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combine harvester: John Deere CP690 (original)
And 2. I bought another field when testing the above went and got another harvester that had approximately 2100 cotton when done and I could not unload that one either. GIANT needs to fix this.
And I recommend the mod "Extended Input HUD" for learning / remembering the keys / buttons.
EDIT: I suggest that mod, as it allows to expand the F1 help to silly levels. Try it :)
What I have found is that if a bale counter mod is used; the Case cotton harvester loses the ability to unload a partial bale. I cut the Vermeer DLC off due to it having the bale counter in it and I could then unload a partial bale again with the Case harvester.