Library Of Ruina

Library Of Ruina

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Rs jello Dec 13, 2020 @ 10:37pm
Myo had wasted a slot for two pages which are hardly stronger than ones from 2 ranks below
Are you kidding me?
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Showing 1-15 of 15 comments
Towerdepths Dec 14, 2020 @ 12:07am 
Yeah, I was remarkably underwhelmed by the Rabbits' firearm pages myself. Pinpoint Shot is only slightly stronger than Mind Whip when it's using Charge (and *doesn't* have the bonus Stagger damage, *and* effectively consumes an attribution slot), and the other one is just so mediocre compared to the melee pages that I don't have any interest in using it at all, I don't even remember its name. I feel like both need major buffs to be considered useful in any sort of deck, *especially* the 2-cost one.

If we get more high-power exhaust gun pages like with Full Stop, where the pages themselves are incredible for their level albeit exhaust on use, then I can see this passive having more usefulness, but currently it's as you said; it's basically a waste of a slot compared to what other stuff you could use with Myo.

Project Moon does have a tendency to pleasantly surprise us, and I imagine that we will be eating our words about the exhaust-prevent passive once the next wave of firearm support arrives, but until then I will admit to being disappointed on how poorly-placed this particular passive is.
Rs jello Dec 14, 2020 @ 4:04am 
Originally posted by Towerdepths:
If we get more high-power exhaust gun pages like with Full Stop, where the pages themselves are incredible for their level albeit exhaust on use, then I can see this passive having more usefulness, but currently it's as you said; it's basically a waste of a slot compared to what other stuff you could use with Myo.
Those two are weaker than Full Stop, to be honest.
You can even find "upgraded" ones there despite the level.
algondir Dec 14, 2020 @ 4:17am 
With all Haste Rabbit theme, those pages should get power from Haste or maybe speed difference
Impractical Dec 14, 2020 @ 11:00am 
Mylo's attributes can be used on other pages like the Red Mist or vice versa in order to improve the page.
Towerdepths Dec 14, 2020 @ 1:24pm 
Originally posted by The (Impractical) Hero:
Mylo's attributes can be used on other pages like the Red Mist or vice versa in order to improve the page.

A page shouldn't be immediately relegated to 'attribution fodder' if it's an Object d'art, or even an Exclusive. I do agree though that we could have used more pages like Flashing Strike for the Rabbits, to really take advantage of how fast they can get.
BladeSaint Dec 14, 2020 @ 1:28pm 
Pretty lore appropriate passive though, so it fits at least.

Besides, we got 3 other objet d'art that I am definitely using and not attributing. You're all asking for way too much.
Towerdepths Dec 14, 2020 @ 1:38pm 
Originally posted by Littaylor:
Pretty lore appropriate passive though, so it fits at least.

Besides, we got 3 other objet d'art that I am definitely using and not attributing. You're all asking for way too much.

If Myo were a purple, I'd wholeheartedly agree, though oranges are clearly meant to be used as Key Pages, at least for a while. After all, pages like Oscar and Mars are incredible for their tier, and I used them well until they finally got powercrept. Rudolph, Maxim, and Nikolai all follow this path, and Myo was so close to being in the same boat, but just missed it. Ironic, considering her strength supposedly comes from her speed.

I think the big issue here with Myo is that there isn't enough synergy between these abilities to warrant her having only the one open passive slot. If the gunfire pages had more powerful charge bonuses and worked off of haste in some form, then I doubt there'd be any backlash at all. But as it is, the firearms cards for Myo and the Rabbits are... incredibly weak for a page coming out right before we enter Scourge of the City (or whatever this next tier after SotC is called).

