Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So if you're against a 5-10 summation mass attack
And the dices on the card you use against the summation mass attack are 1-3, 2-4, and 3-6
Then the sum of your dice rolls would be 1-3 + 2-4 + 3-6, in total it will range from 6-13
So the 5-10 mass attack will be compared to 6-13
For individual mass attacks, think of it like clashing between offensive dices
If the individual mass attack's dice rolls are 4-9 and 5-9
And the card you use against it are 5-11 and 6-11
Then 4-9 will be compared against 5-11, and 5-9 will be compared against 6-11
if you use, for example, a page with "3-7 2-5 4-9" dice (dice type does not matter) it will result in a "9-21" summation value. if you roll higher or equal - you avoid the mass attack, if you roll lower - you take full mass attack damage and page is destroyed and light is wasted (and no, you can't reduce the damage taken from mass attack by using block die)
mass induvidual:
pretty much the same as "melee vs. melee" clashing, but:
•evade dice WON'T recycle on clash win
•block die WILL NOT reduce the damage of incoming attack
Note:
[On Use] [On Clash] [Start Of Clash] [On Clash Win] [On Clash Lose] Effects don't trigger against a mass attack (only when page is actualy used)
[When One-Sided] Effects DO trigger against mass attacks
Another question: does "Dice Power" also increase the respective HP/Stagger damage? Or does it only serve in increasing my chances of winning clashes?
Does the "Strength" buff raise all offensive roll power? Does the "Endurance" buff raise all defensive roll power? Or do these effects do something else? Can't see any description of them in-game.
Do cards that boost dice power in combat start like "Sharpened Blade" apply to ALL cards or only itself? Also, does it apply only to self? The description is kinda vague.
Thing about Scratch That, it's minus power is an "On Use" effect. if you use this card to defend against a mass attack, it actually rolls at full power since cards used to defend against mass attacks don't activate their "on use" effects.
Is there a way to -win- against a crying Childs summation attacks? Since I assume each individual person has to hit harder than 17-28. Which, even with Fully roided out W Corp Team- I don't seem to be able to touch, even using 3 pages of Rip Space and 10 Charge.
*[On Use]* [On Clash] [Start Of Clash] [On Clash Win] [On Clash Lose] Effects don't trigger against a mass attack (only when page is actualy used)
[When One-Sided] Effects DO trigger against mass attacks