Farming Simulator 22

Farming Simulator 22

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꧁ logAnmalONE ꧂ 2021년 11월 20일 오전 5시 13분
I don't understand the carrot on the stick
This new version of FS22 main boasting points focus on the equipment DLC.

What does this new version have that we don't have already with FS19 plus the hundreds of mods available? I'm looking for real substance and not smoke and mirror tricks. Thanks

¯\_(ツ)_/¯
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Wizard 2021년 11월 20일 오후 1시 59분 
It's also worth taking a look at the new AI improvements. The integrated, courseplay-like additions are most welcome news. With FS19 I had to wait until automation mods caught up for the game to be enjoyable. Now we'll have this right out of the gate.
Joelle 2021년 11월 20일 오후 2시 12분 
Wizard님이 먼저 게시:
It's also worth taking a look at the new AI improvements. The integrated, courseplay-like additions are most welcome news. With FS19 I had to wait until automation mods caught up for the game to be enjoyable. Now we'll have this right out of the gate.

Exactly. Easily the #1 most anticipated feature, perhaps #2 being seasons within the game.
Chonky 2021년 11월 20일 오후 3시 52분 
I thought exactly the same thing as you do know, when they announced FS19 and i was gaming FS17. "It's basically the same game but without all the mods". So I installed FS15 to make a point and man, was i wrong.... It was like watching your old high-school pictures... Sure was fun, but i don't wanna go back there ;)
Mackintosh 2021년 11월 20일 오후 4시 18분 
The "new" AI is still full of old bugs, which is why I put in quotes. It's been 10 years and it still can't deal with irregularly shaped fields nor obstacles. Not exactly the improvement we've been waiting for. But that aside - FS22 still brings a lot to the table, and I still believe it's the first significant upgrade since FS15.

Yes, we do have mods - but bear in mind that modding isn't as popular as people would like to believe. Vast majority of players will see seasons and these kind of automations for the very first time. Besides, not every person playing this game is a hardcore seasoned veteran as many of us here seem to be. There will be plenty of newcomers attracted by these new features.
Joelle 2021년 11월 20일 오후 6시 32분 
Mackintosh님이 먼저 게시:
The "new" AI is still full of old bugs, which is why I put in quotes. It's been 10 years and it still can't deal with irregularly shaped fields nor obstacles. Not exactly the improvement we've been waiting for. But that aside - FS22 still brings a lot to the table, and I still believe it's the first significant upgrade since FS15.

Yes, we do have mods - but bear in mind that modding isn't as popular as people would like to believe. Vast majority of players will see seasons and these kind of automations for the very first time. Besides, not every person playing this game is a hardcore seasoned veteran as many of us here seem to be. There will be plenty of newcomers attracted by these new features.

Not an improvement? The field work has almost never been an issue, it is normally the lack of ability to do anything outside of field work that is the key issue. Courseplay could do this, but it was clunky and poorly designed. Giants is taking its first iteration at it and anyone expecting it to be on equal footing from launch is starting with unrealistic expectations.
Wizard 2021년 11월 21일 오전 9시 09분 
Mackintosh님이 먼저 게시:
The "new" AI is still full of old bugs, which is why I put in quotes. It's been 10 years and it still can't deal with irregularly shaped fields nor obstacles. Not exactly the improvement we've been waiting for. But that aside - FS22 still brings a lot to the table, and I still believe it's the first significant upgrade since FS15.

I don't know what to tell you man. The old AI, full of bugs, was still enough for me to get plenty of enjoyment out of the game. I'm happy to not have to wait for these mods to catch up. People are going to complain if there are advancements, people are going to complain if there's not.
Defektiv 2021년 11월 21일 오전 9시 22분 
An evolution on the AI mechanic combined with more logistic and production chains with greater control and more complexity is what tilted me to the buy button.
Stringbean 2021년 11월 21일 오전 9시 33분 
Gormett님이 먼저 게시:
  1. New and better sounds
  2. Multithread support and Camera view occlusion
  3. More slots
  4. Player customization (if someone cares)

I guess that's all

Not very much at all then. :steamhappy:
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게시된 날짜: 2021년 11월 20일 오전 5시 13분
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