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What is ur gpu? I was also getting weird lag in that area but my GPU is old stil the game was running fine in all other areas except this one area
Very very hard to track down without proper event logs, stack traces & lots of time and effort. My only advice is to make sure you run a "backup" save at critical points in a game, just to be sure you can go back and restart should things like this come up. Usually if you restart from before the bug even has a chance to trigger, and don't skip scenes it normally works correctly.
This game was filled with those nasty failed-to-load-assets bugs at launch on PS4.
It’s one of the reasons I waited a year having read others comments after the initial release.
AMD FX 8300 cpu, on an ASRock 970M mo/bo, nvidia gtx 750ti graphics card, 16GB DDR3 ram and an old Philips 227E monitor factory locked to 60fps .
The ONLY problems I have had were occasional stuttering when on the bike and the graphics occasionally lagging when on the bike. Neither of these are surprising, given my rig, nor were they especially game spoilers, for me. I wasn't having to wait 5 minutes for anything, at most 2 or 3 seconds. I'm old though, I used to play games on computers which normally took 10 to 15 minutes to load and the graphics were totally rubbish once the game was playing.
However, I've had none of these missing floors, clay buildings and cars, nothing like this what-so-ever. Other than the slight lag and slight stuttering, the game has played perfectly all the way through.
What this suggests to me is; you've got your graphics set too high for your rig to keep up with the game play. It may well meet the recommended specs, but there's a major component that is being 'stretched' by the game and not keeping up. How to find what it is, is beyond my knowledge. I didn't even know what an M.2 drive was, until I started looking into the type of rig I'd need to play DG on