Library Of Ruina

Library Of Ruina

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ebola Jun 2, 2021 @ 4:19pm
Keter realization is way too hard
I just finished the game, and I gotta say I don't enjoy the second and final Keter realization fights. All of the fights after the realization are fine but the Heart of Aspiration and Silent Girl are way too hard. I get that the gimmick for the Heart fight is to use Learn on C when she's using her block counter dice to get cheesy staggers, but without doing that it feels like the fight is just impossible. And the only way I got through the Silent Girl fight is by blitzing the boss in her 2nd phase through her 9 protection with a lot of ♥♥♥♥♥♥♥♥ Slash power stacking. Even then I failed to kill her five times before I was able to do it. In hindsight maybe I could have beaten Silent Girl by abusing Learn on the two tentacles in the back, but because they respawn anyway it seems hopeless.

I think the Heart fight would be better if the amount of strength the boss gets wasn't always a lot more than you could reasonably hope to win against, no matter what you do. That, or if it didn't heal massively after hitting you with its attacks. I think the Silent Girl fight would be better if the minions in phase 2 didn't respawn, since they're already extremely hard to kill, and you start off with a time limit. The devs are good with balance on the other fights, so just in general I think these two phases should get looked at.
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Showing 46-60 of 62 comments
none Jun 6, 2021 @ 10:00pm 
well, if people still curious about the change on the General Work Realization, i found out few days ago that you could retry the fight if you start your reception from Reverbration Ensemble 1 (if you want to do that annoying fight again). it automatically continue when you clear the reception to BS reception and then the GW Realization.
ebola Jun 7, 2021 @ 9:31am 
Originally posted by Sieg:
Why would Black Silence deserve to be the hardest fight in the game? It's the final boss of the normal path.

Angela's realization and Distorted Ensemble are fought only if you unlock True End and step onto it's path. Keter Realization is our "day 47-49" the fandom's been praying for for the entire Early Access period, just as Keter Suppression was in LobCorp

A bonus boss to get the True Ending deserves to be harder than the boss that lets you get an ending at all, I think.

I might be wrong, but to get the true end in this game you have to click two choice boxes. In Lobotomy you had to fill out the entire manual. There's no "normal path" and "true path" in this game, there's just one path.

There have been nerfs put in place that make it a lot more tolerable since I've made the post. I specifically had an issue with HoA and Silent Girl, both of which have been changed. I'll tentatively say that it's okay now.
Flygoniaks Jun 7, 2021 @ 9:54am 
Originally posted by ebola:
I might be wrong, but to get the true end in this game you have to click two choice boxes. In Lobotomy you had to fill out the entire manual. There's no "normal path" and "true path" in this game, there's just one path.
Nope, you're wrong. You have to actually complete all of the Floor Realizations to even have access to the options that give you the Keter Realization and the true ending. If you haven't completed all of the Angela/Roland Realizations, the game will tell you that they haven't learned what they needed to learn or whatever, and lock you into a bad ending.
ebola Jun 7, 2021 @ 11:51am 
Originally posted by Flygoniaks:
Originally posted by ebola:
I might be wrong, but to get the true end in this game you have to click two choice boxes. In Lobotomy you had to fill out the entire manual. There's no "normal path" and "true path" in this game, there's just one path.
Nope, you're wrong. You have to actually complete all of the Floor Realizations to even have access to the options that give you the Keter Realization and the true ending. If you haven't completed all of the Angela/Roland Realizations, the game will tell you that they haven't learned what they needed to learn or whatever, and lock you into a bad ending.

Huh. I didn't know that. I don't see why anyone wouldn't do the realizations though.
Flygoniaks Jun 7, 2021 @ 12:08pm 
Originally posted by ebola:
Huh. I didn't know that. I don't see why anyone wouldn't do the realizations though.
There are definitely reasons, though. It's totally possible that some players will only complete a few realizations and stop doing them afterward, either because they just want to "finish" the game, because they already have a favorite floor that's been maxed out, or because they think the Realizations are too hard/time-consuming to be worthwhile (at least to them).

