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only 1 horde...?
well i had to fight at least 3 to get to the end
usually i just lay a lot of traps, look for a chokepoint or 2 in a row (like that wooden bridge near the saw mill) and then just unload everything.
first few freakers i get with bombs, lures and those napalm molotows.
the rest just 3 autoguns.
machine gun as special.
the chicago thing for main, and the SMP-9 for secondary.
works best for me...
also park your bike behind you several dozen meters and make it face 'away from danger' (always face it away)
so you can just hop on, and drive off if the hordes is too much, just drive several hundred meters and repeat till horde is dead. D E D!
And outside of that first forced horde fight you can honestly dip at anytime. They're open world after the first. I don't know about dipping from the first one but any after that you definitely can.
since you stuck in the mission unable to access gun locker / leave mission area and get the required gear to beat the mission the only option is to go back to earlier safegame ?
BTW like you I also had already explored that one building you can lock up in to fight the horde from. Basically the FIRST time you enter/explore that building through a hole in the side, furniture falls down to block subsequent access in, you get out through the roof if I recall. The problem is once explored/entered you can't re-enter the building, as you know....really sucked :)
What I really dislike are the horde missions with invisible walls, those "Leaving Mission Area" boundaries. Just did the mission for O'Brian (Nero guy) that was in a meandering dark cave. The horde triggers with you at the very bottom in darkness getting swarmed in this dark confined map. I finally found a wooden bridge I could funnel them onto for napalm or proximity bombs but that was out of bounds. So the option is to slog it out in darkness and hope you can survive the confined space.
The fun hordes to kill are ones where you can hit and run, like at the college. Hop on the bike and mess with them, find places for bottlenecks, etc. as they chase you all over the map, it's actually pretty hilarious. But the that sergeant mission with the glitchy building (once explored) and this O'Brian one were annoying as hell for me. All that whining aside I am glad I stuck with it and am looking forward to starting a new game.
Something else I did not fully realize is that resource items/nodes respawn after a couple days...that totally changed how I played the game where I started experimenting and using throwables much more freely. Up til then I had been conserving anything I could not buy at trust level 2, basically just not using them at all unless I had to. It was frustrating because that first horde mission used up more than I could replace...now I see that doesn't matter since materials respawn.
Anyway, just sharing stuff that changed things for me. I hope you stick with it, it's an excellent game for sure.
The only annoying thing is that you have to find ingredients for new napalm molotows every one or two hordes.