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Pluto's passive doesn't work well with his combat page lmao
Elena = OP Healing
Jae-Heon's passive is cool, but his combat page = weaker then creak, its so bad
Tanya is just immortal
Oswald just spams strong dice, another character whose combat page doesn't even work with him lmao
Bremen = pretty cool debuffer, cool combat page
Greta passive is bleed power, page is pretty good, until you realize you don't really need it to inflict a ton of bleed
Eileen = most op
Philip Is just rekindle spam
To be honest only a few of the rewards are nice, but overall its pretty underwhelming ngl, IMO atleast, not in terms of fire power, but in what we got in general
I just hope next week they give us a few more pages to use, they don't have to be op, just more options to play with would be fun, feels like fighting yan and only getting his mass attack combat page
Some pages almost feel urban nightmare
Pluto page feels like a Rat page canard
XD
Make sense since we hear about him first in that chapter
Now I haven't found a niche for her, maybe Binah with that one page that gives 1~2 strength and endurance per min roll and deals damage to the librarian.
Agreed on Eileen and Elena being OP, still compared to other-worldly powerful like PT or Nicolai 100% still not as valuable.
Philip isn’t half bad as well, but compared to Xiao with her fancy EGO combat pages and wildfire spreading capabilities, no contest who’s the stronger page.
Hoping we get more combat pages though, exclusive or not, feels like we deserve more :(
It really is, I will be experimenting with Elena a bit more
I guess that is the reason why some of the pages are not unique, Pluto's contract and Oswald's Combat Page can be used and utilized on other builds.
I agree that it's underwhelming but at the same time they need to be careful on which combat page to reward as some can break the game (Tanya's Overspeed could be a problem).
Argalia's passive and cards do need a bit of work. I think they should just utilize the pages from his fight. Not all the cards, just ones that can fully exploit Vibration.
I enjoy using the pages regardless. More builds to come up.
Smoke pages were pretty good for breaking into Star of the City from the Urban Nightmare fights, but they kind of fell behind. Elena looks like she might change that, though: turn into a single target sniper with the likes of Vapour to go along with Ever-Spinning Gearwheel. I just wish she had kept the inherent evade die, but I guess she was already crammed with passives.
I understand why Puppet Strings doesn't trigger Hana for All: it's because the buff comes from a status, and the combat page is what inflicts it. Still slightly sad. I feel like one-use for Chorus is a bit too strict: maybe give it an internal cooldown or something.
I think making a stable Oswald deck means only half of his pages will be able to benefit from Splendid Performance: cheap light restore/page draw never go past 2 combat die, let alone diverse die. But if you put him on Tiphereth's floor, and were somehow able to game Hatred so that you keep getting 3 losses per turn, you could have something to make Lies/Curiosity look like a joke.
Tanya could definitely make use of the RRR passives with her instarevival, and her unique beatdown page lets you power through someone with a single hit, and not care about any other die they may have. But one page and one passive don't make a character. I guess she would be good for trying to beat Crying Children solo without retaliate on floors that don't lend themselves well to it, but that's more a gimmick.
Greta seems a bit underwhelming, but that's just at a glimpse. I imagine if you have Mince combined with Snake's Prey, you could rack up some severe bleed stacks and then pound someone with Disgorge Innards. But I'd need to experiment to find the right level of page draw/light restore.
Argalia is a bit too luck based. He's very good at single target demolition, but relies on luck with the page drawn and "on hit" effects. Also a bit glitchy, I see his vibration stacks jump all over the place. I do like Trails of Blue, though. Could use that to slam down a die that's counting on getting a good power boost.
These pages all seem a bit empty compared with Star of the City, but I imagine that's because we need to fill them up.
I agree with you on some points.
Chorus could be improved like using it every 3 scenes will activate the effect or etc.
Tanya is just built to survive more and more. I think combining Rudolph's Survivor and Reindeer Passive will make her more powerful as she loses HP.
Greta is underwhelming but she's made to bleed people. Plus her health combine with Harold/Olivier's passive ensures her survivability is greater.
Eileen made me like smoke alot more. She doesn't need any changes.
Argalia's Vibration effect really is inconsistent. I think they can add to it a bit more.
Make it so putting Vibration on the enemy regardless if it's not the same amount of Speed of Argalia is still worth it.
Maybe it should like Fragile.
I think the reason why it's built like this is because we have other librarians to support the others.
Meaning even a meh key page can be useful in a team composition.
Still I would like to see any changes happened. I just don't want it to be broken.
For example, Dog would be feeble to all enemies (Prob 1 Feeble.), Chicken would be Give +1 Strength to all Allies and maybe Donkey deals either absurd amount of stagger damage or its an single target debuff, for example first die giving paralysis next scene, second die giving feeble and disarm next scene and third die giving bind next scene.
I would've loved something like that, also Chicken and Dog would be combat start and Donkey just on hit.
Thoughts?
On another note, I would use Jae heon in Geb floor, give geb puppet strings and Gebura gets pretty much a free revive, combine it with shell and enjoy having a Geb that might never die.