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Block
Key page: Named Sweeper
Atribution: Walter (Speed, Your Shield)
2x Graze the Grass
1x Leap
2x Ferrous Guard
1x Trash Disposal
2x Seize ya Chance
1x Furusiyya
Smoke
Key page: Leaflet Workshop Fixer
Atribution: Church of Gears Worshiper and named Smiling Faces, Strength passives from other pages
3x Guidance of the Gears
2x Smoke Smash
2x Smoke Prick
2x Vapour
Ranged
Key page: Thumb Soldato
Atribution: Pages with Wedge, Acrobatic, Bottom Deal
2x Wedging Thorn
3x Reload
1x Bayonet Combat
2x Shock Round
1x Focus Fire
High-cost Blunt
Key page: A page with Speed
Atribution: Emma, Stray Dog
3x Graze the Grass
2x Energy Conversion
1x Repressed Flesh
1x Sturdy Defense
2 other cost 3 pages, for example Forceful Gesture
They do have their drawbacks: Block can't do much damage, Smoke takes a few scenes to reach full power and sometimes runs out off pages in hand, Ranged tends to take a lot of damage early, High-cost Blunt will have scenes where it can't do much more often than other builds.
I'm sure they aren't perfect and some pages can be replaced with more fitting ones.
All of these require at least a few 2nd row pages, but it should be pretty easy to get the needed books without winning the 2nd row reception. In case you don't know, SotC chapter has different general receptions if you use 2nd row books for the invitation.
You're suggesting using sweeper's page for SOTC? What? And you even attribute speed to it? WHAT? I just hope you're joking. Not tryna be rude, but thats the worst build advice. You ever checked their resistances? SOTC enemies will beat the ♥♥♥♥ out of your character(s). And attributing speed, too. Its the worst way to spend attribution points.
You can use literally any SOTC Speed-III page and just slap +2 Defensive Power onto it, it'll be way better than this ♥♥♥♥♥♥ sweeper's page. Or just use Udjat instead, they exist for tanking damage.
If you can do RRR earlier though, I'd suggest doing that for some of their generic grunt key pages, specifically the Rhinos.
To start with TRM, I'd suggest bringing some Cane Office Charge decks, there's a page they give that has +2 Protection to the team, that's good for stalling out the fight without taking damage and triggering her page passives. Ideally you want her to hit max Emotion before triggering phase 2.
If you get some Udjat pages from the general receptions, those will also help deny her damage.
Hopefully you've triggered her phase 2 before your team falls. Then you could bring in two floors with ranged pages and Full Stop passives attributed, and just blast away. If you''ve got the Thumb's pages, they're also good at shooting things up. Make sure you bring Binah on one of those floors.