DEATHLOOP

DEATHLOOP

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czaki Sep 21, 2021 @ 6:12am
Issue with G-Sync
Do you guys had any issues with G-Sync ?
I've got it enabled in NVCP, also V-Sync. It works fine in other games but Deathloop seems to ignore the NVCP setting. When i turn off V-Sync it locks at 120fps which is chosen in the settings menu but when I enable V-Sync in-game, even the "half" option it doesn't make any difference. The fps goes through the roof and doesn't cap at 144. Tried enabling and disabling it in NVCP but nothing seems to work.
TY in advance :BL3Thumbsdown:
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Showing 1-15 of 15 comments
Purity+Control< Sep 21, 2021 @ 6:15am 
A bit off topic, but you should limit in your GPU drivers the maximum FPS possible to match your refresh rate, anything above it is useless waste of hardware life and electricity.
czaki Sep 21, 2021 @ 6:31am 
Originally posted by Qu'onos Praxis:
A bit off topic, but you should limit in your GPU drivers the maximum FPS possible to match your refresh rate, anything above it is useless waste of hardware life and electricity.

I forgot about this settting. BUT. In every game i've played turning on G-Sync + V-Sync in control panel was capping my fps at the refresh rate. Just now i've checked in Prey, Paladins, Mirror's Edge Catalyst, AC Valhalla. In every of those games G-Sync was capping at 144. V-Sync was off in-game and on in control panel but still in Deathloop it does not cap at all.
Blazing Storm Sep 21, 2021 @ 6:39am 
Refer Digital Foundry video. Essentially this game only supports a locked frame rate of 30, 60 and 120 fps.

Open NVIDIA control panel and set your refresh rate of the display to 60hz. Then open NVIDIA profile inspector and disable GSync as VRR is unsupported in this game for now. Then go ingame and enable the ingame vsync and it should lock to 60.

Personally, the PC port is in a shambolic state and the beta patch they released is a necessity to play it without mouse skipping. Also, a few hours in when you start a new loop the game randomly stutters below 60 fps even on a 3080 Ti and you need to restart the game to fix it.

I would wait 1-2 months for a couple of patches as the game is essentially in beta phase at the moment.
czaki Sep 21, 2021 @ 6:46am 
Originally posted by Blazing Storm:
Refer Digital Foundry video. Essentially this game only supports a locked frame rate of 30, 60 and 120 fps.

Open NVIDIA control panel and set your refresh rate of the display to 60hz. Then open NVIDIA profile inspector and disable GSync as VRR is unsupported in this game for now. Then go ingame and enable the ingame vsync and it should lock to 60.

Personally, the PC port is in a shambolic state and the beta patch they released is a necessity to play it without mouse skipping. Also, a few hours in when you start a new loop the game randomly stutters below 60 fps even on a 3080 Ti and you need to restart the game to fix it.

I would wait 1-2 months for a couple of patches as the game is essentially in beta phase at the moment.


Im just asking about those because i was worried i fcked up something. Didn't knew that game doesn't support VRR. I have already finished the game and im now trying to max out the achievements but even some of them seems to not work properly.

Anyways thanks for the reply, have a good day :D

PS. On RTX 3090 it's not so perfect as some of you guys might think. 1080p full Ultra + RT
around 100fps with dips even to 60 :D
Thiran Sep 21, 2021 @ 6:50am 
using vsync together with g-sync (or freesync for that matter) is absolutely unnecessary. Vertical Sync's only real goal is to get rid of screen tearing if the frame rate of your game goes above your monitors refresh rate by locking the game's framerate (software side) to your maximum refresh rate. G and Free sync do the same thing on a hardware level instead as well as eliminating input lag and getting rid of out of sync frame pacing making sure input still feels smooth(er) even if your frame rate is fluctuating.

The only instance in which you want to enable Vsync on top of G or Free sync is if your hardware can't hit or constantly slips below your g or free sync rated minimum refresh range (check your monitor specifications for that).

in short: Don't use them both at the same time, always use gsync instead of v-sync since its far superior at what both are supposed to be doing, it's adjusting your screens refresh rate on the fly while vsync caps your frame rate at the refresh rate of the monitor potentially causing immense input lag depending on the situation.

