Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sorry Google Translate...
I strongly disagree here. rendering a mirror in game OR rendering the environment behind the mirror if it wasn't there should be the same (or very close) set of resources. I've had fully functional mirrors (3 of them) in car and truck sims for YEARS. No.. these mirrors where just lazy shortcuts.
If you want to change that, submit a feature request on their support page.
Thanks this fixed the fourth mirror that kept showing wrong reflection on tractors, for angles i will wait for mod that will add the option for them.
But the mirrors are rendering other Cameras... so it works perfectly fine, but Giants is to lazy to adjust them, change FOV of some of them or give the mirrors manual adjustments.
I understand that most play the game on a game pad and dont really care to much about a feature like this nothing wrong with that,
but for someone like me and other who take simulation games to the higher levels with fully rigged simulator cockpits wheels vr or tripples ect a basic feature of mirrors is 100 percent must have with out it, it can take you out of the immersion of the simulation aspect. ( meaning forcing your self to never use 3d person view and use only in cab view.
there is a mod thought that gives this how ever it has very awfull graphic glitches its not realistic. as a simulation should be.