Library Of Ruina

Library Of Ruina

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Dima green Jan 22, 2021 @ 11:24am
Yan's combat cards(and probably his key page) need a buff and here is why!
Now while it is true that his key page is noticeably inferior to Purple Tear/Xiao/Nikolai(who is technically from a previous row lol) at least it has our """"""""first"""""""" nearly proper +1 to all dice(that is of course if we forget about Yujin's existence) and a relatively okay second passive that can provide a small amount of support each scene which... You can say is decent enough

However when it comes to his dropped combat cards it's far from being as "okay" especially since this is an Index member we are talking about

Distorted Blade
7 cost Object'd Art(Yan's exclusive)
18-33 slash Summation; On hit inflict 2 erosion

It's obvious alternatives are "Ground Crash" and "Tao Tie"
- In the case of Ground Crash it costs 1 light less and gets amplified by Maxim's own passive
- Tao Tie costs 2 light less doesn't trash your hand with an unplayable card at the cost of potentially receiving it few scenes later
- Distorted blade applies 2 Erosion

While Erosion is a good debuff it is still not enough to ward the ridiculous pricing

Lock
4 cost Object'd Art(Yan's exclusive)
7-9 block
12-19 blunt On clash win destroy target's next die

A bootleg version of "Flaming Dragon fist"(which somehow has better rolls lmao 13-28) that attempts to compensate for the lack in numbers and burn by slapping a nearly useless or at the very least quite situational effect of pretty much destroying targets third dice which has a few problems because:
A. Barely ever a third dice poses any particular sort of trouble AT ALL
B. There's simply more 2 dice cards than 3 dice

In my opinion it either shouldn't exist in the first place or get reworked(it even loses out to fervid emotions)

Baleful Brand
3 cost Object'd Art(Yan's exclusive)
4-8 Slash
6-10 Pierce On hit inflict 2 erosion
5-9 block
Has surprisingly low rolls for a 3 cost(funny how Emotional turbulence is still one of if not the best 3 costs) and a nearly useless block at the and(Like seriously, why would you want it there?(though it's probably just for "variety") It might as well have been a counter) and the only saving grace for this card is that it applies erosion THIS scene which I find it cool that PM started making more of

Funnily enough it is also his best exclusive card

Ominous power
0 cost
On play restore 3 light; Lose as much light next scene

Syphons Light out of the next scene which makes it completely useless for the first majority of scenes when you regen light from emotional level ups and have proper light regeneration cards on hand making it... Good at emotional level 5 where you can potentially starve out of light? Well, the problem with is that it takes a WHILE for you to reach that point and sadly fights don't last long enough for it to make that big of an impact if any at all while keep in mind! it will be sitting in your hand for 90% of the fight because you have nothing else to do with it

You may think of it as "the first 3 light regen" but it's really not and sort of like R corp ults do nothing in your hand for a while it does the same for potentially much longer

Sword of Volition
0 cost Limited
The cost of this page equals to the user's max light
On use all dice on this page gain power equal to emotion level; restore all light
3-7 blunt
3-7 slash
2-5 pierce

Forces you to not play any other cards besides 0 costs while having bad base rolls and not so big of a scaling in the form of +5 power AT MOST. Perfect definition of plainly not worth it, there's nearly no reason to use this card and it's concept is stolen from afterglow

Obvious buff solution will be to make the exchange of anything with the cost higher than 1 you could've played it to something reasonable. I'd say having power boost be equal to max light but regen less of it however those are just my thoughts, either way it's clear as day that it needs a buff

The Will of the City
2 cost paperback
On use restore 3 light; draw 1 page
3-7 block
3-7 slash

"Multislash but you can't play it at 1 light" it is really pointless to make light regens cost more since their purpose is LITERALLY to give you back light when you don't have it/when you know you'll need it next scene and NOT be impossible to use because of the initial light shortage, really stupid design and terrible dice rolls(Look at "Rush down") that 1 draw doesn't help

Blind faith
3 cost paperback
On use restore 1 light; all dice on this page lose 2 power
6-9 block
6-10 slash
6-10 slash

This is literally "Concentration"(and I mind you, concentration is from a row BEFORE, this is not just the problem of Yan being the weakest SotC 3 invitation overall) that realized how bad it is and decided to restore you one light as a petty payback. Why? So you can remember that brawl exists, what for? Hell if I know.