And if you do happen to run into screen tearing with g-sync enabled, just make sure you lock that specifics game maximum framerate at your monitors maximum refresh rate since g-sync will only operate within a certain range for example 48hz-144hz etc etc, again check your monitor specs for that.
Cougar Sep 21, 2021 @ 7:49am 
Originally posted by Czaki:
Originally posted by Blazing Storm:
Refer Digital Foundry video. Essentially this game only supports a locked frame rate of 30, 60 and 120 fps.

Open NVIDIA control panel and set your refresh rate of the display to 60hz. Then open NVIDIA profile inspector and disable GSync as VRR is unsupported in this game for now. Then go ingame and enable the ingame vsync and it should lock to 60.

Personally, the PC port is in a shambolic state and the beta patch they released is a necessity to play it without mouse skipping. Also, a few hours in when you start a new loop the game randomly stutters below 60 fps even on a 3080 Ti and you need to restart the game to fix it.

I would wait 1-2 months for a couple of patches as the game is essentially in beta phase at the moment.


Im just asking about those because i was worried i fcked up something. Didn't knew that game doesn't support VRR. I have already finished the game and im now trying to max out the achievements but even some of them seems to not work properly.

Anyways thanks for the reply, have a good day :D

PS. On RTX 3090 it's not so perfect as some of you guys might think. 1080p full Ultra + RT
around 100fps with dips even to 60 :D

3090 here at 4k with everything maxed ultra has dips into the 50's and even high 40's, its very badly optimised.
Cant imagine running a 3090 for 1080p though :/ 24gb vram for 1080p is comical!
BOT Cecil Sep 21, 2021 @ 8:17am 
Originally posted by Cougar:
Originally posted by Czaki:


Im just asking about those because i was worried i fcked up something. Didn't knew that game doesn't support VRR. I have already finished the game and im now trying to max out the achievements but even some of them seems to not work properly.

Anyways thanks for the reply, have a good day :D

PS. On RTX 3090 it's not so perfect as some of you guys might think. 1080p full Ultra + RT
around 100fps with dips even to 60 :D

3090 here at 4k with everything maxed ultra has dips into the 50's and even high 40's, its very badly optimised.
Cant imagine running a 3090 for 1080p though :/ 24gb vram for 1080p is comical!
Try on very high. There's no visual difference but will run better.
d0x360 Sep 21, 2021 @ 8:24am 
Originally posted by Thiran:
using vsync together with g-sync (or freesync for that matter) is absolutely unnecessary. Vertical Sync's only real goal is to get rid of screen tearing if the frame rate of your game goes above your monitors refresh rate by locking the game's framerate (software side) to your maximum refresh rate. G and Free sync do the same thing on a hardware level instead as well as eliminating input lag and getting rid of out of sync frame pacing making sure input still feels smooth(er) even if your frame rate is fluctuating.

The only instance in which you want to enable Vsync on top of G or Free sync is if your hardware can't hit or constantly slips below your g or free sync rated minimum refresh range (check your monitor specifications for that).

in short: Don't use them both at the same time, always use gsync instead of v-sync since its far superior at what both are supposed to be doing, it's adjusting your screens refresh rate on the fly while vsync caps your frame rate at the refresh rate of the monitor potentially causing immense input lag depending on the situation.

And if you do happen to run into screen tearing with g-sync enabled, just make sure you lock that specifics game maximum framerate at your monitors maximum refresh rate since g-sync will only operate within a certain range for example 48hz-144hz etc etc, again check your monitor specs for that.

It's not unnecessary, Nvidia recommends it. Vsync only kicks in when you are out of the gsync or vrr range. That way it covers you in terms of screen tear no matter what. So technically vsync is disabled unless you leave the bounds of gsync/vrr and then it is enabled until you are back in bounds
Cougar Sep 21, 2021 @ 8:42am 
Originally posted by BOT Cecil:
Originally posted by Cougar:

3090 here at 4k with everything maxed ultra has dips into the 50's and even high 40's, its very badly optimised.
Cant imagine running a 3090 for 1080p though :/ 24gb vram for 1080p is comical!
Try on very high. There's no visual difference but will run better.

