Farming Simulator 22

Farming Simulator 22

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0B1KENOBI Aug 2, 2024 @ 1:46pm
FARMING SIM 22 NOT LAUNCHING
Issue with Game Freezing on Loading Screen

Hello everyone,

I’m encountering an issue with a game freezing on the loading screen. Here’s some context: I have the game saved on an external hard drive. After purchasing a new PC, I plugged the hard drive into the new machine, and Steam recognizes the drive, but the game won’t launch. I’ve already tried uninstalling and reinstalling the game, but the problem persists.

Has anyone else experienced this issue or have any suggestions for resolving it?

Thanks in advance!
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Showing 1-15 of 23 comments
not launching or is the game not loading your savegame?
0B1KENOBI Aug 2, 2024 @ 1:59pm 
Update: Game Freezing on Loading Screen - Fixed

Hello everyone,

I encountered an issue where the game was freezing on the loading screen. For context, the game was saved on an external hard drive. After moving to a new PC and plugging in the drive, Steam recognized it, but the game wouldn’t launch. I tried uninstalling and reinstalling without success.

Solution: I resolved the issue by navigating to C:/Users/username/Documents/My Games/FarmingSimulator2022/mods/, renaming the mods folder to mods1 temporarily, and then launching the game. This allowed the game to load successfully. I’ll need to identify which specific mod is causing the issue from here.

Thanks for the support!

TRY THIS:
# Define the paths $modsPath = "C:/Users/$env:USERNAME/Documents/My Games/FarmingSimulator2022/mods" $backupPath = "C:/Users/$env:USERNAME/Documents/My Games/FarmingSimulator2022/mods_backup" # Function to rename the mods folder to mods_backup function Backup-ModsFolder { if (Test-Path $modsPath) { Rename-Item -Path $modsPath -NewName "mods_backup" Write-Host "Mods folder renamed to mods_backup." } else { Write-Host "Mods folder not found." } } # Function to create a new empty mods folder function Create-NewModsFolder { New-Item -Path $modsPath -ItemType Directory -Force Write-Host "New mods folder created." } # Function to restore the mods_backup folder to mods function Restore-ModsFolder { if (Test-Path $backupPath) { Remove-Item -Path $modsPath -Recurse -Force Rename-Item -Path $backupPath -NewName "mods" Write-Host "Mods folder restored from mods_backup." } else { Write-Host "Backup mods folder not found." } } # Function to launch the game function Launch-Game { $gamePath = "C:/Path/To/Your/Game/Executable/FarmingSimulator2022.exe" # Update this path to your game's executable Start-Process -FilePath $gamePath Write-Host "Game launched. Waiting for it to close..." } # Main script Backup-ModsFolder Create-NewModsFolder Launch-Game # Wait for the game process to exit $gameProcessName = "FarmingSimulator2022" # Update this to match the process name of the game executable while (Get-Process -Name $gameProcessName -ErrorAction SilentlyContinue) { Start-Sleep -Seconds 5 } Write-Host "Game closed." Restore-ModsFolder
Last edited by 0B1KENOBI; Aug 2, 2024 @ 2:02pm
0B1KENOBI Aug 2, 2024 @ 2:04pm 
Identifying Problematic Mods in Farming Simulator 22

Step-by-Step Manual Instructions

1. Backup Your Current Mods Folder
  • Navigate to your
    mods
    folder at
    C:/Users/username/Documents/My Games/FarmingSimulator2022/
    .
  • Rename the
    mods
    folder to
    mods_backup
    .

2. Create a New Empty Mods Folder
  • In the same directory (
    C:/Users/username/Documents/My Games/FarmingSimulator2022/
    ), create a new folder and name it
    mods
    .

3. Move Mods One by One
  • Open the
    mods_backup
    folder.
  • Move one mod (file or folder) from the
    mods_backup
    folder to the new
    mods
    folder.

4. Launch the Game
  • Start Farming Simulator 22.
  • Check if the game launches and runs without crashing.

5. Check for Crashes
  • If the game launches successfully:
    1. Close the game.
    2. Move another mod from the
      mods_backup
      folder to the
      mods
      folder.
    3. Repeat the process from step 4.
  • If the game crashes:
    1. The mod you just moved is likely the problematic one.
    2. Move that mod back to the
      mods_backup
      folder.
    3. Continue testing the remaining mods to ensure there are no other problematic mods.

6. Identify and Isolate the Problematic Mod
  • Once you identify the problematic mod, you can either look for an updated version of the mod or avoid using it.
  • Continue testing the remaining mods to ensure there are no other problematic mods.

