4:42am
Posts: 50