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If FS25 is fantastic and a viable upgrade to FS22 then yes, the game will slowly die out as updates won't keep up with computer hardware/software changes, which may need game updates to ensure compatability.
Tho this can take years.
If FS25 bombs, then FS22 will carry on and will be supported probably until FS28 comes along to try again
That's the whole point of the discussion.
If from a commercial pov it's not viable keep a title and expand it with dlcs because people then don't buy them, how a new title will be convenient if the new features are already present for free in the previous? How that doesn't stop people from buying it?
Why a dlc it's not viable a new game yes, for the players?
That's the absurdity of the defense against a new title.
I understand your point, but as I mentioned Civilization and Europa Universallis, two great "old" games, the DLC aren´t much cheap too and brings barely nothing new, if I´d buy it every year it would be as expensive as buying a new game, while on a new game they would be at least forced to make something more different.
If FS would have stopped on, lets say, 2017 and the game only received DLCs people would probably have spent a lot of money and maybe would have less resources than on FS22. MANY would be pleading for a new Farming Simulator to come and "unlock" new possibilities.
I also understand when you say that farming simulation games shouldn´t be released yearly like football games, but you are only seeing the glass half empty. At least Giants has a more or less solid schedule and you know when a new game will come out. Also, this makes the "old" version cheaper or even free.
I think turning off the servers for older game versions can affect players who rely on online ,but apart from this I don´t see any damage caused by a newer game being released. For those who like to download thousands of mods, if the new version isnot good enough or just the same of the older, so you can be cool that the modders will stay working on the older version, right? If not, maybe, only maybe, this new game is really an improvement....
Every title sells more than the last. So they keep making them. It's not rocket science.
Their Mediterranean Bundle at full price is almost the same of FS 25 on pre order. We are talking about a 2012 game with three DLCs, two of them made in 2016 and 2017 lmao
buying the new game funds the next one. on some level, thats ♥♥♥♥♥♥♥♥, but it is what it is.
currently, fs22 (base game) is sufficient, at least to me. i bought it a couple weeks back. to be fair, i have them all back to (edit) fs13. almost certainly i'll buy 25 when its on a decent sale, as by then the modders will have moved on. it wont be because that game is technically superior (lets hope it is), but because thats where the mods and the players are.
i'll meet you halfway and agree that perhaps a "long term release" that is continually updated and supported by dlc can work. but im probably not buying them, and i don['t think im alone. maybe if there is something compelling, but even then, probably not.
Although they've had rain on the windscreen and wet splashy roads for years - two things that have only just come to FS25....
Oh, and decent fog.
Still i can't understand why someone should be ok to buy a new game with some fx and two crops, but not a dlc with the same contents, because you could otherwise have for free by mods.
Then it prove my point, why buy the new game if you can have them for free?
But that's probably just me.
Obviously I would prefer not to spend 30 bucks every couple years to get the new game on a sale, but I realize that is the reality of the world, stuff costs money.