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Personally, i like the new globally accessible puppet card, for my Prescript decks, atleast. Any card that starts with a defensive roll first is good in my eyes, eats up the big hitters and lets you sneak in two hits for emotion gain. And also useful for countering 3-dice cards.
And blue boi himself is probably the second worst ensemble page (Puppeteer currently being worst). It's way too RNG-reliant. If it was less RNG reliant (and didn't prevent us from running a Singleton deck), he'd be a lot more useful. If only his exclusive pages where E.G.O cards instead of burdens in the bookshelf...
Hm, just a random idea, but what if Resonance applied +1 Vibration on hit, Vibration stacking up to 6 maybe (clearing itself on 7 or so), and he'd get +1 power per 2 stacks vs enemies afflicted by Vibration? Maybe with a finale where clearing a stack gets him cards/light?
Each and every one of them except Philip fall behind what we previously recieved as rewards from a LOT of previous invitations(and no, being side-grades to Hana or SotC III row is alright, variety is cool and they don't necessarily have to completely outpower them but in this case they straight up fall behind)
Tl;dr: key pages having grit 1.5 does not make them strong, it is however a really nice basis for their main passives that are by all means what actually makes a page(if that was the case Boris would be meta but his main strength comes from Punishment + smoke)
As for Philip, yes. He received a lot of passives from his past self that supplement his strength and that do make him a good page along with his 2 whole ults
Eileen having to rely on combat pages not from 1, not 2, not even 3 but 4 techlines below is a weakness especially when her entire kit besides evade die(lul) revolves around using smoke and smoke only. Not great, not terrible, but alright, close to strong at least
Greta along with each and every one of the ensemble members does not have good stats. I am sorry for having to specify that but "great" Implies something to be highly above average... Which is true if you compare it to SotC I techline with Lowell, Kalo and Nemo having 94~ hp but here in impuritas and below every key page has 104~ hp, 54~ sr, 2-7/1-8 speed and two endured resistances(4 in the case of Harold/Olivier), Greta in specific lacking those 2 endured resistances. Ensemble is either below average(Eileen & Greta) which is what's considered weak or average which is totally fine but stats ain't the only thing
Bremen being a good debuffer sounds... Slightly questionable to me when they deal 1 feeble and 1 paralysis each scene and you have Purple tear on pierce stance and laceration so I'll leave it as that
Oswald is "niche" because he has only one passive to strength? I really think that's called "lacking in passives" Not something that's comfortable to some people
On that topic I'd like to quickly mention how severy overestimated "synergies" With Ensemble are. There are cases of Red Mist and Myo of course but at this point people are just slapping passives that could and always have been great on any other page and calling it a good symergy? I mean, alright I guess I am just too dumb to understand how it works(oh and don't you even bring up passive slots, you have more than enough of them on nearly every good page already)
I wil not discuss Tanya as someone who puts kizuna not to kill off their librarians faster for quick solo engine doesn't have long to live anyway
Jae Hoon. Again, what is it with masking straight up weal and underpowered passives as "niche"? Puppet strings is just unrelenting with a tiny conditional buff, there's nothing you can do about it
Elena is a sweeper from SotC II(where we get Nikolai who is our first 4 light, speed III page) that was given 1 strength, is that really something you consider strong at this point of the game? Ig that is that and this is this
Pluto's alright I suppose, at least they gave him one sturdy passive.
We both know who Argalia is however I do want to remind you that literally no one in the City uses ranged weaponry and as of right now we have 2.05 ranged receptions out of all existing ones(1 fullstop + 0,5 Thumb since half of the time they use melee cards and +0,3 R corp I +0,25 R corp II)
It's not that the rewards were "Bad" its that they weren't anything special, and you only get 1 page per player, which are just either super high rolls, or Jae-heongs Worthless green combat page that is weaker then creak
Were still playing with the same combat pages since SOTC, because they hardly gave us any rewards, its boring
Vibration needs serious expansion and reworking, even with tweaking the random variation is incredibly unreliable and has brought me to deadhanding even with Battle Ready and Four Trigrams, the +power doesn't even work for that matter! I also find Argalia's EL gen rate to be extremely bad too, I've ended fights with everyone at EL4 while Argalia sits at EL2. Of the Colours he's not only the worst in terms of power, he's also by far the most boring of them too. Resonance is probably by far the worst mechanical passive just by virtue of how unreliable it is. He needs more passives to make him stand out and more exclusive cards that toy with Vibration, +power (like Resonate, which we never got for some reason), reduce cost if speed dice matches vibration stack, +effects, so on.
Something he could do is have an expanded hand and deck size, like using a second row on the hand? Just anything to make him genuinely unique just like the other Colours that isn't just a barely functional passive.
Pages is another discuss, but i much more expect building big and maybe good decks after this gauntlet.
They can have his other unique being a second row of cards above the first usual row (alongside the special page tab) so there isn't the problem of cards obscuring the handswap icon.
Could also have something that lets him build up to a nerfed version of Final Impromptu? Something kinda like how Furioso takes all 9 BS cards being used, I guess Argalia could be stacking based on the number of times Resonance has procced, so at X stacks Improptu is usable?
It'd be nice if it wasn't what his page absolutely hinged on, like make it something for page effects, and hitting it builds up a counter for a nerfed Final Impromptu like I mentioned previously, as it stands he runs a ton of uncertainty where the strongest characters in the game have a ton of certainty running with them.
from what I understand the changes in vibration stacks is an intended thing. when a target with vibration gets hit by a card that doesn't specifically alter it then it just randomly gains or loses 1,2 or 3 stacks (it's just not included in the status description for some reason or so my understanding goes.) and even then it seems its broken currently anyway since a lot of people are saying that they don't get the bonuses from matching with it anyway.
to put it simply i have to disagree with your statement,while Nuevo fabric is good,is not nearly as good of a passive to make a page good.I don't wanna take 30 years to write a resume but to put it more simply,if you need to attribute passives for a page to be decent/good,then it's pretty crap,you have a limited amount of passive to put on your pages,Health hauler for exemple have 4 copies and that's it.
You also need to keep in mind that you Have to compare the page with when they were given,aka the last episode,aka it's pretty mediocre compared to Oliver,Purple Tear,Xiao,Nikolai,ect
Let's not talk about the cards,they are just too sad,Eileen seems pretty good,and Arga has a grand total of 2 good cards,0 cost one and trails of blue,Mince is good for bleed i guess,Oswald's light regen is good ,but i'd rather get more draw since PM doesn't want us to get a 0 cost 1 light regent/draw and more without drawbacks,you also get only one so yea.
All in all if these pages/cards were given is Sotc then yea dude i would say they are pretty good (for the most part),but at this point we should get better things.
Tbh i think PM is planning something with these but yea,it's just theory