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Yup that sounds like your issue to me, a very common one that gets posted about 15 times a day.
Wasn't a flex at all mate, simply stating what I had and why I thought it strange. I don't have some superiority complex
Went away, spent just under 10 before I posted and relaunched and it was better in a couple minutes. However I came back and weirdly enough when in cab view looking to the right made my screen flash. But original issue was fixed
If I had a dollar for each person who comes on here with some "high end spec" PC with stuttering issues that can play whatever AAA game with no problems at all.. I will be able to afford the game and all expansions again - without any discounts.
I have been playing flawlessly for over 1000 hours.. the game has a known issue there isn't anything Giants can do about it, it is designed to reduce load on your system, its just has a small downfall.. that it will cause stuttering while it writes the cache.. once it is done it is done.
The only other option is, is to have the shader cache write during the loading of the map, but as I have said on multiple posts just like this.. all you will get is a load of posts saying "game hangs at x% while loading map.. what gives!!!"
There is no way around this, you just have to just deal with it for a little bit, changing graphic settings won't do anything, its just something you have to do...
Once it is done, the game will run smoothly there on out, unless the shader cache gets deleted.. where it will happen all over again.
Its not a bug... its a feature.
10-30sec max.
I find this much better than other games which run smooth but suddenly you got a micro stutter; this does not happen in FS22 and i like it !
They could release pre-defined shaders and then the first minutes of shader creation could be spared but then the game would run a bit worse....like all other games do.
Performancewise it´s always best to let the shaders individually be calculated.
Can you tell me what other games build a shader cache locally? More specifically, can you tell me what other games build shader caches locally and require the player to experience significant lag / stuttering for the first several minutes of gameplay?
Asking because I am completely dumbfounded why you and "Duke Dudeston" think this is a feature lmao