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Regardless if Giants made the DLC or not, they are sure accepting money for it, which means they should be responsible for making sure the DLC is working the way it should be as much as the developer of the mod.
Maybe there's a solution out there..
Either way, the QA was *not* done to a high standard, and I am sad to see this sort of product being peddled for revenue by Giants.
People are talking without speaking...lol...
Are from the same group... creative mesh.
Giants don't know the difference between "Artificial Intelligence" and "Automation".
They drop away the quality and tests plays.
Only easy money with low or none quality made by others.
I'm playing this game since fs2013... and still have the old bugs with AI workers.
Giants lost the respect with us, players...in 2021.
You and I are on the same wave length!
I was hopeful to see that when they dropped their publisher that they would continue to make meaningful iterations on the FS series during FS22 - but instead we just got bombarded by "season passes" that gave us new equipment and maps. I still have a sliver of hope, in that they've cleared moved away from the two-year dev cycle, but I am keeping my expectations are rock bottom as there isn't anything historical with what they've done in the past that tells me they will introduce INNOVATIVE and MEANINGFUL features in whatever the next FS game is (25? 26? etc).
No, new tractors / maps / crops aren't meaningful :D
I know - they added production chains which already existed as mods in 19
And seasons, which already existed in 17/19
And stones that do **** all for gameplay
And Parallax occlusion mapping that has been around in gaming for what, over a decade?
Giants only was able to "implement" the sound effect of the "timber"( tree falling after cutted) after 7 years and it was because one mod for the fs19.
And only for the tall trees.
and if you "re-paint" the vehicle or implement... the dirt is saved.
Must be a impossible task for the painter...lol.
Precision farming... still not working for all crops.
Oh boy... there are too much details...yet.
Fermentation time between bunker and bales... what joke.
The "Ai worker" and the Elho stone picker... still bugged.
and we are still able to make hay(dry grass) under the rain.
and there is no insects at rural areas.
and there is no way to clean the windshield...only work when it's raining.
or use the mod...lol.
It's not Creative Mesh, it was by DMI.
Thank you.
for the correction.