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So basically, I understand if you're not able to make any significant adjustments.
If I can get voice acting for the game, then that should help hopefully :)
In Alien Soldier for the Genesis/Mega Drive, the easy mode allowed you to change the game's speed at any time in increments of 25% simply by pausing and pressing a button. It was meant to be a training tool, and you still had to play the game at full speed on hard.
Though I've never really used it, I think it was a great, non-intrusive way to adjust the game speed and prepare the player for the higher difficulty level (a.k.a. the way the game was meant to be played). Perhaps something like that could be useful here as well?
Alien Soldiers had a lot of bosses and I loved that.
It was also funny how there were only two difficulties: Supereasy and Superhard.
I did wonder if a setting like that could work, but I haven't tested it out yet. Good idea though, Alien Soldier is a great game and one of my favourites. I'd love to do a tribute to it one day, but that'll have to wait for now ;)
I just want to re-emphasize that my desire for the game to move slower doesn't have anything to do with difficulty. I will always be the first to complain that modern games are way too easy. All I want is to have more time to enjoy the game.
Have you considered a "SNES" mode? Part of why SNES games were easier/readable than modern takes of the same is the janky, sluggish, low graphics/logic frame rate. 30FPS would be considered wildly optimistic. It was an unintentional "Bullet time". How you would emulate that is more complex than some curve as each effect had very different impacts.
Either way, looking forward to your progress!
That'd be pretty cool/funny, lower framerate smoothly (from say, 30 to 20fps, and game speed down by a bit less) depending on the number of enemies on screen plus effects / or bombs thrown off.
From the demo I played a few months ago, I do feel that the game runs a bit fast regardless of FPS and allowing say 10% increment slowdown slider (Up to 70% of current speed, say 30 -> 27 -> 24 (cinematic meme!) -> '21FPS SNES style') for the ship movement speed and enemy AI would keep everyone happy if it's not a huge rework of the engine