Library Of Ruina

Library Of Ruina

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Delta Prime Apr 26, 2021 @ 1:36pm
Realization HELP: Philosophy & Religion.
I have been trying to do these two fight for a while now and keep getting killed at just an inch away, are there any specific Key Pages/Decks I should be using. I have all the SotC Key/Combat pages. Someone mind lending me advice.
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CarThief Apr 26, 2021 @ 2:07pm 
Well, uh... I assume you mean the realizations, right? (Edit: Wow i need to read titles more carefully. :P)

Floor of Religion:
-Bring varied damage cards. The enemies will be immune to all but one damagetype, though fortunately the boss is susceptible to all types.
-Bring your best gear, especially Purple Tear who will be invaluable due to her stance-changing. (Her Identify Weakness card also helps a lot.)
-It's a long fight, if you got spare space it's not unreasonable to bring Health Hauler.
And just do your best. This is the easier of the two fights.

Floor of Philosophy:
-Bring your absolute best. And MOST DEFINITELY bring Nikolai, because that final phase is hell to do without.

-Build-wise: I had...
*Binah: The Strongest + Myo's Prowess and whatever else fits in (Dino's passive to gain 1 light at 25% chance is handy here).
*Librarians: Triple-R Suit, +1 power gain passives, and if desired Health Hauler helps too.
*Librarian Decks: Will of the Prescript, Multi-Slash, Energy Cycle, Energy Conversion, Graze the Grass and whatever else you wish to deck. Personally i tend to go for x3 3-costs, x3 2-costs and x3 0-cost regens. Though with Energy Conversion added in you'll then have to cut down on the total of 2-cost or 3-cost pages.

-It also helps to potentially bring Purple Tear's Identify Weakness card (can exploit final phase's weakness reliably), Yan's sword card that gets -2 power (will be useful during power-nullified moments), maybe a 2-cost R-corp Charge card. Maybe a Deep Drag card might come in handy too as +35% (on top of Nikolai's +50%) damage from Smoke can be a real killer.

And also make a Block Deck for Purple tear that has cards that start with two Block Dice, and some cards that start with a incredibly high single block dice (this can help vs the Punishing Bird phase a lot to safely avoid staggering yourself).

-Phase-wise, uh...
*DO NOT attack the Big Bird while power-nullifying is active. It nullifies it's own debuffs.
*You could in theory stagger Punishing Bird phase pretty easily once it's in punishing mode.
*If Judgement Bird is troublesome, you could consider just bum-rushing him and hopefully he'll die before Sin accumulates too high.
*If you've built up some Charge it'll come in real handy for the final phase with how light-draining it is. Speaking of, if reasonably possible give Binah the abnormality page that increases her light gain, as she'll be very light-starved at level 5.

That's more or less my experience and approach on it, so far. Perhaps that it helps?
Last edited by CarThief; Apr 26, 2021 @ 2:10pm
(● ◡ ●) Apr 26, 2021 @ 4:06pm 
Old people bullying someone once again.
UnknownPlayer Apr 26, 2021 @ 5:46pm 
what key pages do you have?
Sebee Apr 26, 2021 @ 6:03pm 
shoot the birds
Delta Prime Apr 26, 2021 @ 6:22pm 
Originally posted by UnknownPlayer:
what key pages do you have?
As I said everything from SotC and before. Not any of the pages after that.
UnknownPlayer Apr 26, 2021 @ 7:14pm 
so what i did for the realization is have everone in the party have identifing weakness from the purple tear which helps with the final phase. for the jugment bird phase what i did was inflict alot of burn and fairy and just beat him to death in the first scene of that part
AritheReaper Apr 27, 2021 @ 12:11am 
Originally posted by Sebee:
shoot the birds
This is a legitimate strategy. Seriously, a single gun user goes a long way.
none Apr 27, 2021 @ 4:52am 
Originally posted by AritheReaper:
Originally posted by Sebee:
shoot the birds
This is a legitimate strategy. Seriously, a single gun user goes a long way.

yeah, they're great as counter dice destroyer or just for dealing one sided damage. the best one you could use at SoTC level is Kalo. just remember to put some light regen (it's basically the biggest factor of your chance on winning). well, you already have binah tho. so just plan ahead i guess.
ScotchKorean Apr 28, 2021 @ 1:17pm 
if the light draining effect in binah is the problem and you have yan cleared, you can dance around it with a light loan build. The idea is to run 3 copies of ominous power and a ton of card draw. As long as you draw a copy of ominous power each turn, you can take on endless amounts of light debt to get around brilliant eyes. Naturally this build has risk since you're completely screwed if you don't draw into an ominous power, but it does work.
henry1234562 Apr 29, 2021 @ 4:17am 
I would recommend you do the next reception first, that passive from those books is very helpful on Binah's fight. Other wise, give all your member health hauler and mind hauler.
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Date Posted: Apr 26, 2021 @ 1:36pm
Posts: 10