7. Restore Your Mods Folder
  • After identifying and isolating the problematic mod(s), you can move all the mods from the
    mods_backup
    folder back to the
    mods
    folder.
  • Ensure that the problematic mod is not moved back into the
    mods
    folder unless it is updated or fixed.




Example Scenario

1. Backup Your Mods
  • Navigate to
    C:/Users/username/Documents/My Games/FarmingSimulator2022/
    .
  • Rename
    mods
    to
    mods_backup
    .

2. Create a New Mods Folder
  • In the same directory, create a folder named
    mods
    .

3. Move a Mod
  • Go to
    C:/Users/username/Documents/My Games/FarmingSimulator2022/mods_backup
    .
  • Move one mod (e.g.,
    Mod1.zip
    ) from
    mods_backup
    to
    mods
    .

4. Launch the Game
  • Start Farming Simulator 22.
  • If the game runs fine, close it and move another mod (e.g.,
    Mod2.zip
    ) from
    mods_backup
    to
    mods
    .

5. Continue the Process
  • Repeat steps 3 and 4 for each mod.
  • If the game crashes after adding a particular mod, that mod is likely causing the issue.

6. Isolate and Test
  • After identifying a problematic mod, move it back to
    mods_backup
    .
  • Continue testing the remaining mods to ensure no other mods are problematic.

7. Restore Your Mods
  • Move all the non-problematic mods from
    mods_backup
    to
    mods
    .



Last edited by 0B1KENOBI; Aug 2, 2024 @ 2:08pm
0B1KENOBI Aug 2, 2024 @ 2:12pm 
Originally posted by tNLDc.hagenaars73:
not launching or is the game not loading your savegame?

Hi there,

The game would freeze on the loading screen, and a window would prompt me that the GIANTS Engine 9.0 was not responding.
Tiri Aug 2, 2024 @ 2:15pm 
Did you recently install the new NVIDIA graphics driver 570.60? If YES, then go to the nVidia homepage and download and install the older version 556.12
The new driver causes the FS22 to stall on loading a save...
0B1KENOBI Aug 2, 2024 @ 2:23pm 
How to Identify Problematic Mods in Farming Simulator 22

Step-by-Step Guide Using PowerShell

Hello everyone,

If you're encountering issues with Farming Simulator 22 not launching or freezing, a problematic mod might be the cause. Here's a guide on how to use a PowerShell script to identify the problematic mod.

Step 1: Indexing the Mods

First, we need to index all the files in the
mods_backup
folder.

1. Create and Save the Script
  • Open a text editor (like Notepad) and paste the following script:
    # Define the paths $sourcePath = "C:\Path\To\Your\mods_backup" $destinationPath = "C:\Path\To\Your\mods" $indexFilePath = "C:\Path\To\Your\indexed_mods.txt" $gamePath = "C:\Path\To\Your\Game\Executable\FarmingSimulator2022.exe" # Update this path to your game's executable # Step 1: Index all files in the source folder $files = Get-ChildItem -Path $sourcePath $files | ForEach-Object { $_.FullName } | Out-File -FilePath $indexFilePath Write-Host "All files indexed to $indexFilePath." # Function to move a file and check if the game launches function Test-Mod { param ( [string]$modFile ) $modFileName = [System.IO.Path]::GetFileName($modFile) Move-Item -Path "$modFile" -Destination "$destinationPath\$modFileName" Write-Host "$modFileName moved to mods folder." Start-Process -FilePath $gamePath Write-Host "Game launched. Please check if it runs correctly and then close the game." Read-Host "Press Enter after you have closed the game to continue to the next mod." } # Step 2: Read the indexed files and iterate over each indexed file $indexedFiles = Get-Content -Path $indexFilePath foreach ($file in $indexedFiles) { Test-Mod -modFile $file } Write-Host "All mods have been tested."
  • Save the script as
    IndexAndTestMods.ps1
    .

Step 2: Running the Script

Next, we need to run the script to test each mod one by one.

1. Open PowerShell
  • Press Win + X and select Windows PowerShell (Admin).

2. Navigate to the Script Directory
  • Use the
    cd
    command to navigate to the directory where you saved
    IndexAndTestMods.ps1
    .
  • Example:
    cd C:\Path\To\Your\Script

3. Run the Script
  • Type
    .\IndexAndTestMods.ps1
    and press Enter.
  • Follow the prompts:
    1. The script will move a mod to the
      mods
      folder and launch the game.
    2. Check if the game runs correctly.
    3. Close the game and press Enter to continue to the next mod.




