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P1 attacks P2.
If a week goes by and P2 doesn't log in, P1 will get a message saying they've won, and gotten some resources.
If P2 logs in during that week, they will receive a message saying they've been attacked.
They will have a choice to defend right then, or later.
If they choose later, they can choose to defend from their MvM building (it gives the a ability to attack on the left, and a list of attacks on you on the right).
If they do not defend right away, they will have 24 hours to defend. If they do not defend during that time, P1 will receive a win notification.
If P2 defends, and wins, P1 will receive a notification that P2 beat them.
If P2 defends, and loses, P1 will receive a notification about the win, and resources gained.
Defending is basically a difficult level. I'm star level 21 at the moment, and I have to beat 23 rounds. Sometimes it's doable, sometimes it's basically impossible.
After they defend (win or lose the match) P2 has the option to get revenge by sending another attack back at their attacker. This attacks costs 50 of their green bloonish stuff for MvM.
I always make sure I have at least 50 before I defend, to make sure I can revenge, because I "believe" you lose your opportunity to revenge if you don't have 50.
well it cost 100% but you get like +50% when defending.