You mean very high across all the settings? Will give it a try yeah.
BOT Cecil Sep 21, 2021 @ 8:54am 
Originally posted by Cougar:
Originally posted by BOT Cecil:
Try on very high. There's no visual difference but will run better.

You mean very high across all the settings? Will give it a try yeah.
Yes, on all settings. Sorry, should have been more specific. I also know raytracing is a huge hit on performance but it also looks much better with it on and you have the hardware to keep it above 60.
Thiran Sep 21, 2021 @ 8:56am 
Originally posted by d0x360:
It's not unnecessary, Nvidia recommends it. Vsync only kicks in when you are out of the gsync or vrr range. That way it covers you in terms of screen tear no matter what. So technically vsync is disabled unless you leave the bounds of gsync/vrr and then it is enabled until you are back in bounds

Technically correct, however as i stated above, your example is just one of those cases that will inevitably introduce a ton of input lag especially if the frame rate is dipping really hard. Granted the last time i actually didn't use freesync instead (running amd on my end, so real world applications might differ here) of gsync was when i was testing with a 2080Ti ~2 years ago shortly after its release, nvidia in general seemed, according to my own experience to struggle a lot more with fluctuations then amd at the time, at least during that period.

Then again, if something like that occurs and the frame rate really dips below the range, it's just something i'd personally place into into the "unplayable" category especially for an fps. Having a stable framerate at a somewhat lower graphical fidelity is simply going to end up being the better experience. At the very least, it's going to cause less issues rather then trying to slap more band-aids on the problem.

So yes, technically both methods work but i simply do not get why anyone should have to deal with v-sync (which has always been more of a band-aid/necessary evil whenever needed) if gsync or freesync is available, in which case, simply locking the game's max fps and making sure not to drop below the sync range makes sure the end user doesn't have to deal with any of those downsides.

This has been working for years now ever since that technology became available. But then again, this might just be a thing for amd gpu's and the whole nvidia/gsync story might just play out differently these days.
czaki Sep 22, 2021 @ 3:08am 
Originally posted by Cougar:
Originally posted by Czaki:


Im just asking about those because i was worried i fcked up something. Didn't knew that game doesn't support VRR. I have already finished the game and im now trying to max out the achievements but even some of them seems to not work properly.

Anyways thanks for the reply, have a good day :D

PS. On RTX 3090 it's not so perfect as some of you guys might think. 1080p full Ultra + RT
around 100fps with dips even to 60 :D

3090 here at 4k with everything maxed ultra has dips into the 50's and even high 40's, its very badly optimised.
Cant imagine running a 3090 for 1080p though :/ 24gb vram for 1080p is comical!


Usually I play on 1440p or higher but here i was just trying it on 1080p. I've bought 3090 because at that moment 3080 and 3090 were almost the same price and there were no 3080 available and I bought it. Im aware of that i probably won't use all of the vram in any case :D
WeeCapo Sep 22, 2021 @ 6:20am 
Originally posted by Blazing Storm:
Refer Digital Foundry video. Essentially this game only supports a locked frame rate of 30, 60 and 120 fps.

Locked for what? At 60 fps this game look ♥♥♥♥ as it was 30 fps.. i don't think that's the problem.
burn Sep 22, 2021 @ 7:03am 
THESE ARE THE OPTIMAL G-SYNC SETTINGS

GLOBALLY FOR ALL GAMES

G-Sync -Enabled Fullscreen
V-Sync - Enabled in NVCP - - OFF in game
Triple Buffering - OFF
Frame Limit - SET IN NVCP = 3FPS below actual refresh
if there is a frame limiter in game, always choose OFF or a value that is higher than the NVCP limit.

https://blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/14/

do it!
Last edited by burn; Sep 22, 2021 @ 7:04am
Geometer Sep 22, 2021 @ 1:52pm 
If the in game frame limiter isn't doing anything, and you want it to then see if setting Preferred Refresh Rate to Application Controlled in NVCP helps.
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Date Posted: Sep 21, 2021 @ 6:12am
Posts: 15