Library Of Ruina

Library Of Ruina

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fairtoki Feb 27, 2021 @ 8:04am
Please share your strategy for each floor fight on last reception
***Base on your key page is lock and can't swap page between floor please***

I've win 8 of it, except Hokma floor. i see people mention solo purple tear strategy but i still can't win. Pluto is like Unlimited lights high power pages with 6 speed-dice per turn. what build would be good against him??
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Showing 1-15 of 28 comments
Jinlunch Feb 27, 2021 @ 8:08am 
I just made Hokma take the contract that forces him to use all light and went full unga with almost nothing but 3 costs in the Purple Tear deck, Serpentine Barrier and Bi An are especially good since you can bypass his resistances by deflecting in phase 2.
fairtoki Feb 27, 2021 @ 8:21am 
Originally posted by Jinlunch:
I just made Hokma take the contract that forces him to use all light and went full unga with almost nothing but 3 costs in the Purple Tear deck, Serpentine Barrier and Bi An are especially good since you can bypass his resistances by deflecting in phase 2.

Should i build passive for block dice?? , i kind of confuse the light contact it's say "loss 10%hp for each remaining light" but i've used all light and still loss Hp.
bgammax Feb 27, 2021 @ 8:26am 
Originally posted by fairtoki:
Originally posted by Jinlunch:
I just made Hokma take the contract that forces him to use all light and went full unga with almost nothing but 3 costs in the Purple Tear deck, Serpentine Barrier and Bi An are especially good since you can bypass his resistances by deflecting in phase 2.

Should i build passive for block dice?? , i kind of confuse the light contact it's say "loss 10%hp for each remaining light" but i've used all light and still loss Hp.
did you use a light generation page? Because those result in you ending a turn with remaining light, thus triggering the negative effect
Jinlunch Feb 27, 2021 @ 8:28am 
Originally posted by fairtoki:
Originally posted by Jinlunch:
I just made Hokma take the contract that forces him to use all light and went full unga with almost nothing but 3 costs in the Purple Tear deck, Serpentine Barrier and Bi An are especially good since you can bypass his resistances by deflecting in phase 2.

Should i build passive for block dice?? , i kind of confuse the light contact it's say "loss 10%hp for each remaining light" but i've used all light and still loss Hp.
If you use any form of light gain cards, you take damage cause you regain the light on that scene, i tried using a Sword of Volition build at first thinking that I had cheesed the game only to get obliterated almost immediately. In terms of passives, yeah, building block passives is pretty safe along with High Speed Acrobatics, you just have to make sure you have a way to hurt him afterwards be it with your assistants or a second deck. My deck on block was 3x Overcharge, 2x Leap, 2x Bi An, 2x Serpentine Barrier so most of my damage output was from the other librarians. You basically want Hokma to take over everything and you have to deny the Shades the card they have with the effect of "On clash Lose, use the card that was clashed against next scene" because if you don't clash win against that, they use two pages with 3 dice that all roll 9 next scene and making them get taken over by Serpentine or Bi An makes any shades that counter it useless for the scene so you can focus down one at a time.
CG_Hunted Feb 27, 2021 @ 8:43am 
For hokma just do A late game build something like clone build and charge build this make u have a good build while making the enemy not that good and just kill them 1 by 1 each one sidedly and use someone that can be still be useful when trap to lure the trap combat to him something like nikolai since he still give buff to people even while trapped
fairtoki Feb 27, 2021 @ 8:44am 
Originally posted by Jinlunch:
Originally posted by fairtoki:

Should i build passive for block dice?? , i kind of confuse the light contact it's say "loss 10%hp for each remaining light" but i've used all light and still loss Hp.
If you use any form of light gain cards, you take damage cause you regain the light on that scene, i tried using a Sword of Volition build at first thinking that I had cheesed the game only to get obliterated almost immediately. In terms of passives, yeah, building block passives is pretty safe along with High Speed Acrobatics, you just have to make sure you have a way to hurt him afterwards be it with your assistants or a second deck. My deck on block was 3x Overcharge, 2x Leap, 2x Bi An, 2x Serpentine Barrier so most of my damage output was from the other librarians. You basically want Hokma to take over everything and you have to deny the Shades the card they have with the effect of "On clash Lose, use the card that was clashed against next scene" because if you don't clash win against that, they use two pages with 3 dice that all roll 9 next scene and making them get taken over by Serpentine or Bi An makes any shades that counter it useless for the scene so you can focus down one at a time.

