Library Of Ruina

Library Of Ruina

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shotonite May 22, 2021 @ 12:19am
Bayard Build
Thanks to the new update introducing several new guests to book.
I am interested in using one of the key pages.
That being, Bayard.

As far as my experimenting goes, he works well in Chesed's floor as Courage nullifies one of his passive giving 3 fragile while granting more strength.

What builds that can fully utilize Bayard's strength and his unique combat page, Ready Position and Pinpoint Breakthrough.

I would love to see everyone's idea and build for it.

(Note: I am current replaying LOR from the start and have not done the Reverb Ensemble, Black Silence and etc.
However, I would also want any potential future builds using their passives and such. His appearance projection is also really cool. A nice deviation from the proper and firm uniforms of upper grade Fixers)
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Showing 1-15 of 30 comments
DukeKL May 22, 2021 @ 12:25am 
For passives specifically you can get quite the nice stat boost and light regen from lesti and gyeongmi's passive if you want to build him for his unique, but really in general immobilize status effects tend to be pretty bad.
Last edited by DukeKL; May 22, 2021 @ 12:25am
henry1234562 May 22, 2021 @ 12:55am 
Rudolph's survivor is a very good on him, finally a consistent way to staggered your self. And taste test is a way to prevent the immobilize, but it need to sticks til next scene. You can also give him Overcharge, since he will staggered him self anyway, but you have to plan your speed, since you are instantly staggered when Pinpoint Breakthrough is in play.

Overall, this should be a glass cannon, although you output a lot, you will die very fast if enemy decide to use mass-attack when you are staggered or immobilized,
shotonite May 22, 2021 @ 1:02am 
Originally posted by DukeKL:
For passives specifically you can get quite the nice stat boost and light regen from lesti and gyeongmi's passive if you want to build him for his unique, but really in general immobilize status effects tend to be pretty bad.

True but considering we have ways to counter this especially by the Red Mist, Night Awls Combat pages revolving around Haste and Bind, Big Bird's abnormality page and more.

His Immobilization is more of a hinderance than a huge drawback. However you need knowledge, and anticipate enemy patterns and movements so you don't get caught out by mass attacks and such.

I also think Unrelenting plus Reindeer passive would work for him.

And really you dont really need to use really Pinpoint Breakthrough after Ready Position since it doesn't exhaust.
shotonite May 22, 2021 @ 1:05am 
Originally posted by henry1234562:
Rudolph's survivor is a very good on him, finally a consistent way to staggered your self. And taste test is a way to prevent the immobilize, but it need to sticks til next scene. You can also give him Overcharge, since he will staggered him self anyway, but you have to plan your speed, since you are instantly staggered when Pinpoint Breakthrough is in play.

Overall, this should be a glass cannon, although you output a lot, you will die very fast if enemy decide to use mass-attack when you are staggered or immobilized,

I have experimented using Rudolph's Survivor and works pretty well. Interesting, I didn't think Reselience counters Immobilization.

Idk about Overcharge. Powerful as it may be having him Immobilize next scene instead of this scene is more risky as you can't really prepare for what comes after. But I'll take a risk experimenting.
Would add Unrelenting and maybe Tanya's passive help against his vulnerable state.
Also does Yae's passive effect Pinpoint Breakthrough?
henry1234562 May 22, 2021 @ 1:50am 
Originally posted by shotonite:
Originally posted by henry1234562:
Rudolph's survivor is a very good on him, finally a consistent way to staggered your self. And taste test is a way to prevent the immobilize, but it need to sticks til next scene. You can also give him Overcharge, since he will staggered him self anyway, but you have to plan your speed, since you are instantly staggered when Pinpoint Breakthrough is in play.

Overall, this should be a glass cannon, although you output a lot, you will die very fast if enemy decide to use mass-attack when you are staggered or immobilized,

I have experimented using Rudolph's Survivor and works pretty well. Interesting, I didn't think Reselience counters Immobilization.

Idk about Overcharge. Powerful as it may be having him Immobilize next scene instead of this scene is more risky as you can't really prepare for what comes after. But I'll take a risk experimenting.
Would add Unrelenting and maybe Tanya's passive help against his vulnerable state.
Also does Yae's passive effect Pinpoint Breakthrough?

