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Technically I agree. I mean I like the way it works, but for consistency you could bring the present cube to the future and just not spawn the future cube, but that would still net you with one cube in the future, so it'd be pointless.
Anyway, this is a legitimate question, and I'll expand on why.
You and your clothes apparently go through the portal into the future, but you can't bring the cubes with you - OK, it's a game, whatever. BUT, there is no actual "rule" that states you can't take things with you to the future if such a portal were to actually exist.
So why is that built into the game? There's no reason for it to be that way, because with what mattrearickdroid said, you can't exploit it anyway.
I strongly dislike arbitrary rules. There's even a line of dialogue in the game where the narrator states "while it is impossible to bring a present cube to the future" or whatever... like... no it's not. Why would it be impossible?
The game is really good, so whatever.
And in theory, there is no reason why present cube couldnt go into the future and then back into the past to stay there.
But I think it would be just too overcomplicated at that point for now.
The future cube can be brought to the present because it cannot affect the present cube.
Other objects such as you and your clothing have no alternate time counterpart so you can move freely between times.
I guess you could think of the time portal as a one way purple barrier. Cubes can only go one way but you can pass.
Nobody's talking about the future cube though, they're just saying you should be able to have the present cube in the future. Of course there would be no future cube in this case, but that shouldn't stop the present one from being able to go through and be in the future.
Yeah, that's sort of what I was thinking. In the end, it's an artificial imposition, and that's always weird. But whatever, the game is still good.
Specifically, before you can move the present cube all the way into the future, you need to move it halfway. While the present cube is halfway through the time portal, where's the future cube? Oh wait, the future cube must *also* be halfway through the portal, occupying the exact same space as the present cube!
That said, if you could get a time portal that's wide instead of tall, then you could take the present cube into the future by choosing a side; the 180-degree rotation sure comes in handy! Figuring out a convincing way how/why/if the "move the present cube and the future cube moves to the same place [20] years later" mechanic works with the present cube in the future is left as an exercise for the reader; I suspect it's at least as paradoxical as the future cube always resetting on present cube movement as if the future you experienced never happened.