Example Scenario

1. Backup Your Mods
  • Navigate to
    C:/Path/To/Your/Game/Mods
    .
  • Rename
    mods
    to
    mods_backup
    .

2. Create a New Mods Folder
  • In the same directory, create a folder named
    mods
    .

3. Move a Mod
  • Go to
    C:/Path/To/Your/Game/mods_backup
    .
  • Move one mod (e.g.,
    Mod1.zip
    ) from
    mods_backup
    to
    mods
    .

4. Launch the Game
  • Start Farming Simulator 22.
  • If the game runs fine, close it and move another mod (e.g.,
    Mod2.zip
    ) from
    mods_backup
    to
    mods
    .

5. Continue the Process
  • Repeat steps 3 and 4 for each mod.
  • If the game crashes after adding a particular mod, that mod is likely causing the issue.

6. Isolate and Test
  • After identifying a problematic mod, move it back to
    mods_backup
    .
  • Continue testing the remaining mods to ensure no other mods are problematic.

7. Restore Your Mods
  • Move all the non-problematic mods from
    mods_backup
    to
    mods
    .




By following these steps, you can identify which specific mod is causing issues with your game. If you find any problematic mods, check for updates or replacements from the mod creators.

Feel free to share your experiences or ask for help if you encounter any issues while following this guide.

Happy Farming!
Last edited by 0B1KENOBI; Aug 2, 2024 @ 2:24pm
bufnita261 Aug 2, 2024 @ 2:27pm 
yes it's a problem with those from nividea install an older version and it will work, don't leave it on the new version, I suffered the same lot of luck
0B1KENOBI Aug 2, 2024 @ 2:27pm 
Originally posted by Tiri:
Did you recently install the new NVIDIA graphics driver 570.60? If YES, then go to the nVidia homepage and download and install the older version 556.12
The new driver causes the FS22 to stall on loading a save...

Hi Tiri,

Thanks for the suggestion. In my case, the game would freeze on the loading screen, and a window would prompt me that the GIANTS Engine 9.0 was not responding. I found that the issue was related to a problematic mod.

However, after resolving the initial issue, I now encounter a new problem where the game stalls on the loading screen when I try to load a saved game. I will try downgrading the NVIDIA graphics driver as you suggested to see if it resolves this new issue.

Happy Farming!
0B1KENOBI Aug 2, 2024 @ 2:40pm 
Originally posted by bufnita261:
yes it's a problem with those from nividea install an older version and it will work, don't leave it on the new version, I suffered the same lot of luck

I found the older drivers and will try them as a fix. However, I also play other games that require the new drivers, so I hope GIANTS Software or NVIDIA fixes this issue soon. Thanks for the advice and good luck!
ShutEye_DK Aug 2, 2024 @ 2:43pm 
Originally posted by 0B1KENOBI:
Originally posted by bufnita261:
yes it's a problem with those from nividea install an older version and it will work, don't leave it on the new version, I suffered the same lot of luck

I found the older drivers and will try them as a fix. However, I also play other games that require the new drivers, so I hope GIANTS Software or NVIDIA fixes this issue soon. Thanks for the advice and good luck!
WHICH game, that you play, require a driver newer than the 556.12 one?

Edit: And, please, be specific about the exact requirements.
Last edited by ShutEye_DK; Aug 2, 2024 @ 2:44pm
silv3rd4v3 Aug 2, 2024 @ 11:20pm 
It happens to me too. I remember playing yesterday late and today a few min ago so i only instaled a few mods. I cheked one by one till i find out:
Vehicle Years, a mod that show the time the vehicle was maded, seems that last actualitzation makes the game dont finish to load. I removed to try it and works, so probably is a problem with the last actualization. Check out if its the same for you.
Dim67 Aug 4, 2024 @ 3:34am 
READ THE TOP PINNED POST
for me the game would load to about 21% the system would then freeze my whole PC then close down, didn't receive any notification or anything.

I even tried to start a new game with no mods.. installed, and it still did the something
Ok so i always do a clean install when ever i update my navidia mine is up to date, on 560.70 which came out on the 07/16/24.

I then tried again with starting a new game with no.. mods and this time i got this, the instruction at 0x00007ff6922fa75a referenced memory at 0x0000000000000000. the memory could no be read.
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Date Posted: Aug 2, 2024 @ 1:46pm
Posts: 23