Library Of Ruina

Library Of Ruina

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Traumaturgy Dec 29, 2020 @ 12:10pm
Cards which I consider worthless by all means
Worthless Cards as of 1.0.3.7
[As defined by Redundant Dice Structure, being Outclassed in the same risk tier, having no good effects, etc.]
This list only covers Urban Plague and above because
1. Having immediately outclassed cards at the outset incentivizes deckbuilding, nudging the player in the right direction, and
2. I haven’t played anything below Urban Plague in like 6 months and I have no idea what’s down there anymore
This is made mostly as a list of 'hey project moon can you give these cards other interesting effects or something' cards, any additions or rebuttals appreciated
And MIND, this isn't a list of 'bad' cards with niche uses. This is a list of cards with NO real uses that other cards can't fulfill. For example, I consider Collision to be really bad but it's the only card that does what it does.

*Plague*

Target Spotted
Outclassed entirely by CQC, no additional effects, worse dice amount for no power buff

Upbeat Performance
The only benefit the card has now over Dark Cloud is 1 dice power on the first die. The change to Dark Cloud made it outclassed otherwise

Speared Sweep
Has similar dice structure to Searing Sword which comes from the same reception. The only slight benefit is that the first die is 4-7 and not 3-7, but getting the 1 extra recursive damage [burn tickdown = 2+1 vs flat 2, plus burn effects on next die] is overall better. Weaker next die also reduces this efficacy [3-5 vs sword's 3-7]

*Nightmare*

Faith
Outclassed as an effective 0 cost by Energy Cycle even outside of Charge decks. Takes up Light for the turn used so you can’t use 3 costs with it on turn 1. Limits your options.

Nothing else, really. All of the other cards have distinct, if niche, uses at any point. The recent balance update did wonders for cards like Sense Quarry and Rewind.

*Star*

Ferrous Guard
Has a slightly better block die than Energy Shield. Whoop de do. Has no synergy with other Thumb cards. Has no synergy that Energy Shield cannot accomplish similarly. This is just Cumulus Wall 1.5, without even additional bleed.

Inner Ardor
The identical effect to All-Out-War strapped to a 2 cost instead of a 1 cost with the identical block die and a slightly better slash die? Sign me up! OR, no, don’t. Strictly outclassed by All-Out-War in both effect and dice, as spending 1 light is a stark difference from 2, and 2 extra minimum power on ONE of its dice doesn’t really make it up.

Assault Order
Not offensively bad by any means but really terrible in comparison to other smoke cards and even non-smoke cards. Doesn’t gain nor apply smoke, only gains benefit from the enemy having 2 stacks. At least have the decency to make all dice on the page gain power under that condition [currently only offensive], that poor 2-6 evade die.

Eliminate
Have YOU ever gotten this godforsaken thing to proc? I don’t think so. If you want to use Eliminate, just use Le Regole instead, it has better dice, a Counter Block, and an unconditional +2 Damage buff.

Identify Weakpoint
The only niche use I can think of for this card is for non-specialized decks against resistance-changing enemies. Instantly outclassed by the other 3 costs in the same pool.
Last edited by Traumaturgy; Dec 29, 2020 @ 12:15pm
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Showing 1-11 of 11 comments
Traumaturgy Dec 29, 2020 @ 12:11pm 
Cards that aren’t quite on my ranking but might need looking at anyways

As the Prescript Orders
Terrible dice values with the only potential benefit being it becoming a 0 cost. Technically unique in dice composition but honestly just use Bizarre Attack or Handle Request instead

Return Fire
Also technically unique but I have never used it over CQC

Absorb Impact
I don’t consider this outclassed because it has niche cases where the extra charge and additional block power can be more beneficial but most people use Heavy Impact instead. Might need tuning, but Heavy Impact is from the next reception anyways so it’s probably fine

Parry [the new one because the old parry got renamed to ♥♥♥♥♥♥♥ DODGE AND STRIKE???]
Has a niche in that it’s a full counter dice page but I’m unsure on its actual efficacy. Thoughts in comments appreciated on this one, I haven’t been able to make it work.

Tieshankao
It’s immediately shafted by Flaming Dragon Fist which has severely more power and burn application but I think it still has a niche because of the Counter die and 3 cost rather than 4. They’re both exclusive anyways so this doesn’t matter too much I guess, and also it’s from the next reception, not the same one.

