Farming Simulator 22

Farming Simulator 22

Statistieken weergeven:
Few questions
Hey, are all helpers ♥♥♥♥♥♥♥ lunatics while driving? I wanted to get mad with the game bc it kept telling me something was blocking their way but the more i stood there watching them drive the more it cracked me up. Seriously, lol. Also, is there a mod or something that puts the dog in the passanger seat while in the pick up truck? It would be really cool. So far i'm having a blast!
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1-9 van 9 reacties weergegeven
Well AI was never Giants strongest point so yes they all are like that (really I've played the series since 2013 came out and it's always been like that). They can get stuck because you've parked somethingtoo close and are not smart enough to go around it. The AI just drives by some predefined path and can't avoid obstacles which is ♥♥♥♥♥♥♥ annoying that you have to take everything away from them (even though they can get stuck on a tree or whatever). Unfortunately I haven't found a mod for getting the dog on the passenger seat. And dog is pretty just like a gadget in FS22 :(.
Origineel geplaatst door Mashinista:
Well AI was never Giants strongest point so yes they all are like that (really I've played the series since 2013 came out and it's always been like that). They can get stuck because you've parked somethingtoo close and are not smart enough to go around it. The AI just drives by some predefined path and can't avoid obstacles which is ♥♥♥♥♥♥♥ annoying that you have to take everything away from them (even though they can get stuck on a tree or whatever). Unfortunately I haven't found a mod for getting the dog on the passenger seat. And dog is pretty just like a gadget in FS22 :(.
I have another question, if you don't mind: how can I rotate an object that has already been placed on the map?
Origineel geplaatst door ✠ Mimir:
Origineel geplaatst door Mashinista:
Well AI was never Giants strongest point so yes they all are like that (really I've played the series since 2013 came out and it's always been like that). They can get stuck because you've parked somethingtoo close and are not smart enough to go around it. The AI just drives by some predefined path and can't avoid obstacles which is ♥♥♥♥♥♥♥ annoying that you have to take everything away from them (even though they can get stuck on a tree or whatever). Unfortunately I haven't found a mod for getting the dog on the passenger seat. And dog is pretty just like a gadget in FS22 :(.
I have another question, if you don't mind: how can I rotate an object that has already been placed on the map?

You can't, you will have to sell it and build again. You will get 50% back. The only exception to this rule is if you' have'nt left the build interface, then you are repaid 100%.
Origineel geplaatst door luZk:
Origineel geplaatst door ✠ Mimir:
I have another question, if you don't mind: how can I rotate an object that has already been placed on the map?

You can't, you will have to sell it and build again. You will get 50% back. The only exception to this rule is if you' have'nt left the build interface, then you are repaid 100%.
Wow... I can't believe such a simple task is not possible
Origineel geplaatst door ✠ Mimir:
Origineel geplaatst door luZk:

You can't, you will have to sell it and build again. You will get 50% back. The only exception to this rule is if you' have'nt left the build interface, then you are repaid 100%.
Wow... I can't believe such a simple task is not possible
I would say that it's not a bug rather a part of game mechanics. It makes sense that once you've built something you can't rotate it or place somewhere else. Luckily as luZk said you'll get 100% refund if you sell it unless you leave building mode. Maybe there is a mod that lets you rotate buildings that you already own?
Laatst bewerkt door Mashinista; 8 nov 2022 om 13:01
lol the AI helpers. Me and my brother were playing on a modded map on FS19, "No Man's Land", and he had a helper cultivating a field he'd made, and he went to check on him and the helper was GONE, with the tractor. We got in a truck and took off and found the helper just driving in a straight line across some massive field, just on his own. My brother was chasing him, yelling "Miguel, get your ass back here with my tractor!!!" lmao
Origineel geplaatst door Mashinista:
Origineel geplaatst door ✠ Mimir:
Wow... I can't believe such a simple task is not possible
I would say that it's not a bug rather a part of game mechanics. It makes sense that once you've built something you can't rotate it or place somewhere else. Luckily as luZk said you'll get 100% refund if you sell it unless you leave building mode. Maybe there is a mod that lets you rotate buildings that you already own?
Last question: when i'm doing a task and i'm supposed to harvest something, is there a way the helper can automatically wait for the harvester to be full and park next to it and empty it? Whenever i leave them doing it i have to manually park next to the harvester and then ask them to store it somewhere
I'm using the autodrive mod, and it works great for making your own routes. There's a lot more that can be done, like loading/unloading and harvesters, but I'm mostly logging anyway so just using it to get the AI to drive my vehicles back up the mountain. You can also control the speed at which they are driving, which is neat. Check out a tutorial on yt

Use at your own risk or just search for autodrive mod yourself..

https://github.com/Stephan-S/FS22_AutoDrive
Origineel geplaatst door Seth_Haveron:
Origineel geplaatst door Bainrow Kiss:
I'm using the autodrive mod, and it works great for making your own routes. There's a lot more that can be done, like loading/unloading and harvesters, but I'm mostly logging anyway so just using it to get the AI to drive my vehicles back up the mountain. You can also control the speed at which they are driving, which is neat. Check out a tutorial on yt

Use at your own risk or just search for autodrive mod yourself..

https://github.com/Stephan-S/FS22_AutoDrive


if i had to choose between two Evil i rather pick the AI. then Autistdrive.

Autodrive is a supplement to the vanilla AI, so that's the normal way to go at it..
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Geplaatst op: 6 nov 2022 om 13:53
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