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Giving this to Colt would be quite OP. Its basically infinite invisibility against NPCs.
Sounds good, even OP. Yeah, i find it extremely moronic that you can get oneshoted (assasinated) from the front if enemy is invisible. Like, cmon, i can see him walking!
I think like 80% of the players run invisibility with upgrade which allows you to stand still.
Pretending to be a Turret and having the colt wonder why he can't hack you.
Proxy and Tripwire mines are more useful than Masquerade. You can at least bait them into using Shift.
Plus they use shift to climb ledges, you can chuck a proxy mine on top of a ledge so if they scale a building the mine blasts them off of it.
Edit; We also have some useless mods, like Perforator. I'm targeting just Colt; I don't care about that.
What do you mean? Isn't it grate to give NPCs aggro on you when fighting Colt? I use Zone on Karnesis just for this!
I once decided to see, can i talk to a visionary as Juliana, since we are suppose to know each other so maybe there is some dialog, right?
So i walk up to him and press "F".. and break his ♥♥♥♥♥♥♥ neck.
Aside from the ability being a gimmick, an some Mods being not particularly suitable, the most annoying part about it is the lag.
Sometimes, your shift just doesn't want to put you there, then rubber-bands you back, or a simple jump does the same. That hurts your play a lot.
Also because colt is notified when Julianna is invading, That should not be a thing after a couple of invasions, simply put, make it so experienced colt with alot of stuff Infused no longer notified by her presence, So that there's at least an element of surprise.