What is the funnies thing to me is that the man who succumbed to the prescript has ZERO relation to the singleton mechanic or the unbeatable draw that they gave us. Man's just pathetic sadly, definitely not what you expect to see at this point of the game
Last edited by Dima green; Jan 22, 2021 @ 11:30am
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Showing 1-15 of 36 comments
bgammax Jan 22, 2021 @ 11:40am 
I think you should probably do some more testing with Ominous Power, as its ability to loan light at the low low cost of 1 card works out pretty well in order to give you several power turns in a row rather than ones where you're forced to spam light generation, makes it significantly easier to spam EGO pages, which in turn provide card advantage by belonging outside the deck, etc... Its basically dead the first two turns but you should have other things to play anyways.


Power honestly might be the strongest non-unique page for that reason alone.

I also think its more appropriate to compare Will of the City's rolls to that of its actual competitors, Grazing the Grass and Multislash, rather than a somewhat gimmicky 1 cost. Its rolls are barely higher than Grass, but it draws a card in addition to gaining light and rolls much better than Multislash, at the cost of wanting to clash.

I will agree that Distorted Blade could probably use a reduction to 6 though, since that's really the upper end for mass attack practicality and its otherwise excessively difficult to restore light afterwards without Ominous Power.
Leviathan Jan 22, 2021 @ 11:50am 
I don't think Distorted Blade, at least, needs a buff. Erosion can be very powerful, decays slowly, and IMO Yan's page has great synergy with both Binah(Big Eyes), and her and Tiph's breakdown Exodias. Both of which provide light regen that can allow you to loop it if built properly. Tiph has Wrath for +2 light regen, and Binah has both Watchful Eyes and The Beast(although this one is more oriented towards groups of enemies than solo bosses).
Yeah, increasing the stack by 1 each scene might not feel like much, but most enemies have significantly less stagger than HP, and those small amounts will quickly pile up.

I do agree Will of the City has some pretty ♥♥♥♥ rolls and a not-that-helpful effect though, and Lock is just awkward with the destroy effect's placement(even KoG and Nemo's unique have it on first die). If it were a speed die I could understand, but just a regular die?
Haven't played enough with Volition and OP to say anything meaningful about them, and Blind Faith like I said seems reserved more for a Big Eyes/The Beast build than Brawl, considering its timing.
Last edited by Leviathan; Jan 22, 2021 @ 11:51am
CG_Hunted Jan 22, 2021 @ 11:56am 
The Will of the City ,Blind faith and Sword of Volition and I think dont need buffing after playing around with them it was actually good and not overpowerd

The will of the city is yeah its like multislash but 2 cost but its not singleton and I take advantage of that fully using it and

for the Blind faith its pretty balance and good if u think it like a 2 cost its actually good (since its 3 cost and give 1 light) roll wise even with -2 power and a lot of passive can change caused of his 3 cost like Ego page in Keter floor and Emma passive and

Most is the Sword of Volitions I HAVE FUN WITH THIS AND MY FAVORITE OF ALL basically u build a 0 cost light like my build is singular strike passive 0 cost build and unlock and with this all 3 and U BUILD A GOOD LAte game dmg and if u put it Tiphereth Add get the Void Since u always has Max card with this build u get massive boost also good in cheesed floor and Binah floor (though u need to buff this u just need to make to make the thing that make the card cost less affect this but overall for me its still good)

For Distorted blade i think they need to increased it Erotion number and its good it cost is ok since if u do mass attack clone spamming in Cheesed floor u get a good result with it

and For the Other 2 yeah its bad i dint even used them caused of it i think if u make there cost 1 less Like Lock into 3 and Baleful bland into 2 it make them pretty good and balance since they are exclusive of Yan

Oh yeah also For Ominous power no comment (Trying build to work with it but still find non of it that can be usefull)
Last edited by CG_Hunted; Jan 22, 2021 @ 12:05pm
CarThief Jan 22, 2021 @ 12:04pm 
Just a quick comment on some cards...