Mirage Storm
Looks cool. IS cool. Very bad dice rolls for a 7 cost. Ultimately not worth using in most consistent decks, as it has a soft requirement of Emotion 4 to use. It is, at the end of the day, a mass attack though so it'll always have a technical use.
Last edited by Traumaturgy; Dec 29, 2020 @ 12:12pm
Jinlunch Dec 29, 2020 @ 4:40pm 
As someone who has fully embraced the Chad Roland way of life, I will say that Eliminate has a single niche, that being on a lies Purple Tear build. Seeing as it's the only 3 cost with multiple slash dice at a relevant power. After all, being able to throw out an 8-13 8-13 that can become a 9-14 9-14 through passives and card effects alone is nothing to scoff at. Outside of this niche though, it's as you said, just use La Regole instead.
Traumaturgy Dec 29, 2020 @ 7:06pm 
Oh, right, Slash Stance. Yeah that's a niche I forgot about for Eliminate, since usually I just use Snake Slits to reach similar power. Might have to test that! [and subsequently fall into the abyss known as boss roland building]
Screen Lady Dec 29, 2020 @ 7:24pm 
I actually use Target Spotted quite a lot, it helped me take down Purple Tear today along with some of the newer Rabbit ranged pages.
Sure, it doesn't do a lot of base damage. But it saws away stagger resist on enemies real fast, especially if all your bullets hit after your other nuggets used up the enemies dice.

TLDR: Not good for damage, but good for eating up stagger resist.
Traumaturgy Dec 29, 2020 @ 7:32pm 
The problem with Target Spotted isn't that it's a bad card, per se. It's just entirely outclassed by the other Full Stop cards. Target Spotted is a 2-6 2-6. I Hate CQC is a 2-6, 2-6, plus a 3-8 evade die for no additional cost. If you want more damage, Take the Shot, 2-6 2-6 1-5, is even better.
There's no buff to Target Spotted's dice over CQC or Take the Shot. That's why I consider it worthless - the other two cards are better in almost every circumstance.
Minh Dec 29, 2020 @ 11:37pm 
Combat Pages (Cards) Target Spotted are backup if you don't have Combat Pages (Cards) I Hate CQC & Not Another Step to Inflict Status Effects Ailments Feeble in hand.
Last edited by Minh; Feb 6, 2023 @ 10:27pm
Screen Lady Dec 30, 2020 @ 12:17am 
Originally posted by Traumaturgy:
The problem with Target Spotted isn't that it's a bad card, per se. It's just entirely outclassed by the other Full Stop cards. Target Spotted is a 2-6 2-6. I Hate CQC is a 2-6, 2-6, plus a 3-8 evade die for no additional cost. If you want more damage, Take the Shot, 2-6 2-6 1-5, is even better.
There's no buff to Target Spotted's dice over CQC or Take the Shot. That's why I consider it worthless - the other two cards are better in almost every circumstance.

I might actually be mixing the names up, is Target Spotted the one with three straight attacks, with no evade? If I recall, blunt blunt and pierce? My muscle memory isn't good on these.
I might be mixing it up with Take the Shot.
Arch-Knee Dec 30, 2020 @ 12:30am 
Target Spotted does have a niche use, if you want one more feeble card beside I Hate CQC on your Rabbit deck and are running singleton WotP.
none Dec 30, 2020 @ 6:25am 
Target Spotted has one niche use tho which is to use it in one sided attack against enemy that use counter dice. you see, because of the 1 evade dice from I Hate CQC, if you can't win clash against the counter dice on offensive dice then it would clash with the evade dice and became damage.

Conversely, using Target spotted would reduce the risk of the librarian being attacked by counter dice if lose clash since there's no other dice to clash to
Sebee Dec 30, 2020 @ 7:09am 
I use ferrous guard on some defensive decks, since it's pretty good for 1 cost. Although it sucks that it has no other effects, it has high enough rolls to make me want to use it.
Edit: Rewind is a better card by far, but for some reason I just dont want to use a single charge card in a regular defensive deck.
Last edited by Sebee; Dec 30, 2020 @ 7:12am
Ekimmak Jan 1, 2021 @ 7:48pm 
Ferrous Guard was better as Guarding Stance.
The die were virtually the same, but it had an evade die as the second die, rather than another block die.

A middle evade die is INCREDIBLY useful. "Taste My Flaming Bat!" was highly relevant for several tiers above its own, and it was great to see an even better version of the page.

Except not anymore, because it got changed for the worse.
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Date Posted: Dec 29, 2020 @ 12:10pm
Posts: 11