SENTRY
Feedback
OK so i played a bit of the Co-op with a friend, and i have some feedback.

As far as we are aware we only encountered one bug, that being when 2 people enter the same pod at the end of a mission it soft locks the game, no bugs beyond that though.

When you get down to one crew member, one person just doesn't get to play, this just is not fun. I think if you are at one crew member it should still allow the other player to spawn when starting a new mission. if this is too powerful then maybe just let us pick who gets to spawn in, as my friend is new and id rather him try to survive alone then me.

I would really like some higher difficulty scaling in the early game when playing with more people, as the game is kinda a cake walk with a buddy. maybe just spawning more enemies would be good.

Traps act weird, as in if two people own the same trap, and one person upgrades it, that players version of the trap is just better. I think sharing trap upgrades would make the flow of the game feel a bit better, but still require each player to unlock the trap individually and keep weapons and gear separate.

I'm sure you are working on it but, 4 player would be sick.

Over all very fun, we had a blast and i cant wait for what comes next!
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Gary  [developer] Feb 9 @ 6:04am 
Thanks for the feedback, throughout the rest of Early Access we'll be adding more campaigns with higher difficulty, which would be more suited to experienced players than the Initiate and Starfarer campaigns. Later down the line there'll be additional modifiers to employ for those that want to keep making things harder.

There's no sharing of equipment in co-op, each person has their own that they manage - we felt that discussing what to upgrade etc. was more in the spirit than upgrades being applied to both players (not to mention that'd make co-op even easier).

With regards the being down to one life left and one person utilises the security cameras, we have plans to provide something for those players to do other than spectate - i.e. so they can meaningfully contribute. It's lower priority at the moment though because it's not something all or many players get to see frequently.
Gary  [developer] Feb 10 @ 2:08pm 
Originally posted by the enigma:
As far as we are aware we only encountered one bug, that being when 2 people enter the same pod at the end of a mission it soft locks the game, no bugs beyond that though.

This is fixed in the latest version available now (build number 0.7.25539)
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