It's not like the game really stops you from skipping most of the realizations, either. You actually don't need to complete any of them to reach the final chapter and the maximum number of floors the game gives you for a reception before the Distorted Ensemble is 3. This seems to be an intentional design choice by Project Moon, taking bad endings into account.
Last edited by Flygoniaks; Jun 7, 2021 @ 12:09pm
Starakira Jun 7, 2021 @ 3:24pm 
Originally posted by Flygoniaks:
You actually don't need to complete any of them to reach the final chapter and the maximum number of floors the game gives you for a reception before the Distorted Ensemble is 3. This seems to be an intentional design choice by Project Moon, taking bad endings into account.
You actually need to complete the Realization of Asiyah and Briah layers to advance the threat level because the Library need to be at a certain level. The only one that can be skipped is the Atziluth layer Realization a.k.a. Binah and Hokma.
Grim Xzag Jun 7, 2021 @ 3:41pm 
Originally posted by Starakira:
Originally posted by Flygoniaks:
You actually don't need to complete any of them to reach the final chapter and the maximum number of floors the game gives you for a reception before the Distorted Ensemble is 3. This seems to be an intentional design choice by Project Moon, taking bad endings into account.
You actually need to complete the Realization of Asiyah and Briah layers to advance the threat level because the Library need to be at a certain level. The only one that can be skipped is the Atziluth layer Realization a.k.a. Binah and Hokma.
Incorrect, as the lowest level to reach an Impurity is 48, which is every floor to the highest level without realizing (8*5 + 4*2)
Flygoniaks Jun 7, 2021 @ 5:59pm 
Originally posted by Starakira:
You actually need to complete the Realization of Asiyah and Briah layers to advance the threat level because the Library need to be at a certain level. The only one that can be skipped is the Atziluth layer Realization a.k.a. Binah and Hokma.
Nope, the level requirement for Impurity is 48, which happens to be the exact level you get if you do all the regular Abnormality Battles but none of the Floor Realizations.
Last edited by Flygoniaks; Jun 7, 2021 @ 5:59pm
Starakira Jun 7, 2021 @ 11:38pm 
Originally posted by Grim Xzag:
Originally posted by Starakira:
You actually need to complete the Realization of Asiyah and Briah layers to advance the threat level because the Library need to be at a certain level. The only one that can be skipped is the Atziluth layer Realization a.k.a. Binah and Hokma.
Incorrect, as the lowest level to reach an Impurity is 48, which is every floor to the highest level without realizing (8*5 + 4*2)
Hmm, yeah you're right. Apparently, I miscalculated the level required.
Hariman Feb 4, 2023 @ 5:18am 
This set of battles was both rewarding and infuriating.

The first phase is frustrating, as her gimmick tends to be hard to deal with, until you get rolling/increase your emotions a bit, but managing Angela early on helps.

Aspiration requires a very delicate balance of which lung is targeted, and which one dies first/second/third/fourth.

Pinnochio is a breather battle.

Ice Queen is tricky, but manageable by patience and balancing light recovery and Mass Attack use.

The hammer and nails seemed tricky, as did the final phase after the hammer and nails, but both phases seem designed to almost encourage cheesing them by spending hit points, stagger, and some of the staff to focus on the central boss.



The greatest benefit to ALL the phases?

Using Angela's Mass Attacks/E.G.O. cards to nullify the worst of the attacks that get thrown at you.

The mass attacks/E.G.O. cards were also how I broke the various librarians out during the Ice Queen phase, and some of the worst attacks can be removed.

Which explains Xiao's usefulness in the Realization, considering her mass attacks once she gets rolling.

It's fitting (and ironic) that the final realization of someone who's trying to pull Angela back into her prior mindset has battles that are easiest when you ignore the gimmicks and just go ham on them.

And I'm not going to lie, it's FUN realizing that you can just punch the the last set of problems in the face.


>.> Also yeah, sometimes when you're dealing with bad ♥♥♥♥ emotionally and mentally, you really do just need to metaphorically tell your anxiety/inner demons to shut up.

So having that type of effort in a game is rather cathartic.
Halicor Feb 4, 2023 @ 2:45pm 
I think the issue with the Realization is less the difficulty than where it's placed. At this point, you're completely primed for the finale and are just stopped dead in your track to retry gimmick battles over and over again.

It doesn't help that you can't back out to do anything else to break it up - no going back to farm achievements or leftover cards; And to be fair, you were warned of it, but it doesn't help the absolute monotony if you do end up running up against a wall in any of those phases.

At least most problematic phases are highly cheesable if people are truly struggling
Starakira Feb 4, 2023 @ 6:47pm 
Originally posted by Halicor:
I think the issue with the Realization is less the difficulty than where it's placed. At this point, you're completely primed for the finale and are just stopped dead in your track to retry gimmick battles over and over again.

It doesn't help that you can't back out to do anything else to break it up - no going back to farm achievements or leftover cards; And to be fair, you were warned of it, but it doesn't help the absolute monotony if you do end up running up against a wall in any of those phases.

At least most problematic phases are highly cheesable if people are truly struggling
Well, fun fact, this realization wasn't supposed to be in the game, but people complained about it, so here we are.
Sadistic Angela Feb 5, 2023 @ 9:35am 
Originally posted by changb1:
Agreed on HoA being pure agony, felt every clash decision must be carefully planned out, and even with the optional strategy available, one or two unfortunate clash loss could result in your whole team being wiped out during the mass attack.

Not to mention having all your hard work wasted on one of the spawns to see it restore full health during that phase.

I beat it in my second day of playing the game, what's the problem with it?
Celtic7Guardian Feb 5, 2023 @ 9:13pm 
Snow Queen's phase was actually one of my only gripes with the game. I had to try several times to get the librarians freed without Angela dying first. Once they were free, it was fine, but until then, it felt very much up to luck. Not being able to change her deck or skills also meant it wasn't something you could make strategies for beyond 'here's what I'm given, let's pray these attacks roll high enough.'

As for the others, Heart of Aspiration was difficult but doable, and the others were mostly straight-forward IMO. I'm actually surprised I made it through Heart first try, but I actually managed to first-try everything but Snow Queen, where I died four times before finally breaking the librarians out. :gravestone: I would have been flipping tables if not for the game letting you resume at the phase you were killed on.
Minh Feb 5, 2023 @ 10:24pm 
You must use certain stuff at certain order for Frost Splinter.
Last edited by Minh; Feb 5, 2023 @ 10:24pm
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Date Posted: Jun 2, 2021 @ 4:19pm
Posts: 62