Library Of Ruina

Library Of Ruina

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Courageii 3 ENE 2021 a las 1:14 a. m.
Chesed realization
ok geb was pretty unga bunga smash but jesus this was my least favorite realization, with boring game over mechs everywhere, the final phase is a ♥♥♥♥♥♥♥ textbook that doesn't explain itself very well, probably wasting 30-60 minute runs of a decent amount of people
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Sieg 3 ENE 2021 a las 4:39 a. m. 
Last phase seemed straightforward to me

It says plainly in the wizard's skills that you will need the powers of Dorothy and her friends to succeed

And you get a bunch of cards that turn you into Dorothy and her friends

Main issue I ran into was nearly softlocking because I hit Woodsman too hard, and Ozma's fight breaking, forcing me to chew through her stagger with Sooty Thwack
bgammax 3 ENE 2021 a las 10:57 a. m. 
The problem with the Wizard phase is that it doesn't do anything to tell you that each person gets to use one card or that the cards vanish at the scene's end. This combined with the fact they appear in everyone's hand implies that you are supposed to save them for their corresponding phase and use them then.

Attempting to do so results in every one of the pages vanishing and you softlocking after the Wisdom phase since it is not designed to work with 5 non-wise Librarians, and I know of at least 3 other people who had that exact problem.

The solution is to either make it clear that all the pages will vanish next turn by adding text to the page, or by assigning each librarian a single role based on their positioning. The latter does result in the player's librarians likely being unprepared for the role they're given, but the following phases are all easy enough if you get the gimmick that its unlikely to cause issues.

Edit: heck, the Adult Who Tells Lies is easy enough it'd probably be an interesting challenge to see if you can beat it while only taking Wisdom to avoid a softlock.
Possibly not even that if you have someone who can die from full health before the Wisdom phase starts
Última edición por bgammax; 3 ENE 2021 a las 11:00 a. m.
ScotchKorean 3 ENE 2021 a las 4:23 p. m. 
I agree that they should definitely point out that the cards disappear at the end of the first turn, since there are going to be people who save those cards.

Once you do that though, the phase is pretty straightforward. It plays out like a harder version of jester in Tiphereth, and that's fine.

Ozma is...a problem, but that's for sure bugged and I bet will get fixed in a later update. Even now it't not run ending since the pumpkin can take on one of the non-combat forms like Road, Woodsman, or Ozma. I had my pumpkin take on Ozma since he only really needs to play one card 6 turns out and that's his entire job.

I'm pretty sure you can't beat the boss with just wisdom since theyll just get murdered in the courage subphase. You need at least three librarians going into adult to avoid the softlock, not get murdered in courage, and pumpkify the boss.
bgammax 3 ENE 2021 a las 5:51 p. m. 
Publicado originalmente por ScotchKorean:
I agree that they should definitely point out that the cards disappear at the end of the first turn, since there are going to be people who save those cards.

Once you do that though, the phase is pretty straightforward. It plays out like a harder version of jester in Tiphereth, and that's fine.

Ozma is...a problem, but that's for sure bugged and I bet will get fixed in a later update. Even now it't not run ending since the pumpkin can take on one of the non-combat forms like Road, Woodsman, or Ozma. I had my pumpkin take on Ozma since he only really needs to play one card 6 turns out and that's his entire job.

I'm pretty sure you can't beat the boss with just wisdom since theyll just get murdered in the courage subphase. You need at least three librarians going into adult to avoid the softlock, not get murdered in courage, and pumpkify the boss.

Actually you can steal one of the insta-kill pages from the mobs in courage in order to skip the final phase entirely, which means you just need to find a way to redirect the insta-kills long enough to take out all the mobs, despite the bind 10 effect.

We can easily buy one turn by attributing Red Mist's page to get a librarian with 4x infinity speed, and Purple Tear's block stance should be able to nullify the bind and thus still be able to redirect pages and avoid any other casualties.

Since you can easily kill the Wizard once he's vulnerable, if not earlier, the only real question is what kind of setup you'd need to stagger and kill the Courage mobs in an extremely short time period, which is something a fully-charged Maxim should be able to do fairly easily with his mass attack.
KӨMӨDӨ 3 ENE 2021 a las 6:06 p. m. 
To be honest I felt like the first 3 phases were the most balanced a realization has ever felt, at least to me. The last two... too buggy to tell lmao. But I quite liked the first 3
Nectar 3 ENE 2021 a las 6:31 p. m. 
Publicado originalmente por KӨMӨDӨ:
To be honest I felt like the first 3 phases were the most balanced a realization has ever felt, at least to me. The last two... too buggy to tell lmao. But I quite liked the first 3
Second this
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Publicado el: 3 ENE 2021 a las 1:14 a. m.
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