Farming Simulator 22

Farming Simulator 22

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Plisko May 20, 2023 @ 1:26pm
Why does this game corrupt its save files so much??
UPDATE: Too many bales on the map is bad. Right now it appears that was the problem. The game will not warn you that you exceeded it's limit of bales on the map...at least on PC.

Original post:
Several times now have come back to this game after a break and then my save won't open.... it just hangs at 85%. It is the exact same behavior every time it does this... since I got it... I come back after a couple months of taking a break... I open a save, It gets to 75% then it counts up 1 point at a time to 85% then stays there forever. When it works, it gets to around 60% or so then jumps to 95%, then I am in. Two of my existing games have been killed now that I came back after a break. A new game on the same map opens fine with all the same mods. All mods are updated. I'm not sure how this instability happens but it is beginning to wear on me. There is no point in staying with a game that regularly breaks the saves.
Last edited by Plisko; Jun 25, 2023 @ 2:00pm
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Showing 16-30 of 37 comments
Plisko Jun 25, 2023 @ 10:36am 
It's not a RAM problem:

Main System
CPU: AMD Ryzen 9 3900X 12-Core Processor
Memory: 65484 MB
OS: Windows NT 10.0 64-bit

Render System
Driver: Direct 3D 12
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce RTX 2070 SUPER
Version: 31.0.15.2824 (15.1.2023)
Plisko Jun 25, 2023 @ 10:43am 
My working theory right now is that my farming method may be breaking the game.

I farm wrapped silage bales from grass. The game forces me to leave them lying around so that they ferment, then the game encourages me to wait till the end of the year to sell them when the price is the highest.

Unlike FS 19 mod with the seasons... This game and the mods available give no way to store bales in a fermenting storage. There is no point in moving them to store them in a silo once they are fermented. I may as well move them directly to the sell point at the end of the year.

This results in stacks and stacks of silage bales all over the map as I store them out in the open waiting for the end of the year. In the first year, there are not that many stacks, but as I play the game for a while, I control lots of fields and the silage bales are everywhere.

This might explain why everything loads and saves just fine for my games until I reach a certain point... when there is a high volume of silage bales sitting on the map. This latest game probably does have a record number of bales on the map.
Last edited by Plisko; Jun 25, 2023 @ 10:45am
Wizard Jun 25, 2023 @ 10:45am 
Originally posted by Plisko:
It's not a RAM problem:

Main System
CPU: AMD Ryzen 9 3900X 12-Core Processor
Memory: 65484 MB
OS: Windows NT 10.0 64-bit

Render System
Driver: Direct 3D 12
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce RTX 2070 SUPER
Version: 31.0.15.2824 (15.1.2023)

You and I are running very similar systems. If this is on one of the Vanilla maps, I'm kind of at a loss not knowing what mods you're using.

I imagine starting a new game with no mods is fine. Begin as I think it's probably a script heavy mod, are you using any kind of a production overhaul?
Wizard Jun 25, 2023 @ 10:46am 
I don't know your numbers, but at any one time I have around 60 bales on the map. Are you using the mod that unlocks the number of bales you can have?
Last edited by Wizard; Jun 25, 2023 @ 10:47am
ShutEye_DK Jun 25, 2023 @ 10:51am 
FS22 keeps a bunch of back-up saves as well. Maybe try to get one of them to load?
The folder is in the same as the saves.

There are mods for storing bales, that allow them to ferment while in storage.
I just use forage wagons and the mod "Silage Factory". Nothing left on the map.

But you might have a point, with the amount of bales left on fields.
Last edited by ShutEye_DK; Jun 25, 2023 @ 10:54am
Wizard Jun 25, 2023 @ 10:53am 
The vanilla game is limited to 100 bales/pallets. If you're baling all year, chances are you're exceeding that and coming back to a game you can't load.

If you're not using it already, I use Pallet-Fix by Braeven.
Plisko Jun 25, 2023 @ 11:23am 
Originally posted by Wizard:
The vanilla game is limited to 100 bales/pallets. If you're baling all year, chances are you're exceeding that and coming back to a game you can't load.

If you're not using it already, I use Pallet-Fix by Braeven.

This is actually the first I have heard about this bale limit. I have never gotten any sort of warning about it.

Why on earth would they force people to ferment silage bales out in the open and then have a ridiculously low bale limit? I think my trailers hold like 32 bales. 100 bales is a single harvest if you own 3 decent sized grass fields. I can do several harvests a year. I know I have had way more than that out and saved normally for a long time... but if that is the case, then it makes sense why it would eventually fail when I get too ambitious.

