Farming Simulator 22

Farming Simulator 22

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Bainrow Kicks 9 DIC 2022 a las 5:00 a. m.
Anyone else a bit disappointed by the container feature?
Was looking forward to the challenge of loading a container with logs, but everything snaps into place and there's no physics involved.. The containers themselves also snap into place when placed on the low loader, and only a wheel loader can remove them again, if they're not sold. I expected a bit more freedom..

It's the most effective and quickest way to load logs, and the container warehouse also pays the most. Containers basically feels like giant and effective wood chippers. I don't like seeing a single log disappear and then being turned into three different logs once it touches the air inside the container... Loading a conventional log trailer with the same amount of logs would take me twice the time, at least. Probably way more. I think containers should've been payed less to balance this.

I don't feel like they fit well with how the rest of the game works. I played Construction Simulator for eight hours before getting tired of everything snapping into place there. Loading a wheel loader onto a trailer? It snaps into place where the developers intended it to be strapped down, instead of where you actually placed it. It's the sole reason why I started playing FS22 again, after buying it a year ago; the freedom and creativity you get when loading and placing stuff, makes FS seem like a 10/10 game when compared to CS..

Either way, I guess the logs would've started to shake frantically if you could load enough of them into the container the conventional way. Hope to see some mods that can solve the snapping of the containers though, and perhaps have the players manually lock them down instead. I've also seen trailers irl that can unload containers themselves, kinda like side ways small cranes at each end of the container.. would be cool seeing some of these in the mod site too!

Well, just wanted to air out some frustration I guess, and perhaps hear some of you guys' perspective on this.
Última edición por Bainrow Kicks; 9 DIC 2022 a las 5:04 a. m.
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Mostrando 16-20 de 20 comentarios
Bainrow Kicks 15 DIC 2022 a las 2:59 a. m. 
Publicado originalmente por Randy:
Publicado originalmente por Bainrow Kiss:
The container feature is a bit depressing for those of us who expected something "different".. :P
How do you like 'em?
Never used them. And if i didnt like them, i wouldnt use them. Simple as that :)
They arent a vital part of the game, so i cant see the "lost passion for the game" point.

Personally, it was a new feature of the game I was looking forward to; Loading them up and the (potential) logistics seemed interesting.

They're not a vital part of the game, but along with the stones and jackhammers, and the winches that was introduced, they are perhaps signs that Giants will do the bare minimum when introducing new features. I came into the series with FS17 and continued with FS19 and FS22, and I gotta say, I've been hoping for some more improvements between the titles than what I got.

Perhaps for some, the container feature becomes the final drop in a glass of disappointments that shoves them over the edge of "losing the passion for the game"..
Última edición por Bainrow Kicks; 15 DIC 2022 a las 3:52 a. m.
Mattsonic 15 DIC 2022 a las 4:39 a. m. 
first of all the type of containers make no sense, this type would never ever be used for logs.
you might be able to get some in , you would never ever be able to get log out of them.

there are open containers that would be used for long items , but hey okay it's a game.

i tried out the containers , yep done that but it's lacking so so so much
where is the container loader ? a bulldozer frontloader would never be able to even lift a fully loaded container.
where ers the proper trailers container trailers ? ,,, there is a mod tho it has the loader / trailer and all typed of containers.
problem is that the mod works but the containers are not accepted by giant container terminal.

so i don't use containers now at all.
they rip away my immersion at the moment but there are more giant add ons that they didn't really Finnish or flushed out

"pumps and hoses " for instance , better to be called a "hose and one pump"
because the rest ain't thought about.
Randy 15 DIC 2022 a las 10:51 a. m. 
Publicado originalmente por Bainrow Kiss:
Personally, it was a new feature of the game I was looking forward to; Loading them up and the (potential) logistics seemed interesting.

They're not a vital part of the game, but along with the stones and jackhammers, and the winches that was introduced, they are perhaps signs that Giants will do the bare minimum when introducing new features. I came into the series with FS17 and continued with FS19 and FS22, and I gotta say, I've been hoping for some more improvements between the titles than what I got.

Perhaps for some, the container feature becomes the final drop in a glass of disappointments that shoves them over the edge of "losing the passion for the game"..
Giants just dont give a flying ♥♥♥♥ about customers. They have no competitors, so they know they can make the same game over and over again, with very little improvements, and still sell the game.

Again, ive never used the containers and not really done much logging at all due to the horrible ♥♥♥♥♥♥ physics in this game. So i cant say how much of a downer they are, but it sounds like a lot.

I dont think things are ever gonna change before someone starts making another farming game that can rival Giants and give them the massive kick in the nuts they need to start improving things.
But i doubt thats gonna happen any time soon, if ever, sadly.
Bainrow Kicks 16 DIC 2022 a las 4:46 a. m. 
Publicado originalmente por Randy:
Giants just dont give a flying ♥♥♥♥ about customers. They have no competitors, so they know they can make the same game over and over again, with very little improvements, and still sell the game.

Again, ive never used the containers and not really done much logging at all due to the horrible ♥♥♥♥♥♥ physics in this game. So i cant say how much of a downer they are, but it sounds like a lot.

I dont think things are ever gonna change before someone starts making another farming game that can rival Giants and give them the massive kick in the nuts they need to start improving things.
But i doubt thats gonna happen any time soon, if ever, sadly.

lol, thanks for sharing this perspective. We're pretty much on the same page it seems like, although I've always enjoyed logging (w/wonky physics) the most in FS.

I downloaded Cattle & Crops again after reading @Tankfriend's message about sticking to crop farming; I just remember that game as being far more interesting at this part, and had to check if I recalled it correctly..
-And I gotta say, seeing the tractor sink into the field and leave deep tire marks is satisfying.

-But the system for the fields, the field info, how each layer of the soil reacts to the work you do, makes the whole thing so much more interesting compared to what I've seen in FS imo.. I think it's impressive! Tools have stats linked to how effective they are at each layer of the soil, so there are more reasons to pick one tool over another, or own two similar tools with different capabilities. (I think precision farming mod touches on some of this, but I haven't tried farming much in FS22 and 19.)

Too bad C&C got abandoned. I think the game is good as an EA title, but it has a weird system for tutorials/career iirc. Will definitely be years until FS gets any real competition again, if ever..
Última edición por Bainrow Kicks; 16 DIC 2022 a las 4:46 a. m.
Bunisher 16 DIC 2022 a las 10:22 a. m. 
Publicado originalmente por Tankfriend:
Personally consider this a good thing and actually would want to see more of these autoload features introduced by default. There's a reason autoload scripts are among the earliest mods released for every game in the series since they first dropped. And that reason is they make the buggy physics of forks, grabbers, and tension belts unnecessary, and are also way more comfortable and time-efficient than handling everything manually.

Ideally, I'd want both autoload and manual load as options for everything.

Is there actually a mod that does that? Autoload AND manual load? Lets say I load something onto a trailer manually, for it to then snap into place? Part the gameplay (at least for me) is the loading to trailers part. And I never wanted to use the autoload scripts that just loads everything onto a trailer when you drive by it. But having something snap into place whenever I load it onto the trailer would be much better. And much less of a hassle with the physics of the trailer.
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Publicado el: 9 DIC 2022 a las 5:00 a. m.
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