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Moving or stationary? Any flickering/disappearing?
1st could be due to map data getting overwritten and ground level no longer matching the saved placement of items.
2nd would be more like something conflicting really bad with the game/save. Are you using any mods?
If you are, have you tried disabling them? Load in to the save with no mods activated. Remember to take manual backup of your save so you can recover missing items if the mod conflict didn't cause the issue! (more details below.)
I'd try the standard fix of deleting Shaders Cache folder (in ..documents/MyGames/FarmingSimulator2022) to rule out corrupted cache (messed up textures etc). Game will lag the next time you load the save but it should sort itself out in few minutes.
If that didn't fix it, I'd try earlier backup of the save to rule out Save Corruption.
Remove the "savegameX" (X is the slot number in the load menu!) folder or contents of the save (again in ..documents/MyGames/FarmingSimulator2022/) and copy&rename the folder or copy-paste contents of any Backups folder (..documents/MyGames/FarmingSimulator2022/savegameBackup). The naming is the same as before - X is the slot number: "savegameX_backup-Date&Time"
Seems like we're dealing something along the lines of scenario #2 -- not as severe/big as bugged out/corrupt map. This should be just a save sync problem.
I'm not 100% sure how Farming Simulator 22 handles online/multiplayer saves so I'm just guessing here:
Your probably the easiest way to fix this could/would be that your friends gets the exact same save files (as in: Save Files (the folder) copied from -Your- machine, saved to and shared via Google Drive (for example) and have -them- download it. Make sure they take a manual backup of the save folder -on their machine- before continuing!! Have them completely delete the save they have on their machine (as mentioned above, the folder "savegameX with X being slot number) and copying the newly downloaded files that you uploaded.
If the save folder is too big to upload or refuses for some other reason, you can also try with just the .xml files within the main "savegameX" folder - main ones I'd pick would be "placeables.xml" first (for everything placed/built by players) and then "items" (bales, pallets etc.), "precisionfarming" (if you use it, to make sure your field data are the same), and "treePlant.xml" (if you guys have planted trees). Replacing/Overwriting the existing files should do just fine.
If this local "sync" doesn't work, you may need to do the same with the "server" and make sure it has correct files to send/read. Like I said, I don't really know how the server-side stuff is handled but I hope you get the idea what to look for!