I will look into Pallet-Fix thanks. I guess I also need to use bale storage once they ferment.
Last edited by Plisko; Jun 25, 2023 @ 11:27am
Plisko Jun 25, 2023 @ 11:29am 
Originally posted by ShutEye_DK:
FS22 keeps a bunch of back-up saves as well. Maybe try to get one of them to load?
The folder is in the same as the saves.

There are mods for storing bales, that allow them to ferment while in storage.
I just use forage wagons and the mod "Silage Factory". Nothing left on the map.

But you might have a point, with the amount of bales left on fields.


Can you point me to a grass bale/silage bale storage that lets them ferment from one to the other while in storage? I have been scanning for one ever since FS22 came out. The only stored fermenting I have found happens with loose grass. Round bales have always worked better for me because they do not require a silo or a forager or building or anything but mowers, wrapping bailer and auto-load trailers to make them valuable.

I can make nearly a million dollars in the first 18 months... in hard mode...by the way... it's a good system; better than silo silage. I was testing how far I could push it. I guess now I know it needs to include the bale storage for long term storage.
Last edited by Plisko; Jun 25, 2023 @ 11:46am
Wizard Jun 25, 2023 @ 11:42am 
Originally posted by Plisko:
Why on earth would they force people to ferment silage bales out in the open and then have a ridiculously low bale limit?

Consoles.

This limit was added post release and a bunch of people couldn't load their games. Pallet-fix came along and everything went back to normal for those folks.

If the bale number is indeed your problem, you should be able to install that mod and your game should load like normal.
Plisko Jun 25, 2023 @ 11:50am 
Originally posted by Wizard:
Originally posted by Plisko:
Why on earth would they force people to ferment silage bales out in the open and then have a ridiculously low bale limit?

Consoles.

This limit was added post release and a bunch of people couldn't load their games. Pallet-fix came along and everything went back to normal for those folks.

If the bale number is indeed your problem, you should be able to install that mod and your game should load like normal.

Of course... consoles. Wow.

Well... it is the game mechanic itself that is causing the problem... not the number of bales. I have been unable to find any silo type bale storage that lets the wrapped bales ferment in a silo that gets them off the map. The vanilla game forces them to ferment out in the open and all storage is just stacking bale models in a barn. Mods give a silo for the fermented bales to hide in.. but not to ferment in. The game has a whole branch of farming that is hobbled by it's own mechanics of bale fermenting and fluctuating prices.

I guess the mod that fixes the limit is the answer.
Last edited by Plisko; Jun 25, 2023 @ 11:52am
ShutEye_DK Jun 25, 2023 @ 11:54am 
Originally posted by Plisko:
Can you point me to a grass bale/silage bale storage that lets them ferment from one to the other while in storage? ...
"Object Storage" - if I'm reading the description right. I have not tested it myself.
Last edited by ShutEye_DK; Jun 25, 2023 @ 11:56am
Wizard Jun 25, 2023 @ 12:03pm 
Originally posted by ShutEye_DK:
Originally posted by Plisko:
Can you point me to a grass bale/silage bale storage that lets them ferment from one to the other while in storage? ...
"Object Storage" - if I'm reading the description right. I have not tested it myself.

From what I've read, "Object Storage" from GTX does not continue to ferment bales, where as thee "pallet and bale storage" building Giants added in v1.9 does allow bales to continue to ferment.

I haven't tested these, as I just leave my bales loose, but it might be worth looking at.
Last edited by Wizard; Jun 25, 2023 @ 12:03pm
magicISO Sweden Jun 25, 2023 @ 12:10pm 
200 bales is the limit on console so 100 bales sounds to little for pc just saying
Wizard Jun 25, 2023 @ 12:13pm 
Originally posted by magicISO Sweden:
200 bales is the limit on console so 100 bales sounds to little for pc just saying

I might have the limit numbers wrong, but they definitely added a limit, otherwise the limit fix wouldn't exist. But yeah, 200 sounds more like it.
ShutEye_DK Jun 25, 2023 @ 12:15pm 
Originally posted by Wizard:
Originally posted by ShutEye_DK:
"Object Storage" - if I'm reading the description right. I have not tested it myself.

From what I've read, "Object Storage" from GTX does not continue to ferment bales, where as thee "pallet and bale storage" building Giants added in v1.9 does allow bales to continue to ferment.

I haven't tested these, as I just leave my bales loose, but it might be worth looking at.
A part of the description:
"Bales that are fermenting when delivered will continue to do so when in storage"

But I, as you, haven't tested it myself...
Last edited by ShutEye_DK; Jun 25, 2023 @ 12:16pm
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Date Posted: May 20, 2023 @ 1:26pm
Posts: 37