I see, it's must be light regen damage for me. So you also use other librarians not solo??
Jinlunch Feb 27, 2021 @ 8:45am 
Originally posted by CG_Hunted:
For hokma just do A late game build something like clone build and charge build this make u have a good build while making the enemy not that good and just kill them 1 by 1 each one sidedly and use someone that can be still be useful when trap to lure the trap combat to him something like nikolai since he still give buff to people even while trapped
First time I tried the fight, I went in with my Rapid Gashes Yujin, needless to say I had to restart since the Shades start at full Yujin hp.
CG_Hunted Feb 27, 2021 @ 8:46am 
Originally posted by Jinlunch:
Originally posted by CG_Hunted:
For hokma just do A late game build something like clone build and charge build this make u have a good build while making the enemy not that good and just kill them 1 by 1 each one sidedly and use someone that can be still be useful when trap to lure the trap combat to him something like nikolai since he still give buff to people even while trapped
First time I tried the fight, I went in with my Rapid Gashes Yujin, needless to say I had to restart since the Shades start at full Yujin hp.

oh dont do yujin hahaha your screwed with it just do the charge guys other that can be easily staggered with your combat pages format
Last edited by CG_Hunted; Feb 27, 2021 @ 8:47am
Jinlunch Feb 27, 2021 @ 8:47am 
Originally posted by fairtoki:
Originally posted by Jinlunch:
If you use any form of light gain cards, you take damage cause you regain the light on that scene, i tried using a Sword of Volition build at first thinking that I had cheesed the game only to get obliterated almost immediately. In terms of passives, yeah, building block passives is pretty safe along with High Speed Acrobatics, you just have to make sure you have a way to hurt him afterwards be it with your assistants or a second deck. My deck on block was 3x Overcharge, 2x Leap, 2x Bi An, 2x Serpentine Barrier so most of my damage output was from the other librarians. You basically want Hokma to take over everything and you have to deny the Shades the card they have with the effect of "On clash Lose, use the card that was clashed against next scene" because if you don't clash win against that, they use two pages with 3 dice that all roll 9 next scene and making them get taken over by Serpentine or Bi An makes any shades that counter it useless for the scene so you can focus down one at a time.

I see, it's must be light regen damage for me. So you also use other librarians not solo??
Yeah, I kind of just brute forced it with Mirinae, Olivier, Harold and then a Katriel with Singular Strike and Sufficient Ammo. Olivier had a discard deck, so the shade almost never used an actually dangerous card and shade Mirinae can't spread buffs around properly since it only uses 1 card each turn. Using strong pages probably made it harder on me, but I just couldn't figure out how to do it with sacrifices cause I totally forgot about Lone Fixer and Remembrance.
Last edited by Jinlunch; Feb 27, 2021 @ 8:50am
fuziwarasan Feb 27, 2021 @ 8:52am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2409591566
I used this deck to defeat Pluto.
Solo defeat is possible even without Purple Tears.
You can win by giving Hokma a contract that randomizes its cost, then giving it Abnomality, which deals damage when countered.
Be careful not to run out of counterattack dice.

I can't speak English, so I'm using a translator, sorry if the English is strange.
Last edited by fuziwarasan; Feb 27, 2021 @ 8:53am
fairtoki Feb 27, 2021 @ 9:06am 
Originally posted by fuziwarasan:
https://steamcommunity.com/sharedfiles/filedetails/?id=2409591566
I used this deck to defeat Pluto.
Solo defeat is possible even without Purple Tears.
You can win by giving Hokma a contract that randomizes its cost, then giving it Abnomality, which deals damage when countered.
Be careful not to run out of counterattack dice.

I can't speak English, so I'm using a translator, sorry if the English is strange.

Nice, i will try to use on purple tear.
Sebee Feb 27, 2021 @ 9:07am 
I made Pluto bleed to death. I got upwards of 30 stacks of bleed on him per scene and he ended up killing himself. For his contracts, I just let Pluto do his thing and made sure to carefully read what each of them did each round. The clones are weak and I killed them in 1-2 turns most of the time. I used Purple Tear's Pierce stance for the bleed, and used the rest of my team according to the contracts they had at the time.
Just make sure to read what his contracts do after each turn, since they do change each scene. I almost lost one of my nuggets because of the Light contract, that's the most annoying one to deal with imo, especially if you aren't building decks around each contracts.
henry1234562 Feb 27, 2021 @ 10:45am 
I use, Nikolai ,Purple ,Mirinae ,Katriel And a Hana fixer.
Which . Nikolai Build a deck to take one offense dice thing and focus on block.
Hana fixer take full light so he can spam 5-cost divine-thing and abno-heal
Mirinae take haste+must clash and have str buff all the time, take care of pluto's attack.
Then just fight normally. Kill shade one by one. and use mass attack to negate Pluto's first seal.
You can take out half of his stagger in two scene. Then he will use second seal, you can either try use mirage storm to negate it, or just let Nikolai take it. Pluto will die in next two scene.

