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IMHO those passive generators are for new players, or people who are just bad at the game. Kind of like how I think contracts are for new players learning the ropes as there's no penalties for not completing them and you get to keep any extras from them.
Like the previous poster said, the money listed for wind turbines and solar panels is a possible max income in perfect conditions, which never happens. You'll see a lot less.
It seems like you're conflicted between a good income and feeling like your cheating. I would suggest, either on this map, or the next, buying the BGA and focusing on silage. You can harvest grass three times a year. If you enjoy making bales, like me, the BGA is excellent income, and naturally leads you to cows and pigs, as the BGA also accepts manure and slurry.
Depending on your BGA size and economic settings, if you keep it well supplied, a 100k income a month is not an unreasonable figure at all, allowing you some freedom for more less profitable pet projects.
Even if it´s 1/3 it would be significant for me
This was exactly the conflict. About the BGA Its the long term goal of this save.
I´m ok with getting easy money with BGA because I´ll have my effort dose before and during it to get the goods to be processed there.
For the moment I just skipped the generator and bought more land and another sheep barn instead. It´s just not the problem with the passive income, but I want to get money with animals/crops not play an Energy Tycoon Manager game