Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You redirect his insta-kill move (won't be a mass attack if not enough people are at 3+ sin) and keep attacking the birb.
You kill the birb minions and then kill him.
Or, you can do the cheese.
See my guide for more info.
One die should be your strongest page drawn, and target Judgement Bird.
The other die should be an economy page (light restore, page draw, both preferable) and should target a single nugget.
This single nugget (your "sinner") is effectively useless against Judgement Bird due to the passive that makes die gain power based on how much sin the target has. Use them to redirect the fleeing birds attacks as needed instead. It doesn't matter how much sin they actually accumulate.
Assuming your sinner is Binah, your first scene should be getting some Fairy stacks on Judgement Bird assuming you got Pillar and Fairy on your opening hand. If all attacks hit, great! Fight will end a lot quicker.. If not, it's not a huge deal.
After the first scene, Judgement Bird will start using "Judgement". REDIRECT THIS. It will instantly kill the target if they have 5+ sin on use. You must redirect it to someone with 4 or less sin (which should be any of your other nuggets)
The suppression ends when Judgement Bird dies. The fleeing birds don't actually matter. Hence why I said to ignore them. JB doesn't actually have a whole lot of health and the birds don't deal as much damage as you'd think, so I just rushed it down.
Note; it's risky but if you let 2 nuggets get 5+ sin, JB will use Judgement on two speed die. Meaning, only one speed die will be counter pages. Meaning, even more damage so long as you redirect both Judgements to nuggets without sin.
Do not, under any circumstances, get 3 nuggets with 3 or more sin. JB will use a mass attack that instantly kills them on use.
Speaking of, I'm now slamming into another wall with Price of Silence. I just straight-up don't know how to approach the fight and the time limit sure don't help.
I found through a guide that you can equip Hokma with one of the Rat's key pages so that the first minion copies those fatal resistances, and will continue to do so as long as it is killed every turn for a much easier fight
The entirety of Library of Ruina is about finding out how to cheese the next set of fights with what the current set of fights granted you. ;)