Farming Simulator 22

Farming Simulator 22

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True Survival Mode
how do I start off with 0 money in the bank I'm still trying to setup my game but I'm struggling please help.

I did try to edit the xml files in notepad++ but as soon as I go back into the game my money is back to where is was before hand.
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Showing 1-10 of 10 comments
Andy Jan 11, 2022 @ 1:29pm 
use the power tools mod ...you can set your money to 0 using that real easy
FPStewy Jan 11, 2022 @ 1:48pm 
Here's what I did.

- Install Mod No Mans Land
- Install Mod PowerTools
- Start with, Hard Economy, From Scratch, Seasons On, No Snow, No Crop Damage
- Set to 2 day months.
- Buy Chainsaw
- Sell Everything
- With PowerTools Set to 0$
- Get a Loan for $125 to buy 1 field ($85) and 1 BioMas Heating Plant ($40)
- Repay extra from Loan if any.
No Loans, No AI workers, Hard Economy, no SpeedTime except for Sleep when you buy house only at night.
Exit game.

Zip everything if you want a GPortal.

It's a hard slow haul but I'm getting there.
BeeKeepGaming Jan 11, 2022 @ 1:51pm 
That is pretty hardcore man
BeeKeepGaming Jan 12, 2022 @ 12:54am 
Where do you sell wood?
BeeKeepGaming Jan 12, 2022 @ 1:52am 
Thanks for the info
Cactus Jan 12, 2022 @ 10:40am 
Just an FYI, theres also a mod on the modhub called Survival (or something like that). It sets a few things right from the get go as well as limiting some aspects of the game. I downloaded it, but havent tried it out yet. Some of the things it does is limit the contracts in certain ways so you can use normal maps for survival rather than relying on maps like No Mans Land.
Corsa Jan 13, 2022 @ 6:37am 
Originally posted by Cactus:
Just an FYI, theres also a mod on the modhub called Survival (or something like that). It sets a few things right from the get go as well as limiting some aspects of the game. I downloaded it, but havent tried it out yet. Some of the things it does is limit the contracts in certain ways so you can use normal maps for survival rather than relying on maps like No Mans Land.

I’ve been using survival for a month now it’s a great mod.
My only issue with it is there is no sleeping.
You have to edit the .lua script to allow sleeping.
Nonetheless, no AI, no loans, no sleeping, lower sell prices, reduced contracts.
It’s utter hell and I love it.
Did you also find a way to make coverage grass less overpowered? Like how it's both two free fertilizer applications and very profitable silage material?

How about an ironman save system and weather overhaul, so you have to tough out losing crops to hail and rot? Machinery should also be breaking down unpredictably (especially when you over-stress it), not just running out of orange bar. Heck, you don't even pay property tax on all this land you're working.

If you don't have to worry about real problems like these, it's always going to be unrealistically easy no matter what usability features you disable.
Nippolless Cage Jan 15, 2022 @ 5:45pm 
Is there a mod that can transfer lumber from the sawmill into a second currency to buy buildings... like timber frame buildings?

And possibly a hunger and load to last save death screen... I have this need for a survival mode in no mans land and I feel like this game has all the right pieces to become one of the best survival crafting games out there.

Has anyone heard of anything like that?
jeremyj621 Jan 15, 2022 @ 9:45pm 
Originally posted by BeeKeepGaming:
how do I start off with 0 money in the bank I'm still trying to setup my game but I'm struggling please help.

I did try to edit the xml files in notepad++ but as soon as I go back into the game my money is back to where is was before hand.
Are you editing your farms.xml file for your selected save game slot? Editing the careersavegame.xml file doesn't change how much money you have in the game, only what is displayed for the save game slot.
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Date Posted: Jan 11, 2022 @ 1:22pm
Posts: 10