Omious Power seems like it'd still be a useful tool during realizations later-on. Wouldn't discount it too harshly. Seems gimmicky but will probably have some good uses in the future.

Will of the City seems like it's intended to be tricky to use, but the payout is +1 light AND a card. Basically Multi-Slash without the need to have a Singleton deck. I can appreciate the gimmick involved, seeing as we're stuck using Singleton for the additional card draw.
Honestly, i'd say just give it better rolls. Something actually deserving of it's 2-cost nature. Right now it's comparable to many 0-cost cards out there in terms of rolls.

Lock seems alright, but if it's an exclusive it could stand to be slightly better. I mean, it's still a good card to counter 3-dice cards, only problem is, you do not get as many emotion coins as you'd like from using a regular 3-dice card. (Y'know, initially i thought it locked speed dice, not broke page dice. That would've been neat.)
All i could really suggest is also having it give you 1-2 emotion coins to compensate.

Blind Faith seems alright, too. I mean, it's basically a 2-cost card you need 3 light to use. Just think of it as a cheaper, generic version of your average 3-cost cards.

Y'know, the main thing about his cards is that it's rather a pity they're largely exclusive to him, and they're not even worth decking on his key page over the other cards. They would be neat to have as non-exclusives, at the very least.

(Dunno why Sword of Volition is so damn useless though. We already got +5 power Gerbura, how's up to +5 power supposed to goad us into storing up ALL our light and using it? Can we at the very least get like, 1/2 of the used light we spent back? Or have much, MUCH more power in it's rolls?)
CG_Hunted Jan 22, 2021 @ 12:07pm 
Originally posted by CarThief:
Just a quick comment on some cards...

Omious Power seems like it'd still be a useful tool during realizations later-on. Wouldn't discount it too harshly. Seems gimmicky but will probably have some good uses in the future.

Will of the City seems like it's intended to be tricky to use, but the payout is +1 light AND a card. Basically Multi-Slash without the need to have a Singleton deck. I can appreciate the gimmick involved, seeing as we're stuck using Singleton for the additional card draw.
Honestly, i'd say just give it better rolls. Something actually deserving of it's 2-cost nature. Right now it's comparable to many 0-cost cards out there in terms of rolls.

Lock seems alright, but if it's an exclusive it could stand to be slightly better. I mean, it's still a good card to counter 3-dice cards, only problem is, you do not get as many emotion coins as you'd like from using a regular 3-dice card. (Y'know, initially i thought it locked speed dice, not broke page dice. That would've been neat.)
All i could really suggest is also having it give you 1-2 emotion coins to compensate.

Blind Faith seems alright, too. I mean, it's basically a 2-cost card you need 3 light to use. Just think of it as a cheaper, generic version of your average 3-cost cards.

Y'know, the main thing about his cards is that it's rather a pity they're largely exclusive to him, and they're not even worth decking on his key page over the other cards. They would be neat to have as non-exclusives, at the very least.

(Dunno why Sword of Volition is so damn useless though. We already got +5 power Gerbura, how's up to +5 power supposed to goad us into storing up ALL our light and using it? Can we at the very least get like, 1/2 of the used light we spent back? Or have much, MUCH more power in it's rolls?)

Sword of Volition is Pretty Good u just need to build a zero cost light build It was one of my highest Roll in late game without needing any buff and it easy to get emotion with it
think it like an Olga build but not discarding card but u get more card with zero cost draw page build with it
Last edited by CG_Hunted; Jan 22, 2021 @ 12:08pm
Jinlunch Jan 22, 2021 @ 12:10pm 
Originally posted by CG_Hunted:
Originally posted by CarThief:
Just a quick comment on some cards...

