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Have you emailed support@cyan.com to report this issue?
So far, it's a very limited number of affected users, and no one at Cyan has been able to reproduce the problem on any Macs running OS Ventura.
Please email support@cyan.com, bwhittyboy22, and share your experience with Support, too. This will provide them with more information about those systems and users being affected by the issue, and potentially help locate the root of the problem and help them find a solution for everyone.
I was able to fix the problem by adding a new user to my Mac and installing the game under that user. It started right away and after that it is mysteriously also running again under my main user.
EDIT (01-18-23): After the latest updates the problem has reapperared. I can't really say when it happened, but the the game won't start and keeps hanging with a black screen.
EDIT2 (01-18-23): I guess I found the problem. It seems to be my AirPod Headphones. Whenever I have them connected wirelessly to my MacBook the game crashes on startup. When I disconnect them and use the internal speakers the game starts as it should. I tried this now several times and was able to reproduce the problem.
As soon as I connect them to my Mac, Myst crashes. Either with MacOS Ventura or now with MacOS Sonoma. However there is no issue using Airpods of 2nd generation.
Logs indicate something related to spatialisation: AudioToolbox!AudioQueueObject::CheckSpatialization
It's consistent with what other have been facing so far. Airpods Max, Airpods Pro does have spatialisation, Airpods 2nd generation don't.
So issue seems related to spatialisation, independently of the fact that it is activated or not.
What a pity not to be able to play the so cool Myst game with these so cool Airpods.
The AirPods issue is a known one which Cyan has not yet determined a fix for, unfortunately.
Another player found the following, which may help you troubleshoot and/or solve the issue with your system and the devices:
-When "Open Using Rosetta" is disabled, and I have my AirPods connected before starting Myst, Myst hangs at a black screen and needs a "Force Quit" to terminate.
-When "Open Using Rosetta" is disabled, and I do not have my AirPods connected before starting Myst, Myst starts correctly. I can then connect my AirPods and the sound comes through the AirPods.
-When "Open Using Rosetta" is enabled, and I have my AirPods connected before starting Myst, Myst starts correctly and the sound comes through the AirPods.
I just find this discussion on Unreal Engine developer forum https://forums.unrealengine.com/t/airpods-pro-make-game-crash/1134768/2.
In my case, it solves the issue and I able to start Myst without rosetta and with Airpods.
So to resume, just try so set the `UE4_FORCE_MALLOC_ANSI` environment variable to `1`.
To do that, open the Terminal application then type the following command :
```
launchctl setenv UE4_FORCE_MALLOC_ANSI 1
```
To make this change persistant across reboot, you have to edit `/etc/launchd.conf` file as following :
```
$> sudo vi /etc/launchd.conf
setenv UE4_FORCE_MALLOC_ANSI 1
```