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In the Main menu go to the Options click on Display settings → press space for Advanced graphics settings → change Post-process Anti-Aliasing from Nvidia DLAA to TAA.
your only option might be Taa which is not as good as dlss but its the way old games and hardware worked in past. set all settings to max if your system can handle it of course
dlss/dlaa require tensor cores which the 1660 series lacks. only rtx cards can enable it.
how ever Raytracing is supported on 1660
Make sure that FXAA is not enforced by nvidia settings. FXAA + TAA and you have blurry mess.
this doesn't make any sence. DLSS causes much less bluriness then TAA. Only FXAA is even worse then TAA in terms of blurryness.
My suggestion to topic starter would be also to check that Anisotropic Filtering is enabled and set to at least x8. Both in game and also check nvidia control panel, it can override game settings.
latest nvidia experience lets u globally add sharpness on the fly without the need of restarting games. or u can just do it with a profile trough the control panel, 30-40% should be enough
i have a gtx 770