Omious Power seems like it'd still be a useful tool during realizations later-on. Wouldn't discount it too harshly. Seems gimmicky but will probably have some good uses in the future.

Will of the City seems like it's intended to be tricky to use, but the payout is +1 light AND a card. Basically Multi-Slash without the need to have a Singleton deck. I can appreciate the gimmick involved, seeing as we're stuck using Singleton for the additional card draw.
Honestly, i'd say just give it better rolls. Something actually deserving of it's 2-cost nature. Right now it's comparable to many 0-cost cards out there in terms of rolls.

Lock seems alright, but if it's an exclusive it could stand to be slightly better. I mean, it's still a good card to counter 3-dice cards, only problem is, you do not get as many emotion coins as you'd like from using a regular 3-dice card. (Y'know, initially i thought it locked speed dice, not broke page dice. That would've been neat.)
All i could really suggest is also having it give you 1-2 emotion coins to compensate.

Blind Faith seems alright, too. I mean, it's basically a 2-cost card you need 3 light to use. Just think of it as a cheaper, generic version of your average 3-cost cards.

Y'know, the main thing about his cards is that it's rather a pity they're largely exclusive to him, and they're not even worth decking on his key page over the other cards. They would be neat to have as non-exclusives, at the very least.

(Dunno why Sword of Volition is so damn useless though. We already got +5 power Gerbura, how's up to +5 power supposed to goad us into storing up ALL our light and using it? Can we at the very least get like, 1/2 of the used light we spent back? Or have much, MUCH more power in it's rolls?)

Sword of Volition is Pretty Good u just need to build a zero cost light build It was one of my highest Roll in late game without needing any buff and it easy to get emotion with it
think it like an Olga build but not discarding card but u get more card with zero cost draw page build with it
It's also really funny on Roland since you can just stack the deck with his usual shenanigans and a bunch of the more expensive light regen cards to potentially throw out Sword of Volition and also some 3 cost pages that have been lowered to 0
CG_Hunted Jan 22, 2021 @ 12:12pm 
Originally posted by Jinlunch:
Originally posted by CG_Hunted:

Sword of Volition is Pretty Good u just need to build a zero cost light build It was one of my highest Roll in late game without needing any buff and it easy to get emotion with it
think it like an Olga build but not discarding card but u get more card with zero cost draw page build with it
It's also really funny on Roland since you can just stack the deck with his usual shenanigans and a bunch of the more expensive light regen cards to potentially throw out Sword of Volition and also some 3 cost pages that have been lowered to 0
its bad on roland ego page his ego page that lower the cost wont work on Sword of volition
and also here a sample build of mine
https://steamcommunity.com/sharedfiles/filedetails/?id=2370366719
https://steamcommunity.com/sharedfiles/filedetails/?id=2370366916
Last edited by CG_Hunted; Jan 22, 2021 @ 12:13pm
Jinlunch Jan 22, 2021 @ 12:14pm 
Originally posted by CG_Hunted:
Originally posted by Jinlunch:
It's also really funny on Roland since you can just stack the deck with his usual shenanigans and a bunch of the more expensive light regen cards to potentially throw out Sword of Volition and also some 3 cost pages that have been lowered to 0
its bad on roland ego page his ego page that lower the cost wont work on Sword of volition
and also here a sample build of mine
https://steamcommunity.com/sharedfiles/filedetails/?id=2370366719
https://steamcommunity.com/sharedfiles/filedetails/?id=2370366916
Yeah, I know that Lies doesn't effect it, I mean that you can have the rest of his deck lowered to be able to throw out some other strong pages on the same turn. Still a really fun page though.
Mightbuddy6 Jan 22, 2021 @ 12:20pm 
Okay so first of all there many things you are thinking about completely wrong

"Distorted Blade"- So first is that while both Maxim and Xiao summations seem better its not as simple as that because Maxim and Xiao(with also being emotion 4) can only be used as early as turn three which is important in multi act receptions where it can be cast on the first turn

