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Tested around the last hour watching my memory usage and never exeeded 3,1 gb with my settings and mods installed.
Risk of Mod and/or Game conflicts is quite high with any not-updated, more script heavy (any feature adding/changing) mods atm. Save corruption is also a good guess.
Does loading an earlier backup fare any better?
I havent noticed anything drastic changes since the update except the weird "Not Launching the Game past splash screen" - and that has been resolved for many with deleting the shaders cache and waiting it out at 1st load.
Myself had to manually change games preferred Shader momentarily to Dx11 instead of Dx12 but that, too, could be changed back after the 1st proper load"
well turns out it must be dx12 related, i switched to dx11 and the game booted fine, changed back to dx12 and it immediate runs out of memory again.
yeah im now stuck with dx11, since it loads fine with that, but when i try dx12 the game runs out of memory straight away
Using dx12 also, still don´t see any leaks so maybe it´s not dx12 itself but some graphics card specific feature that gets a call. If you can prove your problem you should report it into giants bugtracker in their forums, here you will never get any specified and/or qualified reply to that.
We found another solution:
Instead of changing to DX11, go into the Advanced Graphic Settings and change the 'Texture Resolution' to low. You can only select High or Low. That seems to also fix it and to me looks better than switching to DX11. All other graphics settings can stay the same (I run on Very High Custom everything maxed out except now the Texture Resolution).
What we found was that you need at least 64gb of RAM in order for it to not freeze. If you watch your task manager RAM usage you'll see that it spikes and if you only have 32gb RAM, it will get to 16.2 and stop. We had someone with 64GB try and it ended up using 20GB of RAM to load. For some reason, maybe its a windows thing, it will only use half of your RAM. So this is all a memory issue (leak, or mods loading in wrong memory and not clearing? idk).
EDIT: What we also discovered it is that it isn't a particular mod or mods, the issue is related to how many mods you have. The sheer number. That's it.
I have tested this myself and it has been working for me.
mine stops at around 18gb, and i have 32 so it would make sense. absolute pissup that they give an update in anticipation of a dlc and break a good chunk of peoples games lmao. you think theyd have a largeish modlist just to test the game or something, considering how many play with mods but i guess not
but thanks for the recommendation, ill have a go now and see what i can do