I didn't test it but i think Reselience will work is because Reselience does prevent Overcharge immobilize you. There is a Overcharge + taste test build allow you a second way to spam Overcharge.
And Yae's passive does work, you will instantly active the passive once you hit, but once every act so only the first time. You can also put him on Hokma's floor, because of the Abno page that full recover everyone's stagger.
shotonite May 22, 2021 @ 2:24am 
Originally posted by henry1234562:
Originally posted by shotonite:

I have experimented using Rudolph's Survivor and works pretty well. Interesting, I didn't think Reselience counters Immobilization.

Idk about Overcharge. Powerful as it may be having him Immobilize next scene instead of this scene is more risky as you can't really prepare for what comes after. But I'll take a risk experimenting.
Would add Unrelenting and maybe Tanya's passive help against his vulnerable state.
Also does Yae's passive effect Pinpoint Breakthrough?

I didn't test it but i think Reselience will work is because Reselience does prevent Overcharge immobilize you. There is a Overcharge + taste test build allow you a second way to spam Overcharge.
And Yae's passive does work, you will instantly active the passive once you hit, but once every act so only the first time. You can also put him on Hokma's floor, because of the Abno page that full recover everyone's stagger.

Brilliant, I have tested using Yae's page and it does work.
But sadly it doesn't synergize with Rudolph's Survivor so it's a split.
Using Yae's passive is the safest option while Rudolph's is risky but can reward you with a stronger Bayard.

Good thinking on Hokma's floor with Blue Star's pages.
henry1234562 May 22, 2021 @ 2:41am 
Originally posted by shotonite:
Brilliant, I have tested using Yae's page and it does work.
But sadly it doesn't synergize with Rudolph's Survivor so it's a split.
Using Yae's passive is the safest option while Rudolph's is risky but can reward you with a stronger Bayard.

Good thinking on Hokma's floor with Blue Star's pages.

From wording, I believe Yaes's passive would work with Rudolph's survivor, since it says: "when staggered, recover from stagger....". So you could use both.
shotonite May 22, 2021 @ 3:00am 
Originally posted by henry1234562:
Originally posted by shotonite:
Brilliant, I have tested using Yae's page and it does work.
But sadly it doesn't synergize with Rudolph's Survivor so it's a split.
Using Yae's passive is the safest option while Rudolph's is risky but can reward you with a stronger Bayard.

Good thinking on Hokma's floor with Blue Star's pages.

From wording, I believe Yaes's passive would work with Rudolph's survivor, since it says: "when staggered, recover from stagger....". So you could use both.

I have tried it. It didnt really give him the 1 Strength and Endurance. Perhaps Yae's passive behaves like Tanya's Passive which gives the Stagger immediately without staggering the user.
Or maybe its a bug?
Who knows.
Infolane May 22, 2021 @ 9:12am 
idk about you guys but right now I'm playing around with rapid gashes bayard because hey. Instead of using pinpoint breakthrough, I can immobilize myself then use a bunch of +5 strenght rapid gashes. I have him, as stands, in my Binah floor. Abno pages aside, I have that floor otherwise built to be a staggerfest. So, I guess the idea is to stagger the enemy with rudolph and martinas then have Bayard unload on the staggered person.
shotonite May 22, 2021 @ 9:29pm 
Originally posted by Stones:
idk about you guys but right now I'm playing around with rapid gashes bayard because hey. Instead of using pinpoint breakthrough, I can immobilize myself then use a bunch of +5 strenght rapid gashes. I have him, as stands, in my Binah floor. Abno pages aside, I have that floor otherwise built to be a staggerfest. So, I guess the idea is to stagger the enemy with rudolph and martinas then have Bayard unload on the staggered person.

Hmm good idea.
Using a rapid gashes build on him is also interesting since he doesn't really have the same light Regen as Yujin.
May I ask what passives you run on him?
lobster May 22, 2021 @ 9:59pm 
Bayard by far is the best use of Survivor but its still really bad because at scene right after you self-stagger you could get really bad speed dice rng and immediately get killed cause of it.

