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no thanks do not like G force.
i will wait for a better solution but thanks
MSI RTX 4070Ti X Trio 12GB
AMD Ryzen 7 5800X OC
32GB DDR4 3600MHz CL18
B550 Aorus Elite AX V2
Samsung 980 Pro Gen 4 M.2 1TB (System)
WD Black SN770 Gen 4 M.2 1TB (Gaming)
Corsair Airflow 4000D
OS W10Pro
How do you do that?
just playing on a map builds the shader cache
<game>
<language>0</language>
<graphic>
<display>
<width>4096</width>
<height>2160</height>
<brightness>1.000000</brightness>
<fullscreenMode>windowed_fullscreen</fullscreenMode>
<vsync adaptive="true">true</vsync>
<userConfirmed>true</userConfirmed>
<previousWidth>4096</previousWidth>
<previousHeight>2160</previousHeight>
<rtScaling>2.000000</rtScaling>
<scaling>0.700000</scaling>
</display>
<scalability>
<performanceClass>Very High</performanceClass>
<viewDistanceCoeff>1.600000</viewDistanceCoeff>
<lodDistanceCoeff>2.000000</lodDistanceCoeff>
<foliageViewDistanceCoeff>1.900000</foliageViewDistanceCoeff>
<volumeMeshTessellationCoeff>0.600000</volumeMeshTessellationCoeff>
<useTrilinearFiltering>false</useTrilinearFiltering>
<anisotropy>0</anisotropy>
</scalability>
<renderer>D3D_12</renderer>
</graphic>
<audio enable="true" volume="1.000000"/>
<input>
<joystick enable="true" vibration="false" deadzone="0.14"/>
<mouse enable="true"/>
<keyboard enable="true"/>
<headTracking active="true" trackir="true" tobiieyex="true"/>
</input>
<usbBeaconLight enable="true"/>
<logging>
<file enable="true" filename="log.txt"/>
<console enable="true"/>
</logging>
<development>
<controls>false</controls>
<openDevConsole onWarnings="false" onErrors="false"/>
</development>
<startMode>1</startMode>
</game>
vid https://www.youtube.com/watch?v=P21YxFO_ZA0