Library Of Ruina

Library Of Ruina

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Jinlunch Dec 12, 2020 @ 7:01pm
The maximum damage potential of Nikolai
So after testing Disposal on Crying Children and dealing 192 damage when the combined form was staggered, I got curious as to just how much damage you could deal in a single hit using it.
If you were to attribute Maximum Crash and Puffy Brume, you would be dealing 50% more damage at 20 charge and another 50% more at 10 smoke. Then you apply 10 smoke to the target along with the mark from Nikolai which both increase damage taken by 50%. Lastly, you get your unlucky target below 50% health for Disposal's additional effect of doubling damage to activate.
Since these are all percentile increases, the damage you deal should be able to delete anything that isn't endured to slash instantly and even some that are.
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Showing 1-7 of 7 comments
Impractical Dec 12, 2020 @ 8:10pm 
These new pages are good
Big Cheese Gaming Dec 13, 2020 @ 3:21am 
yea putting maximum crash on it is already enough to do good dmg,im finding it more troublesome to actually build the deck itself then finding what passive to transfer
Sieg Dec 13, 2020 @ 3:27am 
I got curious and set up a Nikolai Rhino Smoke Team on Chesed's floor

I have now seen a 4-digit damage number in Library of Ruina.

I just watched a Thumb Soldato take 1160 stagger damage in a single blow.
Ekimmak Dec 13, 2020 @ 3:52am 
I'd imagine breaking someone's Thumbs would definitely feel like 1160 damage.
Mizuki-MixOre Dec 13, 2020 @ 4:49am 
I mean, it is casual numbers, this is due to an exploit Moon did not patch out regarding damage multiplier stacks on Mass Attacks. So assuming you have +100% Damage (10 Smoke and Maxim's Passive on yourself), then you play a Mass Attack, it will amplify to the fifth target

To explain a bit more about Mass Attacks, look at Grinder Mk52 (or Argalia's Temperus Danza), it attacks one target randomly one-by-one. This is the same to all Mass Attacks, just that it is done in an instant.

The problem is, the damage multipliers stacks after each attack trigger. The first target gets the +100% damage, the second gets +200%, and so on. To the fifth getting +500% (So they take x6 damage multiplied my modifiers of their Resistances and all)

If they happens to have 10 Smoke and Nikolai's Mark, then they take 1200% damage.
And if they are staggered, they take double damage. And Fragile alongside external damage boosting also gets multiplied from this stuff

You can see where this goes when you roll a 12 and one random guest eats 537 damage.
Last edited by Mizuki-MixOre; Dec 13, 2020 @ 4:50am
Mizuki-MixOre Dec 13, 2020 @ 4:53am 
Originally posted by GonnaHaveToReportYouBackToKuzco:
yea putting maximum crash on it is already enough to do good dmg,im finding it more troublesome to actually build the deck itself then finding what passive to transfer

Oh, do a Clone deck or Highlander works. Your goal is to get to 20 Charge and then never spend them. So Concentration is your friend
CarThief Dec 13, 2020 @ 4:57am 
Huh, that's some fun exploits, along with giving Gerbura Myo's passive to exploit her infinite-speed dice.

Suppose that's the "power" or "singularity" of the Library. The ability to mix & match the abilities and knowlege of all the fallen guests into truly fearsome combat builds.

God, i love passive ability customization in video games. Double-summoning in FF Tactics... Units with like well over +200% attack in Disgea... Perhaps even various item combos in the Binding of Isaac (and many other roguelikes)... Oh, great fun...
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Date Posted: Dec 12, 2020 @ 7:01pm
Posts: 7