Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Not sure if this is a bug or intended result.
They work for plowing, they just produce a cultivated texture instead of plow texture as a subsoiler should plow and cultivate at once.
Check on your main map - soil state - after using a subsoiler on a field that needed ploughing - they still show as needing ploughing. This means weeds will return faster and in higher density. Only ploughs are currently removing the "needs ploughing" status on fields.
I have only used the cultiplpw plat 8m so far for plowing needs and each field that had “needs plowing” was resolved using that tool. I am guessing your dealing with a bug.
Not that I know of. Unless you have a planting tool that is not a direct drill unit.