Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem




We also have a pretty cool announcement to make: we’re changing our logo! We think the new logo suits our game much more and we’re pretty stoked with it. Hope you like it as much as we do!
And now, let’s learn how the team made the bike.
Tell us some more about the bike. Is there a particular model you were basing it on?
Do you want to make other models available later on?
How long does it take to make a motorcycle in the game?
So how do you make the driving feel real?
That’s it for today, thanks for reading! We wanted to show you more of what’s happening (because that’s a lot!) and now we’re going back to work.
Loading