Survivor is really just doomed to not work out by design

Anyways if you arent doing survivor shenanigans, the new smoke general reception gold page has a fun reset stagger passive to give you a free stagger on the enemy when you use bayard
Last edited by lobster; May 22, 2021 @ 10:00pm
shotonite May 22, 2021 @ 10:13pm 
Originally posted by lobster:
Bayard by far is the best use of Survivor but its still really bad because at scene right after you self-stagger you could get really bad speed dice rng and immediately get killed cause of it.

Survivor is really just doomed to not work out by design

Anyways if you arent doing survivor shenanigans, the new smoke general reception gold page has a fun reset stagger passive to give you a free stagger on the enemy when you use bayard

True, Self Staggering isnt really the best unless you stagger the enemy before it kills you after.

Still Pinpoint Breakthrough is powerful enough with enough stagger to Stagger enemies.

Another point is you dont need to use it and only use Ready Position for the added Strength.

Yae's Passive allows the use of one Pinpoint Breakthrough safely.
DukeKL May 22, 2021 @ 10:53pm 
Imo main problem with Bayard self stagger are the other key pages you lose if you want to make it really work. Rudolph's survivor is great on Bayard, but the Rudolph page has 4 light and a really good mass attack. If you sacrifice Yae for the free stagger you lose some really strong smoke potential. You could use multiple taste tests (Edit: need 2 resilience the prev turn to prevent the immobilization) as mentioned by someone previously, but you have to time the resilience correctly and it doesn't really resolve Point Breakthrough's stagger. The rapid gashes combo seems real interesting though, would need to test it out.
Last edited by DukeKL; May 23, 2021 @ 12:08am
shotonite May 22, 2021 @ 11:14pm 
Originally posted by DukeKL:
Imo main problem with Bayard self stagger are the other key pages you lose if you want to make it really work. Rudolph's survivor is great on Bayard, but the Rudolph page have 4 light and a really good mass attack. If you sacrifice Yae for the free stagger you lose some really strong smoke potential. You could use taste test as mentioned by someone previously, but you have to time the resilience correctly and it doesn't really resolve Point Breakthrough's stagger. The rapid gashes combo seems real interesting though, would need to test it out.

I agree, Rudolph is pretty strong and Yae is a good smoke user. I guess I need to see how Bayard works in fights like the Reverb Ensemble or the Distorted Ensemble to truly test out his power.
I will also experiment with the Rapid Gashes build. I think Ready Position would come in handy I think just for more strength for the 3 Offensive dice.
Infolane May 23, 2021 @ 10:05am 
Originally posted by shotonite:
Originally posted by Stones:
idk about you guys but right now I'm playing around with rapid gashes bayard because hey. Instead of using pinpoint breakthrough, I can immobilize myself then use a bunch of +5 strenght rapid gashes. I have him, as stands, in my Binah floor. Abno pages aside, I have that floor otherwise built to be a staggerfest. So, I guess the idea is to stagger the enemy with rudolph and martinas then have Bayard unload on the staggered person.

Hmm good idea.
Using a rapid gashes build on him is also interesting since he doesn't really have the same light Regen as Yujin.
May I ask what passives you run on him?

Nothing crazy, actually. *shrugs* Respiration, Insurance Benefits, Fervor and Dark Cloud Blade. In the deck itself, I have my clones, my rapid gashes, ready position and two will of the city. If I hit zero light I just use my wills of the city. If I'm immobilized and someone tries to hit me with something not too bad, I'll allow it to get extra light for the ♥♥♥♥♥♥♥♥♥♥♥.

See, I'm still experimenting, so I don't know the optimal setup at all. But right now, this guy is on Binah's floor, where I have a pair of Martinas that do some stupid amounts of Stagger damage and Tanya The Undying Who Barely Takes Damage (now barely takes stagger damage too thanks udjat). Guess the idea is that the Martinas tag team someone to stagger them quickly, Tanya is the tank for redirecting attacks, Binah is a powerhouse for reasons of Is Binah, then when a target is staggered I throw All These 5str Rapid Gashes their way.

So, waves of damage that Bayard can afford to wait for best setup because Tanya is covering him and he needs to wait anyway because they are best used once the Martinas and Binah have someone staggered.
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Date Posted: May 22, 2021 @ 12:19am
Posts: 30