"Lock"- While flaming dragon fist is a better clashing option in the first two dice its ability to destroy a third die is a lot better than you give it credit especially against boss characters who have very strong three dice with power stacking

"Baleful Brand"- Just a good 3 drop honestly speaking especially when you consider it can inflict corrosion and how good that is, for emotional turbulence being better yeah true but thats true for a lot of 3 cost pages including even Nikolai's

"Ominous power"- Niche card doesn't make it bad not every card has to compete for a spot in every deck, an example is unlock

"Sword of Volition"- A big finisher card for late game scenarios, overall a niche that would be very good for long fights same as above

"The Will of the City"- A 2 cost multi slash that doesn't need to be singleton, very good actually since light regen and card draw is very important and pairing them up can help smooth out decks, rolls are pretty bad but honestly you shouldn't be using this to clash unless you need the emo tokens or using the block dice to chip a little of some damage

"Blind faith"- It's ok, more of a conservative option the emotional turbulence but it is mono type so works well with Grace and we have been missing a 3 dice slash mono 3 cost

This is in early access that means the game is not always gonna be released in forward progression especially when you consider that this usually gonna be the first fight for most people in this row, the same thing happened before where we fought Tomerry then fought Sayo's crew
Mastema Jan 22, 2021 @ 12:33pm 
Most of his cards are alright, obviously not every card will be OP, and latter of better ones coming in replacing others is unavoidable, nevertheless i don't see much issue with most of em'. I'll agree on his exclusives being a bit weak in a way compared to others, but i suppose that's the price to pay for having over 3 of them just for his key page. The only card that i despise out of his entire kit is Blind Faith, it's like Proselyte's Blade that tries to be less ♥♥♥♥ so just gives out a bonus draw.
none Jan 22, 2021 @ 12:34pm 
i only got a bad signal from Ominous Power. the fact that it is on use and instant effect compared to having dice means that it is supposedly used in a moment where light would definitely end up low and you need an instant light regen to use card for clash. one such moment is when fighting enemy that can easily starves light.

now i wonder what kind of future battle would look like when this card already show up at this stage
CG_Hunted Jan 22, 2021 @ 12:34pm 
Originally posted by Wilson:
Most of his cards are alright, obviously not every card will be OP, and latter of better ones coming in replacing others is unavoidable, nevertheless i don't see much issue with most of em'. I'll agree on his exclusives being a bit weak in a way compared to others, but i suppose that's the price to pay for having over 3 of them just for his key page. The only card that i despise out of his entire kit is Blind Faith, it's like Proselyte's Blade that tries to be less ♥♥♥♥ so just gives out a bonus draw.

Proselyth's Blade is worst since it affect all your card played While blind faith only affect itself which is good and give light
Last edited by CG_Hunted; Jan 22, 2021 @ 12:35pm
fish444 Jan 22, 2021 @ 1:21pm 
arent most people here saying that most of yan's pages are weaker/ more situational than other comparable 3rd row or even second row pages

every star of the city third row should be literally "OP", on a power level comparable to xiao/red mist.
the greatest advantage yan seems to offer should be the utility passive that benefits allies, so you're effectively a 1 dice individual for the first 3 emotion levels if you want to use that.
bgammax Jan 22, 2021 @ 1:24pm 
Actually the utility passive is on-play not on-use, so its a free cast (still weaker than Nikolai's passive but we can't all shatter the game on entry)
yarrrr Jan 22, 2021 @ 2:01pm 
I'm just glad the game got a support-oriented key page with his (forged) prescripts. You'll never know when you needed that one extra light for a character, and the other cards seem helpful if the situation suits its needs.

His cards doesn't seem too bad. I wish PM makes use of Erosion more, maybe just for his cards. Only one card in existence has it, and it's not enough to utilize it (2 stacks)
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Date Posted: Jan 22, 2021 @ 11:24am
Posts: 36