Library Of Ruina

Library Of Ruina

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none Dec 12, 2020 @ 6:25am
Myo + Red Mist passive
combining Myo's power increase depend on speed and Red Mist's turn the lowest speed dice into the highest number possible would give you a myo that could attack anyone (aside mass attack) with +5 to all dice. a bit of info for y'all
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Showing 1-10 of 10 comments
Blaze Dec 12, 2020 @ 7:53am 
you could also combine these passives with Chained Wrath on Yesod's floor to get infinite speed and +5 power to all dice
none Dec 12, 2020 @ 8:13am 
oh yeah, since all dice speed would be 1 cause of abno page. then combine it again with the rudolph (?) passive that raise strength and endurance each time stagger recover to max of 5

edit: i read it wrong, it's not every stagger restore but more like surviving each stagger situation on char
Last edited by none; Dec 12, 2020 @ 8:43am
Zilloy Dec 12, 2020 @ 9:09am 
Originally posted by Blaze:
you could also combine these passives with Chained Wrath on Yesod's floor to get infinite speed and +5 power to all dice
How. . . ? Red mist can only be equiped by Gebura and Gebura lives on floor of language, not on floor of technological science
Zilloy Dec 12, 2020 @ 9:10am 
oh wait nvm. just remmebred that red mists passives can be transfered
Grim Xzag Dec 12, 2020 @ 9:11am 
Only the Manifest EGO (Legendary IIRC) can be used by Gebura, everything else is fair game
Last edited by Grim Xzag; Dec 12, 2020 @ 9:12am
Jinlunch Dec 12, 2020 @ 2:01pm 
Originally posted by Blaze:
you could also combine these passives with Chained Wrath on Yesod's floor to get infinite speed and +5 power to all dice
Put both of those passives onto Emma, get Chained Wrath and Musical Addiction and then laugh as your Solemn Lament rolls at minimum +9, potentially +13. Bonus points for using Smoke passive to potentially get another +1 and also increased damage.
BladeSaint Dec 12, 2020 @ 2:07pm 
Red mist with myo works even better, instead of intentionally eating up attacks that will almost certainly break your counter dice, now you can just smash through those attacks as well.
jbedford21 Dec 12, 2020 @ 6:41pm 
Maxim smoke setups are also insane with his passive when combined with sooty thwack (stagger damage increased by (10 x smoke stack)%) and puffy brume. he has a 50% damage and stagger damage increase at 20 charge, along with smoke stack damage increase, along with sooty thwack stagger damage increase. I had a finishing touch mark put on an enemy just to see how destructive it can be with that damage increase as well, then next scene I used Ground Smash with 7 stacks of smoke, rolled a 34, and dealt 204 stagger damage on an opponent with normal blunt resistance and no smoke stacks (I couldn't remember the regular damage dealt but I Imagine that it was over 120, regardless, he just destroys everything once you build up enough smoke stacks and max charge.

Another setup was yujin with 3 Clones, 3 Rapid Gashes, 3 Graze the Grass, and Happy Memories. Assuming you have at least 1 clone and 1 rapid gashes at the start of the fight, use every clone you have, select Happy Memories when available, and just start throwing out rapid gashes as much as you can since the cost can't go back up because of happy memories, and yujin regenerates 2 light every time it's used because of overbreathing ( restores 2 light every time you use a page whose original cost is 4 or higher), by the end of it, Rapid Gashes will cost 0 and regenerate 2 light while being spammable since you have a 50% chance of drawing one because clone gets removed from the deck upon usage. You could also replace Graze the Grass with Unlock to always be able to use rapid gashes, but the 3 scene setup for Unlock III could be annoying early on when you're trying to use clone.
none Dec 12, 2020 @ 9:00pm 
Originally posted by jbedford21:
Maxim smoke setups are also insane with his passive when combined with sooty thwack (stagger damage increased by (10 x smoke stack)%) and puffy brume. he has a 50% damage and stagger damage increase at 20 charge, along with smoke stack damage increase, along with sooty thwack stagger damage increase. I had a finishing touch mark put on an enemy just to see how destructive it can be with that damage increase as well, then next scene I used Ground Smash with 7 stacks of smoke, rolled a 34, and dealt 204 stagger damage on an opponent with normal blunt resistance and no smoke stacks (I couldn't remember the regular damage dealt but I Imagine that it was over 120, regardless, he just destroys everything once you build up enough smoke stacks and max charge.

Another setup was yujin with 3 Clones, 3 Rapid Gashes, 3 Graze the Grass, and Happy Memories. Assuming you have at least 1 clone and 1 rapid gashes at the start of the fight, use every clone you have, select Happy Memories when available, and just start throwing out rapid gashes as much as you can since the cost can't go back up because of happy memories, and yujin regenerates 2 light every time it's used because of overbreathing ( restores 2 light every time you use a page whose original cost is 4 or higher), by the end of it, Rapid Gashes will cost 0 and regenerate 2 light while being spammable since you have a 50% chance of drawing one because clone gets removed from the deck upon usage. You could also replace Graze the Grass with Unlock to always be able to use rapid gashes, but the 3 scene setup for Unlock III could be annoying early on when you're trying to use clone.

https://steamcommunity.com/sharedfiles/filedetails/?id=2318850842

wow....
jbedford21 Dec 12, 2020 @ 10:12pm 
Originally posted by none:
Originally posted by jbedford21:
Maxim smoke setups are also insane with his passive when combined with sooty thwack (stagger damage increased by (10 x smoke stack)%) and puffy brume. he has a 50% damage and stagger damage increase at 20 charge, along with smoke stack damage increase, along with sooty thwack stagger damage increase. I had a finishing touch mark put on an enemy just to see how destructive it can be with that damage increase as well, then next scene I used Ground Smash with 7 stacks of smoke, rolled a 34, and dealt 204 stagger damage on an opponent with normal blunt resistance and no smoke stacks (I couldn't remember the regular damage dealt but I Imagine that it was over 120, regardless, he just destroys everything once you build up enough smoke stacks and max charge.

Another setup was yujin with 3 Clones, 3 Rapid Gashes, 3 Graze the Grass, and Happy Memories. Assuming you have at least 1 clone and 1 rapid gashes at the start of the fight, use every clone you have, select Happy Memories when available, and just start throwing out rapid gashes as much as you can since the cost can't go back up because of happy memories, and yujin regenerates 2 light every time it's used because of overbreathing ( restores 2 light every time you use a page whose original cost is 4 or higher), by the end of it, Rapid Gashes will cost 0 and regenerate 2 light while being spammable since you have a 50% chance of drawing one because clone gets removed from the deck upon usage. You could also replace Graze the Grass with Unlock to always be able to use rapid gashes, but the 3 scene setup for Unlock III could be annoying early on when you're trying to use clone.

https://steamcommunity.com/sharedfiles/filedetails/?id=2318850842

wow....
I love how suddenly the E.G.O page Sanguine Desire has become obsolete even though we all thought it was broken during bleed stacking, now I'm gonna go cheese the nat. science realization by staggering everything in one hit (I rolled a 3 on guidance of the gears and did 148 stagger damage, how do you beat that exactly?)
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Date Posted: Dec 12, 2020 @ 6:25am
Posts: 10