Actually, you can farther abuse his contract.
Like, let Myo take haste, Build a Singular strike gun take one offense die, brawl + clone + mass-attack on infinite light, etc...
Sieg Feb 27, 2021 @ 11:05am 
Malkuth: Mirinae, Olivier, Harold, 2 Hana Fixers. Use Confrontation and Unforgettable Melody on everyone but Mirinae to spread buffs throughout the team, while Mirinae uses self-buff cards like Augury kick. Get rolls so high Philip can't win clashes, and use Happy Teddy Bear abno cards to stagger him. He never overheated when I fought him. Celestial Spear to crush his ranged attacks.

Yesod: This one was the hardest for me because I thought I was meant to nuke down Eileen while ignoring the respawning ads - her passives dont mention that she takes stagger damage from the ads dying. So I wasted Nikolai on this floor when she would have been way more useful elsewhere. Anyway, eventual victory was with Nikolai + 4 Reindeers, running a pretty normal charge build on Nikolai while the Reindeers used Rapid Gash Clone builds to make sure they were always safe from mass attacks.

Hod: Dong-hwan and 4 Liu Fixers, rusted chainlink passives and Wedge on everybody except one. Loaded up on Purple Tear's pierce cards that do a metric ton of status effects, while the fifth nugget instead ran a blunt build to spam Forceful Gesture. Mass Attacks destroy the "into the sack you go" page, and Red Eyes EGO deals a LOT of status all at once.

Netzach: Miris and 4 Liu Fixers, Wedge and Mind Hauler on everyone. Mixture of Purple Tear pierce builds and Celestial Spear (for the mermaid's ranged attacks), use the Tentacles abnormality page to completely cripple Bremen's phase 1.

Tiphereth: Rudolph, 2 Martinas, 2 Badas. Defensive charge decks on everyone, with lots of small block dice (Energy Shield) to protect themselves and farm negative emotion for Exodia. Mei, Cecil, and Boris's passives on Tiph to ensure her survival. A mass attack can crush Oswald's nugget-stealing page, and Mind Whip from Tiph broke through that one bouncy ball card of his. Got Exodia, Tiph wiped the floor clean with Mind Crush and Servant's EGO

Gebura: The Red Mist and 4 Rhinos with bulky survival builds, and Mind Hauler, Health Hauler, and Swordplay of the Homeland on Gebura. Tank hits with Rhinos until I draw Mountain of Corpses, then beat the absolute ♥♥♥♥ out of Tanya.

Chesed: Xiao, Lowell, and 3 Chuns with Oscar's skills on Lowell and Philip's skills on Xiao. Puppets are highly flammable. Used either Fervid Emotions or Single-Point Stab (Singular Strike on all 3 Chuns) to pierce Jae-Hoon's counter dice and cut strings. Focus Angelica first to kill her before turn 4, or you're gonna have a bad time.

Binah: Kalo and 3 Katriels, with Best Choice on them all. Mei, Cecil, and Boris on Binah. Fight pretty normally. Absolutely save one copy of Degraded Pillar at all times to block Rapageous Strike.

Hokma: Maxim, Esther, Hubert, Gloria, and Yan. TAKE DISTORTED BLADE OFF OF YAN, the Shades have Shimmering and can cast it every single turn if they steal it from you. Hubert had a deck tailored for the Contract of Might, everyone else ran pretty standard builds. Mass Attacks crush his Hexes ONLY if theyre Summation, so Blue Star, Maxim, and Gloria had to work overtime. Had Rose's critical hit skills on Yan, which pierce damage immunity. Used that + Castigation to kill Pluto without ever staggering him.

Keter: Ha ha Lone Fixer go brrrrrrr (also Mei and Cecil, again)

that's how I did it with the page lock in place.
henry1234562 Feb 27, 2021 @ 11:06am 
For each floors Key page used:
history : Xiao Chun Miris Miris Crying child ; all burn
Tech Sci: Gloria Boris Maxim Rudolph Index-proselyte ; basically mass-attack spam
Literature: Myo Yujin Hubert Boris Bamboo-hat ; Yujin use clone+Rapid Gashes
Art : Esther Martina Kalo Mei Hana-fixer ;
Nature Sci : Dong-hawn + 4 suicide dudes ; use Nihil exodia
Language : Red-mist + 1 suicide dudes
Social Sci : Yan Nemo Harold Mei Katriel
Philosophy: Binah Olivier Katriel Denis Hana-fixer
Religion: Purple-tear Nikolai Mirinae Denis Hana-fixer

For 8 Mind Hauler. 5 on Yesod floor, because that's a long fight.
3 on Red-mist , Dong-hwan , Black-silence, for 3 solo fight.
That's basically it.

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Date Posted: Feb 27, 2021 @ 8:04am
Posts: 28