Like I said, I don't doubt that later on we'll have those two firearm pages adjusted, or a new wave will come out for firearms that makes these discussions obsolete, but the timing for this particular passive when looking at the strength of the firearm pages in question is just awkward, especially when she's supposed to be on the same tier of combat ability as Rudolph and Maxim.
Last edited by Towerdepths; Dec 14, 2020 @ 1:42pm
Rabbit Dec 14, 2020 @ 1:47pm 
Myo is pretty strong to be honest especially her passive

If a enemy is stagger she will do plus 5 to them automatically, that's pretty insane if you pair her with Rudolph use he's mass attack

then use her is basically a insta kill on what ever floor your fighting

Yea her gun passive is ok and tbh I probably just use one of the full stop office cards instead of the charge using ones. They still pretty solid their main down side was the exhaust and myo nulls that
BladeSaint Dec 14, 2020 @ 1:47pm 
I like that you brought up speed being her key feature, and this made me realize that a possible buff they can give her is a speed 3 passive instead of a speed 1
Towerdepths Dec 14, 2020 @ 2:38pm 
While Speed 3 serves just about any page well, that wouldn't necessarily solve the underlying issues with Myo's Page; it has two haste-based passives, a charge-based one, a charge/haste ability, then a singular firearms one. While I get that the Rabbits are supposed to be the gun nuts of the Fourth Pack, without decent firearms that work with Haste or Charge (Pinpoint Shot does technically, but it's not to a degree that makes using it worthwhile) it feels out of place. I'd just remove the exhaust on the Rabbit firearm pages and remove the 'negate exhaust' firearm passive from Rabbit pages altogether if PM has no intention on increasing the synergy between Rabbit firearms and Haste/Charge.

It also really goes to show how poor the new firearm pages are if firearm pages from Full Stop are still more useful.
Last edited by Towerdepths; Dec 14, 2020 @ 2:39pm
Mightbuddy6 Dec 14, 2020 @ 2:44pm 
Originally posted by Rock:
Myo is pretty strong to be honest especially her passive

If a enemy is stagger she will do plus 5 to them automatically, that's pretty insane if you pair her with Rudolph use he's mass attack

then use her is basically a insta kill on what ever floor your fighting

Yea her gun passive is ok and tbh I probably just use one of the full stop office cards instead of the charge using ones. They still pretty solid their main down side was the exhaust and myo nulls that

While her passive is strong the problem is that she has no real benefit to being used as a base page as not only are there very little ways to leverage Myo or even Rudolf's passives that others can't do way better Rudolf at least is only charge based and has 2 slots while Myo tries to be a haste, ranged, and charge while just having one slot. It just fills like they did my girl dirty being reduced for attribution as an objet d'art on her release
Last edited by Mightbuddy6; Dec 15, 2020 @ 3:30am
Big Cheese Gaming Dec 15, 2020 @ 3:27am 
her Exclusive gold page i guess? It does pretty good damage,but her lack of space on her key page just makes her sub par compared to the 3 others
Omega Dec 15, 2020 @ 7:55am 
I was thinking about this, and I think I came up with something that may work:

Give the ranged pages something like
"If you have 10 or less charge, loose [number] power and gain [number] charge.
If you have 11 or more charge, use [number] charge to gain [number] power."

This could simulate something like reloading(?maybe?, i know its a stretch) which we can see them do in LOB.
This way its a more involved bridge between charge and ranged. But still no haste tho.

I also have no idea which numbers would make this balanced, any suggestions?
bgammax Dec 15, 2020 @ 8:55am 
I think the real problem here is just that PM made the pages exhaust for no reason and had to give the Rabbits a passive to counteract that. Just let the ranged pages stay like the Thumb pages do and it'll be fine. Rabbits can have their passive slot freed and we can just use their guns as the situation calls for it.


Though I guess its worth noting that ranged pages actually have some anti-synergy with haste since the fact they're guaranteed to attack first makes them good at staggering characters in a one-sided attack. I feel like you're really supposed to set up two different builds with them anyways, one around the Haste using cards and passives that benefit from speed and the other as a support build with guns.
AritheReaper Dec 15, 2020 @ 10:14am 
It's entirely possible that we'll get more ranged pages in the future that exhaust, so for the time being I'll hold my judgement on the matter.
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Date Posted: Dec 13, 2020 @ 10:37pm
Posts: 15