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EDIT: From what i found, it would be possible over Crossover on Linux.
EDIT 2: Found two topics. One from even older FS17 (https://forum.giants-software.com/viewtopic.php?t=100544) where they claimed you need two copies of the game and also need second windows machine.
And another from FS19 that claims you only need one copy of the game: https://steamcommunity.com/app/787860/discussions/0/1741100729968457354/
EDIT 3: (hopefully the last one) i found a video of hosting FS17 on linux (https://www.youtube.com/watch?v=oB9qMvo1780)
Since we want to prevent piracy, you, as someone who respects the rule and did nothing wrong will have to pay twice, because according to us, even if almost every game for the past 20 years came with a dedicated feature included in the base game, nobody uses them anyway.
Personally, with most multiplayer games I play, I use or play on self-hosted dedicated servers.
Are outsourced servers used that much in this franchise?
Would it work to have 2 separate machines, both with steam installed (same username on both) and FS22 installed on both. Would steam recognize the server EXE running on PC #2 and treat it as the game running or would it not count it being its not actually the SP game exe that was launched?
As for giants excuse as to "help prevent piracy" is total nonsense. I use an application, called AMP, to help run and maintain hosted games at home, and some of the games I have set up on it are Minecraft, Space Engineers, Valheim (a vanilla version and modded version) just to name a few, and the supported games in its auto-setup interface supports quite a lot of games.