Farming Simulator 22

Farming Simulator 22

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Guardian00 Mar 5, 2024 @ 8:58pm
Large stones in some fields
Hi.
Plowing or cultivating fields generates large stones, but only in some fields, others generate small stones. Is there a way to solve the problem of large stones?
Originally posted by Sound Zero:
There is a bug that has been in the game since launch for stones.

Basically, if a field EVER gets big stones, which usually happnes becasue the AI doesn't remove them, it will always turn over big stones now matter what you use on it.

So, even though a plow should only turn over small stones, if that field ever at any point had large stones in it, the plow will always turn over large stones instead ofsmall ones from that point forward.

The only ways you can avoid it is by never letting large stones show up, which is nearly impossible to do in AI controlled fields, or turn off stones in the options.

I have heard that removingthe field via the paint function in construction, then replowing it to a new filed will reset this bug, but I have not tested it myself as I just stopped using the stones option.

As a side note, the damage that the stones deal to your equipment ONLY affects the paint, so you could technically leave them, or turning them off really isn't going to harm your game play.

It sucks it's been this long and they haven't fixed it, but that is common for the series as a whole.
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Showing 1-9 of 9 comments
dogwalker1 Mar 6, 2024 @ 6:22am 
Noticing the same thing. Using a plow (not cultivator) turns up small stones in some fields and large ones in others. If there is a valid reason for this I'd like to know... Does it have to do maybe with not running the stone picker over the WHOLE field the previous time (ie: only running it over the visible stones). This may sound bonkers but perhaps the game remembers whatever stone type is in effect for the field until you run a stone picker over every inch of it... That may not be it but I'm going to test it.
Guardian00 Mar 6, 2024 @ 11:11am 
Interesting... :goldfeatherduster:
dogwalker1 Mar 7, 2024 @ 2:02pm 
Originally posted by dogwalker1:
Does it have to do maybe with not running the stone picker over the WHOLE field the previous time (ie: only running it over the visible stones). This may sound bonkers but perhaps the game remembers whatever stone type is in effect for the field until you run a stone picker over every inch of it... That may not be it but I'm going to test it.
Nope, that wasn't it.
The author of this thread has indicated that this post answers the original topic.
Sound Zero Mar 7, 2024 @ 4:35pm 
There is a bug that has been in the game since launch for stones.

Basically, if a field EVER gets big stones, which usually happnes becasue the AI doesn't remove them, it will always turn over big stones now matter what you use on it.

So, even though a plow should only turn over small stones, if that field ever at any point had large stones in it, the plow will always turn over large stones instead ofsmall ones from that point forward.

The only ways you can avoid it is by never letting large stones show up, which is nearly impossible to do in AI controlled fields, or turn off stones in the options.

I have heard that removingthe field via the paint function in construction, then replowing it to a new filed will reset this bug, but I have not tested it myself as I just stopped using the stones option.

As a side note, the damage that the stones deal to your equipment ONLY affects the paint, so you could technically leave them, or turning them off really isn't going to harm your game play.

It sucks it's been this long and they haven't fixed it, but that is common for the series as a whole.
Last edited by Sound Zero; Mar 7, 2024 @ 4:38pm
Guardian00 Mar 7, 2024 @ 7:10pm 
Buuu.

Thank you.
dogwalker1 Mar 7, 2024 @ 7:17pm 
Originally posted by Game Inaudible:
There is a bug that has been in the game since launch for stones.

Basically, if a field EVER gets big stones, which usually happnes becasue the AI doesn't remove them, it will always turn over big stones now matter what you use on it.

So, even though a plow should only turn over small stones, if that field ever at any point had large stones in it, the plow will always turn over large stones instead ofsmall ones from that point forward.

The only ways you can avoid it is by never letting large stones show up, which is nearly impossible to do in AI controlled fields, or turn off stones in the options.

I have heard that removingthe field via the paint function in construction, then replowing it to a new filed will reset this bug, but I have not tested it myself as I just stopped using the stones option.

As a side note, the damage that the stones deal to your equipment ONLY affects the paint, so you could technically leave them, or turning them off really isn't going to harm your game play.

It sucks it's been this long and they haven't fixed it, but that is common for the series as a whole.
Thanks for that info.

Gee, if that's the case then I see now why everyone says 'I just turn stones off'... I was willing to deal with them if they added to gameplay decisions as they were intended but as things stand it is a failed gameplay element. Surprising they haven't fixed it.

Silly that the damage is only to the paint, which I don't really care about. The visual representation of the stones is counter-immersive I find though. I was fine with rolling the small ones under but having to use the stone picker on the medium & large ones just to remove them visually if they only do paint damage - no, not gonna bother doing that. And most of the AI owned fields on this map seem to have large stones on them. Stones are going off now.
Last edited by dogwalker1; Mar 7, 2024 @ 7:18pm
Wizard Mar 7, 2024 @ 10:33pm 
I leave stones on and make lime out of them.
MielooK May 29, 2024 @ 8:21am 
Originally posted by dogwalker1:
Originally posted by Game Inaudible:
There is a bug that has been in the game since launch for stones.

Basically, if a field EVER gets big stones, which usually happnes becasue the AI doesn't remove them, it will always turn over big stones now matter what you use on it.

So, even though a plow should only turn over small stones, if that field ever at any point had large stones in it, the plow will always turn over large stones instead ofsmall ones from that point forward.

The only ways you can avoid it is by never letting large stones show up, which is nearly impossible to do in AI controlled fields, or turn off stones in the options.

I have heard that removingthe field via the paint function in construction, then replowing it to a new filed will reset this bug, but I have not tested it myself as I just stopped using the stones option.

As a side note, the damage that the stones deal to your equipment ONLY affects the paint, so you could technically leave them, or turning them off really isn't going to harm your game play.

It sucks it's been this long and they haven't fixed it, but that is common for the series as a whole.
Thanks for that info.

Gee, if that's the case then I see now why everyone says 'I just turn stones off'... I was willing to deal with them if they added to gameplay decisions as they were intended but as things stand it is a failed gameplay element. Surprising they haven't fixed it.

Silly that the damage is only to the paint, which I don't really care about. The visual representation of the stones is counter-immersive I find though. I was fine with rolling the small ones under but having to use the stone picker on the medium & large ones just to remove them visually if they only do paint damage - no, not gonna bother doing that. And most of the AI owned fields on this map seem to have large stones on them. Stones are going off now.
I'm having the same issue and it's pissing me off so much. I wanted to play with stones on cause I could just roll them away but no now i've gotta turn it off because of this stupid glitch...
illgib May 29, 2024 @ 11:43am 
i had the opposite, small stones when i let Courseplay ai cultivating, and big in the one right beside cultivated by me, and now the one done by ai always spawn small stones.
i always turn them off but i wanted to try again, i guess it's a turn off again for good this time.
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Date Posted: Mar 5, 2024 @ 8:58pm
Posts: 9