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3 0 cost
3 1 cost
2 2 cost
1 3 cost?
Additionally, if you look through your Combat Pages, you should find a page called "C-charge Up!" that costs 0 and restores 1 additional light on top of that, at the cost of inflicting paralysis to yourself. As you get into the latter half of Chapter 3 (Urban Legend) you'll find 2 other 0-costs that serve as light regeneration without the self-debuff, and throughout the game you'll find more and more of these light restoration Pages. Some of these will even be 1-costs that restore 2 light - slightly less reliable for regen, but they have better rolls/effects.
The real difficulty with 2 Speed Dice is actually running out of Pages to play since you normally draw only 1 Combat Page each scene. There are Pages that draw an additional Page under certain conditions, which become vital in the late-game meta, but they are very scarce in the early game. This is intentional by the devs, as it adds some level of risk to running 2 dice in the early chapters. I recommend mixing 1-dice and 2-dice Key Pages on your teams.
In short, being able to attack twice in a single scene is a powerful ability, but this early on, you have to be careful how you use it, as using it recklessly can be your undoing.